Player Matchup

Hercules
Hercules
Dragonair5
Hercules
Level 141
God Stats
2W - 8L
1,348 SR
Queue Stats
406W - 358L
1,616 Elo+
Solo
Neith
Neith
Humans are neat
Neith
Level 121
God Stats
8W - 9L
1,464 SR
Queue Stats
53W - 69L
1,415 Elo+
Solo
Loki
Loki
Kerrytaz24
Loki
Level 95
God Stats
21W - 17L
1,506 SR
Queue Stats
184W - 168L
1,513 Elo+
Solo
Poseidon
Poseidon
Pqd80589
Poseidon
Level 65
God Stats
47W - 39L
1,545 SR
Queue Stats
171W - 192L
1,471 Elo+
Solo
Bellona
Bellona
TheBugHermit
Bellona
Level 68
God Stats
3W - 5L
1,328 SR
Queue Stats
19W - 23L
1,444 Elo+
Solo
Team Averages
Level 98
1,438 SR
1,492 Elo+

VS

Team Averages
Level 134
1,510 SR
1,525 Elo+
Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BEEFFYYburito
Bakasura
Level 94
God Stats
0W - 3L
1,345 SR
Queue Stats
90W - 89L
1,465 Elo+
Solo
Ullr
Ullr
ShadëtheGraey
Ullr
Level 157
God Stats
7W - 17L
1,366 SR
Queue Stats
64W - 72L
1,516 Elo+
Solo
Ra
Ra
Tranquil_Tyrant
Ra
Level 102
God Stats
1W - 1L
1,545 SR
Queue Stats
8W - 6L
1,671 Elo+
Solo
Chronos
Chronos
thedeeppatil0
Chronos
Level 158
God Stats
3W - 1L
1,793 SR
Queue Stats
290W - 273L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dragonair5
Hercules
11
9 / 0 / 2
6,996
700
7,901
7,832
5,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 2 / 5
6,604
660
3,643
5,243
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 3
6,526
653
5,793
8,075
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Pqd80589
Poseidon
11
3 / 0 / 2
5,907
591
4,392
4,912
1,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TheBugHermit
Bellona
8
1 / 1 / 3
4,892
489
3,367
7,695
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 3 / 0
5,773
577
5,230
8,695
6,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bakasura
BEEFFYYburito
Bakasura
8
0 / 6 / 0
4,679
468
1,904
9,090
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 0
5,734
573
2,423
5,706
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 0
6,209
621
3,635
6,047
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos
7
0 / 3 / 0
4,698
470
3,375
8,718
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
18
Kills
2
3
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
0
0
L
Bakasura
BEEFFYYburito
Bakasura
0
6
0
0
W
Hercules
Dragonair5
Hercules
9
0
2
10
W
2
2
5
2.25
W
3
0
3
4.5
W
Poseidon
Pqd80589
Poseidon
3
0
2
4
L
0
2
0
0
W
Bellona
TheBugHermit
Bellona
1
1
3
2.5
L
2
4
0
0.5
L
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
16,567
33,757
Taken
38,256
16,747
Mitigated
19,463
10,745
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,230
2,167
0
2,420
8,695
6,499
0
331
8,364
0
39,868
L
Bakasura
BEEFFYYburito
Bakasura
1,904
962
21
895
9,090
3,140
0
231
8,859
0
23,891
W
Hercules
Dragonair5
Hercules
7,901
2,656
0
3,001
7,832
5,182
0
1,387
6,057
0
28,957
W
3,643
1,492
0
2,132
5,243
1,512
850
2,714
2,230
0
45,427
W
5,793
1,833
0
2,618
8,075
2,899
0
0
7,524
102
44,454
W
Poseidon
Pqd80589
Poseidon
4,392
620
0
624
4,912
1,578
11
547
4,326
39,378
1,872
L
2,423
1,534
0
640
5,706
2,118
176
1,999
3,707
0
37,990
W
Bellona
TheBugHermit
Bellona
3,367
1,739
0
2,370
7,695
5,576
0
1,728
5,878
0
24,713
L
3,635
559
202
1,878
6,047
1,980
0
0
6,047
37,504
297
L
Chronos
3,375
736
130
1,930
8,718
5,726
116
1,700
7,018
16,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
27,093
319
Minions Killed
302
0
Camps Cleared
0
1,077,727
Distance Traveled
990,554
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,773
577
77
8
0
180,983
0
L
Bakasura
4,679
468
42
4
0
233,411
0
W
Hercules
6,996
700
52
5
0
234,290
1
W
Neith
6,604
660
75
8
0
174,654
2
W
Loki
6,526
653
81
8
0
227,608
4
W
Poseidon
5,907
591
74
7
0
214,879
0
L
Ullr
5,734
573
74
7
0
173,631
0
W
Bellona
4,892
489
37
4
0
226,296
0
L
Ra
6,209
621
94
9
0
207,505
1
L
Chronos
4,698
470
15
2
0
195,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role