Player Matchup

Neith
Neith
Huaniita
Neith
Level 158
God Stats
12W - 22L
1,452 SR
Queue Stats
281W - 254L
1,575 Elo+
Party 1
Mulan
Mulan
esmeraldina
Mulan
Level 48
God Stats
4W - 2L
1,394 SR
Queue Stats
98W - 120L
1,423 Elo+
Solo
Hun Batz
Hun Batz
francoisstoki
Hun Batz
Level 127
God Stats
2W - 1L
1,468 SR
Queue Stats
263W - 262L
1,452 Elo+
Solo
Merlin
Merlin
kalarim1
Merlin
Level 104
God Stats
6W - 3L
1,525 SR
Queue Stats
469W - 380L
1,554 Elo+
Party 1
Hel
Hel
skile9
Hel
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,688 Elo+
Solo
Team Averages
Level 104
1,468 SR
1,539 Elo+

VS

Team Averages
Level 97
1,682 SR
1,598 Elo+
Janus
Janus
Ace2828
Janus
Level 89
God Stats
2W - 1L
1,841 SR
Queue Stats
18W - 7L
1,764 Elo+
Party 2
Thanatos
Thanatos
BIG-DON-EUAN420
Thanatos
Level 126
God Stats
10W - 9L
1,576 SR
Queue Stats
364W - 375L
1,425 Elo+
Party 3
Cthulhu
Cthulhu
Mnsr_Lantz
Cthulhu
Level 69
God Stats
3W - 1L
1,819 SR
Queue Stats
19W - 7L
1,729 Elo+
Party 2
Medusa
Medusa
SuperKawaiiGod
Medusa
Level 141
God Stats
3W - 8L
1,328 SR
Queue Stats
140W - 117L
1,515 Elo+
Party 3
Xing Tian
Xing Tian
deendis
Xing Tian
Level 59
God Stats
3W - 1L
1,847 SR
Queue Stats
38W - 28L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Huaniita
Neith
18
5 / 2 / 6
10,357
647
16,824
9,751
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
4 / 2 / 3
8,525
533
7,665
14,219
10,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
francoisstoki
Hun Batz
16
5 / 1 / 5
9,054
566
7,054
12,788
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
kalarim1
Merlin
19
9 / 1 / 3
11,719
732
11,569
4,915
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
skile9
Hel
1
0 / 0 / 0
3,335
208
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ace2828
Janus
14
1 / 6 / 1
8,254
516
2,514
7,945
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
15
3 / 6 / 3
8,435
527
4,938
14,150
5,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
Mnsr_Lantz
Cthulhu
14
0 / 6 / 1
8,082
505
6,100
12,977
12,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 3 / 1
8,507
532
7,014
13,884
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Xing Tian
deendis
Xing Tian
11
0 / 2 / 3
7,331
458
2,774
14,321
11,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
23
Kills
6
6
Deaths
23
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
Ace2828
Janus
1
6
1
0.25
L
Thanatos
3
6
3
0.75
W
Neith
Huaniita
Neith
5
2
6
4
L
Cthulhu
Mnsr_Lantz
Cthulhu
0
6
1
0.08
L
2
3
1
0.83
L
Xing Tian
deendis
Xing Tian
0
2
3
0.75
W
4
2
3
2.75
W
Hun Batz
francoisstoki
Hun Batz
5
1
5
7.5
W
Merlin
kalarim1
Merlin
9
1
3
10.5
W
Hel
skile9
Hel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,112
Damage
23,340
41,673
Taken
63,277
20,653
Mitigated
37,559
12,679
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ace2828
Janus
2,514
130
0
490
7,945
2,324
0
4,571
2,393
51,489
0
L
Thanatos
4,938
1,079
0
6,923
14,150
5,520
0
2,244
11,507
0
60,423
W
Neith
Huaniita
Neith
16,824
6,305
0
3,456
9,751
3,981
0
1,291
8,460
0
93,691
L
Cthulhu
Mnsr_Lantz
Cthulhu
6,100
321
0
250
12,977
12,831
0
1,747
10,863
51,186
1,499
L
7,014
2,530
0
2,042
13,884
5,169
571
90
13,794
0
71,567
L
Xing Tian
deendis
Xing Tian
2,774
373
2,042
2,509
14,321
11,715
214
1,808
12,136
22,474
0
W
7,665
1,244
0
3,288
14,219
10,113
304
6,090
8,089
0
42,186
W
Hun Batz
francoisstoki
Hun Batz
7,054
1,556
0
5,310
12,788
4,539
0
1,745
10,921
0
65,578
W
Merlin
kalarim1
Merlin
11,569
1,360
0
625
4,915
2,020
0
1,420
3,281
92,396
1,344
W
Hel
skile9
Hel
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,990
Gold Earned
40,609
532
Minions Killed
451
0
Camps Cleared
0
1,289,289
Distance Traveled
1,571,907
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,254
516
120
8
0
310,134
0
L
Thanatos
8,435
527
82
5
0
346,081
0
W
Neith
10,357
647
155
10
0
301,243
6
L
Cthulhu
8,082
505
101
6
0
325,075
0
L
Medusa
8,507
532
120
8
0
292,428
0
L
Xing Tian
7,331
458
28
2
0
298,189
2
W
Mulan
8,525
533
85
5
0
272,491
0
W
Hun Batz
9,054
566
109
7
0
374,770
3
W
Merlin
11,719
732
183
11
0
340,785
0
W
Hel
3,335
208
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role