Player Matchup

Merlin
Merlin
 
Merlin
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
RekoTHeTHai
Ullr
Level 119
God Stats
1W - 3L
1,522 SR
Queue Stats
17W - 21L
1,478 Elo+
Solo
Hades
Hades
XRamireX
Hades
Level 155
God Stats
3W - 3L
1,590 SR
Queue Stats
127W - 122L
1,536 Elo+
Solo
Achilles
Achilles
Xaventin
Achilles
Level 87
God Stats
2W - 1L
1,820 SR
Queue Stats
32W - 47L
1,460 Elo+
Solo
Nu Wa
Nu Wa
monstroflex
Nu Wa
Level 17
God Stats
1W - 3L
1,404 SR
Queue Stats
1W - 6L
1,240 Elo+
Solo
Team Averages
Level 83
1,567 SR
1,443 Elo+

VS

Team Averages
Level 135
1,559 SR
1,531 Elo+
Cu Chulainn
Cu Chulainn
Birlordius
Cu Chulainn
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 8L
1,609 Elo+
Party 1
Atlas
Atlas
BlueMan316
Atlas
Level 145
God Stats
2W - 0L
1,708 SR
Queue Stats
61W - 47L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
FunKekc
Danzaburou
Level 142
God Stats
4W - 4L
1,760 SR
Queue Stats
142W - 121L
1,522 Elo+
Solo
He Bo
He Bo
FunMod
He Bo
Level 202
God Stats
1W - 3L
1,360 SR
Queue Stats
90W - 90L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Paciumby1
Morgan Le Fay
Level 56
God Stats
64W - 77L
1,469 SR
Queue Stats
143W - 175L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 0 / 0
4,236
847
0
0
0
11
1 / 0 / 0
5,163
1,033
1,629
3,002
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hades
XRamireX
Hades
9
0 / 2 / 1
4,828
966
2,092
4,625
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Xaventin
Achilles
9
0 / 1 / 1
4,574
915
3,017
6,286
5,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 1
4,567
913
2,414
1,122
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Birlordius
Cu Chulainn
9
1 / 0 / 1
5,019
1,004
3,264
3,146
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
9
0 / 0 / 2
5,128
1,026
2,467
3,115
1,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
FunKekc
Danzaburou
10
1 / 0 / 1
5,236
1,047
2,233
2,645
872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
FunMod
He Bo
10
1 / 1 / 1
5,125
1,025
1,964
2,134
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Paciumby1
Morgan Le Fay
9
0 / 0 / 1
4,634
927
2,064
2,355
627
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
1
Kills
3
3
Deaths
1
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Cu Chulainn
Birlordius
Cu Chulainn
1
0
1
1.5
W
Atlas
0
0
2
1
W
Danzaburou
FunKekc
Danzaburou
1
0
1
1.5
W
He Bo
FunMod
He Bo
1
1
1
1.5
W
Morgan Le Fay
Paciumby1
Morgan Le Fay
0
0
1
0.5
L
1
0
0
1
L
Hades
XRamireX
Hades
0
2
1
0.25
L
Achilles
Xaventin
Achilles
0
1
1
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,152
Damage
11,992
15,035
Taken
13,395
8,488
Mitigated
5,395
2,851
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
Birlordius
Cu Chulainn
3,264
731
0
0
3,146
1,653
0
1,016
2,023
0
8,629
W
Atlas
2,467
1,063
0
1,333
3,115
1,629
0
1,368
1,684
12,504
722
W
Danzaburou
FunKekc
Danzaburou
2,233
673
0
832
2,645
872
0
834
1,778
0
12,459
W
He Bo
FunMod
He Bo
1,964
90
0
411
2,134
614
0
175
1,922
15,231
0
W
Morgan Le Fay
Paciumby1
Morgan Le Fay
2,064
57
0
575
2,355
627
0
1,113
1,173
9,918
0
L
1,629
277
0
486
3,002
1,018
0
1,295
1,643
0
15,144
L
Hades
XRamireX
Hades
2,092
72
135
1,358
4,625
2,072
0
2,017
2,562
11,773
0
L
Achilles
Xaventin
Achilles
3,017
463
0
872
6,286
5,071
0
2,249
3,929
0
5,954
L
2,414
636
0
0
1,122
327
0
478
604
8,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,368
Gold Earned
25,142
78
Minions Killed
116
0
Camps Cleared
0
403,840
Distance Traveled
545,855
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,236
847
0
0
0
0
0
W
Cu Chulainn
5,019
1,004
18
4
0
121,628
0
W
Atlas
5,128
1,026
12
2
0
111,883
0
W
Danzaburou
5,236
1,047
22
4
0
110,151
0
W
He Bo
5,125
1,025
41
8
0
103,048
2
W
Morgan Le Fay
4,634
927
23
5
0
99,145
0
L
Ullr
5,163
1,033
21
4
0
104,098
0
L
Hades
4,828
966
30
6
0
100,033
0
L
Achilles
4,574
915
17
3
0
110,806
0
L
Nu Wa
4,567
913
10
2
0
88,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role