Player Matchup

Chronos
Chronos
Hacksor21
Chronos
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,453 Elo+
Solo
Da Ji
Da Ji
K1ll3rbee_214
Da Ji
Level 147
God Stats
2W - 0L
1,725 SR
Queue Stats
43W - 49L
1,433 Elo+
Solo
Danzaburou
Danzaburou
SSxBroly
Danzaburou
Level 98
God Stats
3W - 0L
1,588 SR
Queue Stats
94W - 99L
1,516 Elo+
Solo
Nike
Nike
SunflowerDanger
Nike
Level 45
God Stats
7W - 2L
1,722 SR
Queue Stats
164W - 163L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
zReckless_89
Ao Kuang
Level 129
God Stats
7W - 6L
1,584 SR
Queue Stats
256W - 251L
1,498 Elo+
Solo
Team Averages
Level 95
1,624 SR
1,489 Elo+

VS

Team Averages
Level 79
1,448 SR
1,459 Elo+
Apollo
Apollo
DadPink
Apollo
Level 28
God Stats
0W - 1L
1,626 SR
Queue Stats
41W - 46L
1,450 Elo+
Solo
Merlin
Merlin
Heavendayo
Merlin
Level 159
God Stats
1W - 3L
1,347 SR
Queue Stats
102W - 123L
1,424 Elo+
Solo
Serqet
Serqet
brutalityko
Serqet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,469 Elo+
Solo
Geb
Geb
nalul
Geb
Level 127
God Stats
0W - 3L
1,269 SR
Queue Stats
36W - 46L
1,449 Elo+
Solo
Raijin
Raijin
post-Lv99
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hacksor21
Chronos
16
3 / 1 / 15
9,310
931
12,139
8,002
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 5 / 8
8,601
860
8,207
8,041
3,888
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
SSxBroly
Danzaburou
17
8 / 2 / 11
10,825
1,083
12,535
12,293
4,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 14
8,457
846
8,044
12,186
6,599
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ao Kuang
zReckless_89
Ao Kuang
14
7 / 3 / 10
9,263
926
7,827
10,080
4,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DadPink
Apollo
16
3 / 5 / 7
8,522
852
6,410
9,814
3,686
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Heavendayo
Merlin
16
6 / 2 / 3
8,678
868
12,756
7,067
2,636
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
9
0 / 6 / 5
6,547
655
2,302
9,299
9,474
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
nalul
Geb
12
0 / 4 / 6
7,256
726
10,472
17,354
10,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
post-Lv99
Raijin
14
3 / 7 / 5
8,603
860
5,073
9,616
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
24
Kills
12
12
Deaths
24
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
DadPink
Apollo
3
5
7
1.3
W
Chronos
Hacksor21
Chronos
3
1
15
10.5
L
Merlin
Heavendayo
Merlin
6
2
3
3.75
W
5
5
8
1.8
W
Danzaburou
SSxBroly
Danzaburou
8
2
11
6.75
W
1
1
14
8
L
Serqet
0
6
5
0.42
L
Geb
nalul
Geb
0
4
6
0.75
L
Raijin
post-Lv99
Raijin
3
7
5
0.79
W
Ao Kuang
zReckless_89
Ao Kuang
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,752
Damage
37,013
50,602
Taken
53,150
22,233
Mitigated
29,198
22,214
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DadPink
Apollo
6,410
4,271
402
1,022
9,814
3,686
0
1,616
8,077
0
16,380
W
Chronos
Hacksor21
Chronos
12,139
5,789
1,496
2,290
8,002
2,833
1,287
5,819
2,183
24,435
0
L
Merlin
Heavendayo
Merlin
12,756
1,188
954
1,227
7,067
2,636
0
2,490
4,504
30,479
0
W
8,207
1,316
1,185
587
8,041
3,888
826
3,282
4,759
0
12,914
W
Danzaburou
SSxBroly
Danzaburou
12,535
1,448
1,560
4,392
12,293
4,756
763
6,751
5,319
0
35,345
W
8,044
391
698
5,429
12,186
6,599
484
6,183
6,003
0
15,915
L
Serqet
2,302
398
210
627
9,299
9,474
0
4,937
4,213
0
3,831
L
Geb
nalul
Geb
10,472
549
2,426
5,110
17,354
10,291
0
6,996
10,278
16,873
0
L
Raijin
post-Lv99
Raijin
5,073
379
370
398
9,616
3,111
0
2,819
6,764
9,970
0
W
Ao Kuang
zReckless_89
Ao Kuang
7,827
1,967
867
3,710
10,080
4,157
581
6,266
3,676
10,863
971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,456
Gold Earned
39,606
122
Minions Killed
90
0
Camps Cleared
0
946,086
Distance Traveled
789,515
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,522
852
32
3
0
159,153
0
W
Chronos
9,310
931
32
3
0
211,093
0
L
Merlin
8,678
868
28
3
0
196,219
0
W
Da Ji
8,601
860
12
1
0
167,224
0
W
Danzaburou
10,825
1,083
52
5
0
200,785
0
W
Nike
8,457
846
16
2
0
197,329
0
L
Serqet
6,547
655
2
0
0
119,984
0
L
Geb
7,256
726
9
1
0
159,608
0
L
Raijin
8,603
860
19
2
0
154,551
0
W
Ao Kuang
9,263
926
10
1
0
169,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role