Player Matchup

Nu Wa
Nu Wa
Silver II
Ciel Senpai4245
Nu Wa
Silver II
Level 146
God Stats
19W - 22L
1,520 SR
Queue Stats
593W - 628L
1,025 MMR
Solo
Arachne
Arachne
Silver II
Harambaeyo
Arachne
Silver II
Level 156
God Stats
14W - 14L
1,533 SR
Queue Stats
54W - 67L
1,287 MMR
Solo
Atlas
Atlas
Silver I
HighKingBubbles
Atlas
Silver I
Level 192
God Stats
14W - 11L
1,618 SR
Queue Stats
1,040W - 1,079L
1,251 MMR
Solo
Amaterasu
Amaterasu
Bronze III
MorePerfectKing
Amaterasu
Bronze III
Level 74
God Stats
0W - 1L
1,584 SR
Queue Stats
1W - 4L
1,406 MMR
Solo
Danzaburou
Danzaburou
Silver III
daffu22
Danzaburou
Silver III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
1,098 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,551 SR
1,213 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,532 SR
1,230 MMR
The Morrigan
The Morrigan
Gold V
BlitzzCreedx
The Morrigan
Gold V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
873W - 893L
1,362 MMR
Solo
Artemis
Artemis
Bronze I
Famoso Shaw
Artemis
Bronze I
Level 126
God Stats
23W - 20L
1,500 SR
Queue Stats
51W - 58L
858 MMR
Solo
Loki
Loki
Silver III
Japopus
Loki
Silver III
Level 144
God Stats
2W - 1L
1,577 SR
Queue Stats
8W - 7L
1,439 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
criucha
Sun Wukong
Silver I
Level 145
God Stats
401W - 346L
1,604 SR
Queue Stats
644W - 656L
1,296 MMR
Solo
Ra
Ra
Silver I
johancito19
Ra
Silver I
Level 85
God Stats
4W - 1L
1,476 SR
Queue Stats
186W - 190L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
7,124
445
9,478
11,520
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Harambaeyo
Arachne
14
2 / 4 / 1
7,851
491
4,297
16,408
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 3
7,134
446
7,095
12,849
8,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amaterasu
MorePerfectKing
Amaterasu
11
0 / 6 / 0
7,329
458
4,164
15,516
12,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
daffu22
Danzaburou
13
0 / 5 / 0
7,961
498
3,371
8,711
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ThorThanatosCthulhuBake KujiraAgni

VS

Bans
Ao KuangKing ArthurRavanaAwilixBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlitzzCreedx
The Morrigan
13
6 / 3 / 7
8,410
526
9,372
7,629
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Famoso Shaw
Artemis
15
5 / 2 / 2
8,521
533
8,807
11,024
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Japopus
Loki
16
8 / 1 / 7
9,341
584
7,642
9,751
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
criucha
Sun Wukong
16
4 / 0 / 3
9,805
613
11,147
11,072
11,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 0 / 10
9,327
583
7,907
10,389
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
6
Kills
27
27
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BlitzzCreedx
The Morrigan
6
3
7
3.17
L
2
8
1
0.31
W
Artemis
Famoso Shaw
Artemis
5
2
2
3
L
Arachne
Harambaeyo
Arachne
2
4
1
0.63
L
2
4
3
0.88
W
Loki
Japopus
Loki
8
1
7
11.5
L
Amaterasu
MorePerfectKing
Amaterasu
0
6
0
0
W
Sun Wukong
criucha
Sun Wukong
4
0
3
5.5
L
Danzaburou
daffu22
Danzaburou
0
5
0
0
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,405
Damage
44,875
65,004
Taken
49,865
32,374
Mitigated
24,858
16,899
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BlitzzCreedx
The Morrigan
9,372
2,010
0
1,520
7,629
2,240
411
4,458
2,702
30,918
3,029
L
9,478
2,415
0
640
11,520
2,854
0
3,957
7,164
43,817
0
W
Artemis
Famoso Shaw
Artemis
8,807
4,473
0
2,991
11,024
3,636
573
3,371
7,341
0
56,174
L
Arachne
Harambaeyo
Arachne
4,297
2,537
0
8,243
16,408
5,584
0
3,491
12,831
0
57,062
L
7,095
1,426
0
2,450
12,849
8,727
0
4,107
8,545
27,469
1,007
W
Loki
Japopus
Loki
7,642
1,450
0
1,282
9,751
3,325
0
2,997
6,581
0
70,954
L
Amaterasu
MorePerfectKing
Amaterasu
4,164
1,855
0
3,520
15,516
12,081
0
1,230
14,286
0
42,889
W
Sun Wukong
criucha
Sun Wukong
11,147
2,250
0
3,434
11,072
11,318
21
1,944
9,094
444
79,372
L
Danzaburou
daffu22
Danzaburou
3,371
655
0
2,046
8,711
3,128
288
1,809
6,816
0
60,712
W
7,907
468
729
4,745
10,389
4,339
94
3,474
6,590
65,360
738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,399
Gold Earned
45,404
392
Minions Killed
514
0
Camps Cleared
0
1,503,165
Distance Traveled
1,507,761
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,410
526
70
4
0
237,916
4
L
Nu Wa
7,124
445
53
3
0
271,184
5
W
Artemis
8,521
533
91
6
0
283,353
0
L
Arachne
7,851
491
97
6
0
334,647
0
L
Atlas
7,134
446
52
3
0
318,000
2
W
Loki
9,341
584
102
6
0
342,716
0
L
Amaterasu
7,329
458
81
5
0
285,694
1
W
Sun Wukong
9,805
613
144
9
0
288,192
0
L
Danzaburou
7,961
498
109
7
0
293,640
0
W
Ra
9,327
583
107
7
0
355,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role