Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Lukcazs
Agni
Level 141
God Stats
1W - 0L
1,537 SR
Queue Stats
26W - 35L
1,444 Elo+
Solo
Cupid
Cupid
uNemo
Cupid
Level 168
God Stats
21W - 11L
1,695 SR
Queue Stats
545W - 321L
1,698 Elo+
Solo
Team Averages
Level 113
1,546 SR
1,529 Elo+

VS

Team Averages
Level 112
1,517 SR
1,472 Elo+
Kukulkan
Kukulkan
Destroyer577
Kukulkan
Level 98
God Stats
46W - 76L
1,394 SR
Queue Stats
80W - 133L
1,404 Elo+
Solo
Terra
Terra
DukesaOfWolf
Terra
Level 102
God Stats
4W - 10L
1,415 SR
Queue Stats
474W - 546L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Kllyx
Nu Wa
Level 156
God Stats
96W - 90L
1,507 SR
Queue Stats
648W - 725L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Luiz71
Ah Muzen Cab
Level 46
God Stats
2W - 2L
1,722 SR
Queue Stats
32W - 38L
1,470 Elo+
Solo
Tyr
Tyr
zangado157
Tyr
Level 156
God Stats
74W - 64L
1,545 SR
Queue Stats
602W - 552L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 2 / 2
8,025
1,146
5,401
6,114
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Thor
 
Thor
12
0 / 0 / 5
6,986
998
4,170
5,211
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
 
Baron Samedi
12
0 / 1 / 3
6,769
967
2,011
3,805
1,464
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
Lukcazs
Agni
12
1 / 0 / 2
7,021
1,003
5,398
5,093
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cupid
uNemo
Cupid
13
2 / 0 / 4
8,199
1,171
9,815
2,712
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

350

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Destroyer577
Kukulkan
12
1 / 2 / 2
7,471
1,067
4,022
3,137
939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 2
7,766
1,109
2,431
12,325
10,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Kllyx
Nu Wa
11
0 / 2 / 1
6,729
961
5,006
3,034
853
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Luiz71
Ah Muzen Cab
7
0 / 1 / 0
6,261
894
179
1,382
324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 1 / 1
7,591
1,084
9,511
9,782
8,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
7
Kills
3
3
Deaths
7
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
2
2.5
W
Thor
 
Thor
0
0
5
2.5
W
Baron Samedi
 
Baron Samedi
0
1
3
1.5
L
Kukulkan
Destroyer577
Kukulkan
1
2
2
1
L
0
1
2
1
L
Nu Wa
Kllyx
Nu Wa
0
2
1
0.25
L
Ah Muzen Cab
Luiz71
Ah Muzen Cab
0
1
0
0
W
Agni
Lukcazs
Agni
1
0
2
2
W
Cupid
uNemo
Cupid
2
0
4
4
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,795
Damage
21,149
22,935
Taken
29,660
7,007
Mitigated
20,780
3,157
Healing
3,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,401
1,273
0
73
6,114
1,855
0
2,813
3,197
0
10,908
W
Thor
 
Thor
4,170
478
0
4
5,211
1,331
0
2,757
2,366
0
13,425
W
Baron Samedi
 
Baron Samedi
2,011
333
378
719
3,805
1,464
0
1,714
2,043
9,529
232
L
Kukulkan
Destroyer577
Kukulkan
4,022
230
0
0
3,137
939
0
186
2,951
25,954
0
L
2,431
146
382
990
12,325
10,097
0
3,659
8,666
13,017
0
L
Nu Wa
Kllyx
Nu Wa
5,006
1,674
0
0
3,034
853
0
545
2,489
16,414
0
L
Ah Muzen Cab
Luiz71
Ah Muzen Cab
179
43
0
0
1,382
324
0
0
1,382
0
2,165
W
Agni
Lukcazs
Agni
5,398
425
0
238
5,093
1,369
0
1,916
3,026
17,566
309
W
Cupid
uNemo
Cupid
9,815
7,565
0
1,745
2,712
988
0
2,259
416
0
38,703
L
9,511
320
0
1,987
9,782
8,567
0
2,830
6,952
0
17,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
35,818
154
Minions Killed
117
8
Camps Cleared
4
662,550
Distance Traveled
575,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,025
1,146
9
1
4
149,543
0
W
Thor
6,986
998
20
3
0
134,412
0
W
Baron Samedi
6,769
967
18
3
0
119,043
0
L
Kukulkan
7,471
1,067
52
7
0
132,239
0
L
Terra
7,766
1,109
24
3
1
153,385
0
L
Nu Wa
6,729
961
20
3
2
109,067
0
L
Ah Muzen Cab
6,261
894
9
1
0
37,997
0
W
Agni
7,021
1,003
28
4
1
131,280
0
W
Cupid
8,199
1,171
79
11
3
128,272
0
L
Tyr
7,591
1,084
12
2
1
142,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role