Player Matchup

Ne Zha
Ne Zha
Duggan284
Ne Zha
Level 119
God Stats
3W - 2L
1,543 SR
Queue Stats
68W - 66L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
NeithBukakee
Kuzenbo
Level 135
God Stats
3W - 1L
1,677 SR
Queue Stats
20W - 27L
1,436 Elo+
Party 1
Hades
Hades
Paulo_Rossi_N
Hades
Level 85
God Stats
6W - 2L
1,888 SR
Queue Stats
49W - 57L
1,456 Elo+
Solo
Sylvanus
Sylvanus
Skunk_Fu_Ninja
Sylvanus
Level 169
God Stats
93W - 78L
1,597 SR
Queue Stats
150W - 147L
1,519 Elo+
Solo
Chiron
Chiron
我这个名字很好
Chiron
Level 124
God Stats
1W - 0L
1,701 SR
Queue Stats
33W - 31L
1,497 Elo+
Solo
Team Averages
Level 126
1,681 SR
1,489 Elo+

VS

Team Averages
Level 147
1,625 SR
1,487 Elo+
Cerberus
Cerberus
BLACKTIPREEF13
Cerberus
Level 79
God Stats
1W - 1L
1,721 SR
Queue Stats
9W - 16L
1,411 Elo+
Solo
Jing Wei
Jing Wei
DJ To Nasty5260
Jing Wei
Level 129
God Stats
9W - 9L
1,526 SR
Queue Stats
449W - 441L
1,516 Elo+
Solo
Fenrir
Fenrir
GirthVaderTV
Fenrir
Level 42
God Stats
2W - 2L
1,728 SR
Queue Stats
22W - 30L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
NotAudreyHepburn
Baron Samedi
Level 207
God Stats
7W - 9L
1,546 SR
Queue Stats
568W - 510L
1,542 Elo+
Solo
Cupid
Cupid
Robitotabi
Cupid
Level 278
God Stats
198W - 212L
1,601 SR
Queue Stats
1,605W - 1,598L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Duggan284
Ne Zha
11
1 / 2 / 3
5,722
520
5,097
10,563
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
NeithBukakee
Kuzenbo
10
3 / 1 / 3
6,533
594
4,282
6,244
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 1
5,708
519
2,769
4,327
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
12
1 / 0 / 0
6,930
630
2,864
4,267
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
2 / 0 / 2
7,155
650
6,921
4,771
1,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 3 / 0
4,625
420
1,119
7,702
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
11
0 / 0 / 2
5,389
490
2,439
4,477
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
7
0 / 3 / 0
4,408
401
1,495
6,816
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
NotAudreyHepburn
Baron Samedi
12
3 / 2 / 0
6,552
596
6,035
8,587
3,135
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
10
0 / 2 / 1
5,513
501
1,917
6,527
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
3
3
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
0
0
L
Jing Wei
0
0
2
1
W
Ne Zha
Duggan284
Ne Zha
1
2
3
1.25
L
Fenrir
0
3
0
0
W
Kuzenbo
NeithBukakee
Kuzenbo
3
1
3
4.5
L
Baron Samedi
NotAudreyHepburn
Baron Samedi
3
2
0
1.5
W
3
0
1
3.5
L
Cupid
0
2
1
0.25
W
Sylvanus
1
0
0
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,933
Damage
13,005
30,172
Taken
34,109
17,141
Mitigated
12,162
13,402
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,119
23
0
1,837
7,702
4,186
0
1,116
6,586
13,326
0
L
Jing Wei
2,439
1,133
0
1,844
4,477
1,101
0
662
3,815
0
36,873
W
Ne Zha
Duggan284
Ne Zha
5,097
1,290
0
4,097
10,563
3,775
0
2,773
7,790
0
46,913
L
Fenrir
1,495
385
0
762
6,816
2,146
0
1,611
5,205
0
16,266
W
Kuzenbo
NeithBukakee
Kuzenbo
4,282
1,702
0
1,335
6,244
5,767
120
1,860
4,384
16,515
990
L
Baron Samedi
NotAudreyHepburn
Baron Samedi
6,035
590
200
5,029
8,587
3,135
0
3,284
5,303
48,306
0
W
2,769
265
472
1,826
4,327
1,965
0
1,523
2,804
30,458
1,353
L
Cupid
1,917
1,078
0
3,036
6,527
1,594
0
3,067
3,460
0
30,005
W
Sylvanus
2,864
192
0
3,019
4,267
3,820
0
0
4,267
32,609
9,921
W
6,921
3,469
312
2,341
4,771
1,814
427
998
3,773
0
63,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
26,487
358
Minions Killed
284
0
Camps Cleared
0
1,046,927
Distance Traveled
1,023,195
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,625
420
26
2
0
211,634
0
L
Jing Wei
5,389
490
65
6
0
190,466
0
W
Ne Zha
5,722
520
64
6
0
224,611
0
L
Fenrir
4,408
401
30
3
0
225,655
4
W
Kuzenbo
6,533
594
30
3
0
223,683
0
L
Baron Samedi
6,552
596
100
9
0
209,658
1
W
Hades
5,708
519
63
6
0
206,115
5
L
Cupid
5,513
501
63
6
0
185,782
0
W
Sylvanus
6,930
630
99
9
0
180,473
0
W
Chiron
7,155
650
102
9
0
212,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role