Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MasterWarriorTF
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,343 Elo+
Solo
Kukulkan
Kukulkan
oldmanROBERTO
Kukulkan
Level 154
God Stats
6W - 7L
1,427 SR
Queue Stats
50W - 44L
1,518 Elo+
Solo
Lancelot
Lancelot
大丶奈奈
Lancelot
Level 85
God Stats
1W - 4L
1,559 SR
Queue Stats
127W - 123L
1,457 Elo+
Solo
Team Averages
Level 134
1,497 SR
1,464 Elo+

VS

Team Averages
Level 159
1,823 SR
1,854 Elo+
Hercules
Hercules
 
Hercules
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
MrOLdmanN
Xbalanque
Level 136
God Stats
65W - 1L
2,141 SR
Queue Stats
1,295W - 177L
2,028 Elo+
Party 1
Ra
Ra
SoulFerry
Ra
Level 194
God Stats
16W - 5L
1,703 SR
Queue Stats
527W - 222L
1,768 Elo+
Party 1
Atlas
Atlas
Yyyyyyyuan
Atlas
Level 159
God Stats
31W - 3L
2,009 SR
Queue Stats
312W - 30L
2,048 Elo+
Party 1
Geb
Geb
潇洒哥黑大帅
Geb
Level 95
God Stats
9W - 1L
1,760 SR
Queue Stats
155W - 21L
1,927 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 1 / 1
6,222
1,244
2,999
4,693
3,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
 
Agni
10
1 / 4 / 1
5,619
1,124
2,570
8,524
2,905
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 1
5,139
1,028
504
2,161
675
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
oldmanROBERTO
Kukulkan
10
0 / 2 / 2
5,406
1,081
4,680
5,680
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
大丶奈奈
Lancelot
10
0 / 3 / 2
5,347
1,069
2,302
4,808
1,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

295

VS

Team 2 Tickets

417

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 1 / 7
6,098
1,220
4,911
3,603
1,335
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
MrOLdmanN
Xbalanque
10
8 / 1 / 3
7,452
1,490
6,056
3,887
1,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 7
6,369
1,274
4,508
1,013
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
11
1 / 0 / 10
6,445
1,289
4,237
5,280
4,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 9
6,236
1,247
3,744
3,322
1,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
2
Kills
12
12
Deaths
2
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
1
1.5
L
Agni
 
Agni
1
4
1
0.38
W
Hercules
 
Hercules
2
1
7
5.5
L
0
2
1
0.25
W
Xbalanque
MrOLdmanN
Xbalanque
8
1
3
9.5
W
1
0
7
4.5
W
Atlas
1
0
10
6
L
Kukulkan
oldmanROBERTO
Kukulkan
0
2
2
0.5
L
Lancelot
大丶奈奈
Lancelot
0
3
2
0.33
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,055
Damage
23,456
25,866
Taken
17,105
9,997
Mitigated
9,241
1,001
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,999
609
0
184
4,693
3,173
0
2,077
2,616
0
9,128
L
Agni
 
Agni
2,570
313
0
217
8,524
2,905
0
4,725
3,799
7,752
0
W
Hercules
 
Hercules
4,911
576
0
782
3,603
1,335
0
656
2,862
0
9,920
L
504
180
0
69
2,161
675
0
873
1,251
0
1,755
W
Xbalanque
MrOLdmanN
Xbalanque
6,056
984
0
150
3,887
1,640
0
1,735
2,076
0
9,192
W
4,508
81
872
220
1,013
345
0
360
615
32,120
0
W
Atlas
4,237
1,653
0
642
5,280
4,103
0
2,277
2,719
6,131
0
L
Kukulkan
oldmanROBERTO
Kukulkan
4,680
279
71
356
5,680
1,592
0
1,559
4,121
13,718
0
L
Lancelot
大丶奈奈
Lancelot
2,302
157
0
104
4,808
1,652
0
3,004
1,804
547
10,019
W
3,744
166
987
1,974
3,322
1,818
0
1,584
1,488
7,198
722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,733
Gold Earned
32,600
70
Minions Killed
94
3
Camps Cleared
5
388,627
Distance Traveled
591,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,222
1,244
9
2
1
81,328
0
L
Agni
5,619
1,124
10
2
0
82,483
0
W
Hercules
6,098
1,220
14
3
3
103,715
0
L
Nemesis
5,139
1,028
2
0
1
31,609
0
W
Xbalanque
7,452
1,490
5
1
1
152,777
0
W
Ra
6,369
1,274
60
12
1
105,658
0
W
Atlas
6,445
1,289
4
1
0
104,470
0
L
Kukulkan
5,406
1,081
35
7
0
90,248
0
L
Lancelot
5,347
1,069
14
3
1
102,959
0
W
Geb
6,236
1,247
11
2
0
124,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role