Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ghost82323
Set
Level 147
God Stats
7W - 6L
1,647 SR
Queue Stats
150W - 155L
1,500 Elo+
Party 2
Agni
Agni
Scesna
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 82L
1,474 Elo+
Party 1
Geb
Geb
Wolfie CPW
Geb
Level 158
God Stats
6W - 14L
1,399 SR
Queue Stats
139W - 159L
1,483 Elo+
Party 2
Team Averages
Level 129
1,509 SR
1,491 Elo+

VS

Team Averages
Level 161
1,540 SR
1,494 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Arise Oblivion
Xbalanque
Level 189
God Stats
14W - 11L
1,521 SR
Queue Stats
214W - 218L
1,523 Elo+
Solo
Fenrir
Fenrir
GirthVaderTV
Fenrir
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 35L
1,386 Elo+
Solo
Anubis
Anubis
UNBREAKABLEBONG
Anubis
Level 139
God Stats
8W - 6L
1,600 SR
Queue Stats
45W - 48L
1,530 Elo+
Solo
King Arthur
King Arthur
gabetx2001
King Arthur
Level 233
God Stats
20W - 15L
1,577 SR
Queue Stats
401W - 400L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 1
6,130
613
5,141
7,369
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Skadi
 
Skadi
11
1 / 1 / 0
5,731
573
4,726
5,854
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
2 / 2 / 1
5,214
521
2,077
8,102
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Scesna
Agni
9
0 / 4 / 0
4,907
491
3,902
5,538
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 0 / 2
4,971
497
3,317
6,488
3,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 4
5,667
567
2,504
5,675
2,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Arise Oblivion
Xbalanque
11
1 / 1 / 1
5,839
584
4,815
8,835
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
8
1 / 1 / 3
5,156
516
1,976
6,124
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 1
6,634
663
5,922
6,503
2,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
gabetx2001
King Arthur
10
0 / 2 / 0
5,569
557
5,116
9,622
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
7
7
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Skadi
 
Skadi
1
1
0
1
W
Aphrodite
 
Aphrodite
0
0
4
2
W
Xbalanque
Arise Oblivion
Xbalanque
1
1
1
1.5
L
2
2
1
1.25
W
Fenrir
1
1
3
2.5
L
Agni
Scesna
Agni
0
4
0
0
W
5
0
1
5.5
L
0
0
2
1
W
King Arthur
gabetx2001
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,163
Damage
20,333
33,351
Taken
36,759
12,305
Mitigated
15,818
9,547
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,141
246
0
3,104
7,369
3,172
0
0
7,369
34,916
634
L
Skadi
 
Skadi
4,726
1,623
0
1,176
5,854
1,746
6
316
5,538
0
46,672
W
Aphrodite
 
Aphrodite
2,504
251
3,375
4,017
5,675
2,714
44
2,218
3,457
15,923
1,070
W
Xbalanque
Arise Oblivion
Xbalanque
4,815
1,745
0
3,643
8,835
2,401
240
530
8,305
0
46,532
L
2,077
905
0
1,139
8,102
2,965
0
1,734
6,368
0
28,418
W
Fenrir
1,976
474
0
924
6,124
1,994
0
1,031
5,013
0
21,046
L
Agni
Scesna
Agni
3,902
521
0
454
5,538
1,294
0
3,116
2,422
30,139
0
W
5,922
45
0
3,524
6,503
2,670
213
3,624
2,839
55,305
1,750
L
3,317
128
1,606
2,068
6,488
3,128
0
2,913
3,575
11,740
0
W
King Arthur
gabetx2001
King Arthur
5,116
483
0
2,303
9,622
6,039
0
4,067
4,957
0
38,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
28,865
299
Minions Killed
306
0
Camps Cleared
0
1,052,931
Distance Traveled
1,036,414
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,130
613
88
9
0
205,957
0
L
Skadi
5,731
573
80
8
0
215,074
0
W
Aphrodite
5,667
567
26
3
0
203,147
4
W
Xbalanque
5,839
584
83
8
0
176,145
0
L
Set
5,214
521
56
6
0
228,232
0
W
Fenrir
5,156
516
30
3
0
250,564
0
L
Agni
4,907
491
65
7
0
180,956
0
W
Anubis
6,634
663
105
11
0
204,515
2
L
Geb
4,971
497
10
1
0
222,712
0
W
King Arthur
5,569
557
62
6
0
202,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role