Player Matchup

Serqet
Serqet
 
Serqet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ayan_419
Neith
Level 169
God Stats
17W - 15L
1,550 SR
Queue Stats
221W - 219L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
Neuzx
Gilgamesh
Level 172
God Stats
1W - 4L
1,300 SR
Queue Stats
216W - 197L
1,539 Elo+
Solo
Yu Huang
Yu Huang
SOSdeemon
Yu Huang
Level 119
God Stats
1W - 3L
1,409 SR
Queue Stats
80W - 79L
1,488 Elo+
Solo
Hou Yi
Hou Yi
Vander4ever
Hou Yi
Level 156
God Stats
1W - 5L
1,108 SR
Queue Stats
70W - 84L
1,432 Elo+
Solo
Team Averages
Level 151
1,373 SR
1,483 Elo+

VS

Team Averages
Level 131
1,531 SR
1,476 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AdelynX
Danzaburou
Level 183
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 59L
1,477 Elo+
Solo
Anubis
Anubis
Luayais
Anubis
Level 55
God Stats
30W - 23L
1,540 SR
Queue Stats
190W - 170L
1,452 Elo+
Party 1
Ares
Ares
Sir_Ray23
Ares
Level 80
God Stats
162W - 123L
1,537 SR
Queue Stats
263W - 258L
1,460 Elo+
Party 1
Osiris
Osiris
Skrizzz
Osiris
Level 176
God Stats
42W - 33L
1,576 SR
Queue Stats
454W - 438L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 3 / 0
5,144
514
3,660
7,963
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Ayan_419
Neith
8
1 / 3 / 2
4,766
477
2,718
5,277
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Neuzx
Gilgamesh
10
0 / 2 / 0
5,598
560
4,057
9,920
4,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
SOSdeemon
Yu Huang
11
1 / 2 / 2
5,879
588
4,283
4,185
1,291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
2 / 4 / 1
5,515
552
2,244
8,596
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 0 / 2
6,389
639
5,322
7,114
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
AdelynX
Danzaburou
12
6 / 2 / 2
6,569
657
7,778
5,641
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Luayais
Anubis
11
1 / 2 / 2
5,926
593
1,123
4,938
1,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
11
1 / 1 / 8
5,663
566
3,694
5,302
4,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
Skrizzz
Osiris
11
1 / 0 / 1
6,270
627
5,305
7,657
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
13
14
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
0
0.33
W
Chang'e
 
Chang'e
4
0
2
5
W
Danzaburou
AdelynX
Danzaburou
6
2
2
3.5
L
Neith
Ayan_419
Neith
1
3
2
0.67
W
Anubis
Luayais
Anubis
1
2
2
1
L
Gilgamesh
Neuzx
Gilgamesh
0
2
0
0
L
Yu Huang
SOSdeemon
Yu Huang
1
2
2
1
W
Ares
1
1
8
5
W
Osiris
Skrizzz
Osiris
1
0
1
1.5
L
Hou Yi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,962
Damage
23,222
35,941
Taken
30,652
12,847
Mitigated
14,405
9,433
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,660
756
0
1,836
7,963
2,605
0
2,921
5,042
0
39,917
W
Chang'e
 
Chang'e
5,322
412
600
4,658
7,114
1,862
0
1,023
6,091
37,160
1,080
W
Danzaburou
AdelynX
Danzaburou
7,778
3,449
0
2,486
5,641
1,829
671
590
5,051
0
43,119
L
Neith
Ayan_419
Neith
2,718
841
0
323
5,277
1,467
0
1,991
3,286
0
19,150
W
Anubis
Luayais
Anubis
1,123
0
0
1,604
4,938
1,396
47
2,059
2,705
34,856
0
L
Gilgamesh
Neuzx
Gilgamesh
4,057
1,380
0
3,124
9,920
4,655
0
339
9,581
155
38,470
L
Yu Huang
SOSdeemon
Yu Huang
4,283
323
0
1,057
4,185
1,291
0
2,226
1,959
36,202
427
W
Ares
3,694
115
0
911
5,302
4,037
113
421
4,881
20,557
0
W
Osiris
Skrizzz
Osiris
5,305
2,055
0
3,810
7,657
5,281
0
117
6,869
0
39,558
L
Hou Yi
2,244
632
0
3,093
8,596
2,829
0
2,354
6,242
0
27,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,902
Gold Earned
30,817
298
Minions Killed
316
0
Camps Cleared
0
963,135
Distance Traveled
975,431
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,144
514
66
7
0
252,284
0
W
Chang'e
6,389
639
70
7
0
226,711
0
W
Danzaburou
6,569
657
76
8
0
179,532
0
L
Neith
4,766
477
33
3
0
156,784
0
W
Anubis
5,926
593
65
7
0
186,063
0
L
Gilgamesh
5,598
560
73
7
0
181,955
2
L
Yu Huang
5,879
588
66
7
0
197,758
4
W
Ares
5,663
566
27
3
0
197,080
5
W
Osiris
6,270
627
78
8
0
186,045
0
L
Hou Yi
5,515
552
60
6
0
174,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role