Player Matchup

Fenrir
Fenrir
FIorest
Fenrir
Level 148
God Stats
98W - 9L
2,003 SR
Queue Stats
374W - 76L
1,844 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pvzin_777
Morgan Le Fay
Level 88
God Stats
6W - 5L
1,544 SR
Queue Stats
139W - 137L
1,485 Elo+
Solo
Heimdallr
Heimdallr
RedXLion45
Heimdallr
Level 109
God Stats
27W - 31L
1,460 SR
Queue Stats
414W - 429L
1,528 Elo+
Solo
Shiva
Shiva
WittyKitten4908
Shiva
Level 113
God Stats
7W - 17L
1,332 SR
Queue Stats
789W - 798L
1,507 Elo+
Solo
Aphrodite
Aphrodite
beelzubul
Aphrodite
Level 129
God Stats
165W - 20L
1,996 SR
Queue Stats
325W - 59L
1,848 Elo+
Party 1
Team Averages
Level 117
1,667 SR
1,642 Elo+

VS

Team Averages
Level 130
1,568 SR
1,507 Elo+
Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
A_BRUNT
Vulcan
Level 121
God Stats
297W - 299L
1,604 SR
Queue Stats
336W - 337L
1,579 Elo+
Solo
Baron Samedi
Baron Samedi
CebollaChan
Baron Samedi
Level 185
God Stats
20W - 20L
1,515 SR
Queue Stats
158W - 177L
1,461 Elo+
Solo
Jormungandr
Jormungandr
FallValley467
Jormungandr
Level 107
God Stats
11W - 5L
1,703 SR
Queue Stats
95W - 101L
1,574 Elo+
Solo
Thor
Thor
MonSTAEllie
Thor
Level 106
God Stats
6W - 5L
1,516 SR
Queue Stats
7W - 14L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FIorest
Fenrir
15
14 / 0 / 8
9,810
1,401
17,835
9,394
5,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
Pvzin_777
Morgan Le Fay
13
2 / 3 / 10
8,167
1,167
6,140
5,369
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
RedXLion45
Heimdallr
13
1 / 0 / 17
8,123
1,160
4,280
4,582
1,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
1 / 1 / 10
7,914
1,131
2,474
5,534
4,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
beelzubul
Aphrodite
15
4 / 0 / 16
9,218
1,317
9,052
4,957
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

388

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 8 / 3
7,708
1,101
9,705
18,673
18,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
A_BRUNT
Vulcan
11
0 / 8 / 2
6,974
996
7,057
9,770
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
CebollaChan
Baron Samedi
11
0 / 2 / 1
6,471
924
1,332
1,992
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
FallValley467
Jormungandr
11
1 / 2 / 0
7,010
1,001
4,979
7,500
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 2 / 1
7,234
1,033
1,247
4,851
1,477
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
11
22
Kills
4
4
Deaths
22
61
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
8
3
0.31
L
Vulcan
A_BRUNT
Vulcan
0
8
2
0.13
L
Baron Samedi
CebollaChan
Baron Samedi
0
2
1
0.25
W
Fenrir
FIorest
Fenrir
14
0
8
18
L
Jormungandr
FallValley467
Jormungandr
1
2
0
0.5
L
2
2
1
1.25
W
Morgan Le Fay
Pvzin_777
Morgan Le Fay
2
3
10
2.33
W
Heimdallr
RedXLion45
Heimdallr
1
0
17
9.5
W
1
1
10
6
W
Aphrodite
beelzubul
Aphrodite
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,781
Damage
24,320
29,836
Taken
42,786
15,397
Mitigated
27,552
13,988
Healing
2,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,705
327
0
818
18,673
18,144
0
7,317
10,484
767
21,145
L
Vulcan
A_BRUNT
Vulcan
7,057
165
79
603
9,770
2,482
0
1,551
7,953
19,131
0
L
Baron Samedi
CebollaChan
Baron Samedi
1,332
86
75
99
1,992
555
0
157
1,795
4,822
0
W
Fenrir
FIorest
Fenrir
17,835
4,537
0
1,773
9,394
5,869
0
3,928
5,255
0
27,613
L
Jormungandr
FallValley467
Jormungandr
4,979
635
0
425
7,500
4,894
0
3,022
4,159
13,001
73
L
1,247
74
0
20
4,851
1,477
0
1,437
3,304
0
4,695
W
Morgan Le Fay
Pvzin_777
Morgan Le Fay
6,140
392
0
392
5,369
1,781
0
970
4,365
22,064
313
W
Heimdallr
RedXLion45
Heimdallr
4,280
1,663
0
279
4,582
1,339
0
3,052
1,530
0
14,922
W
2,474
164
643
2,271
5,534
4,242
0
2,241
3,225
0
19,033
W
Aphrodite
beelzubul
Aphrodite
9,052
352
4,967
3,663
4,957
2,166
0
3,491
1,399
19,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,232
Gold Earned
35,397
162
Minions Killed
85
8
Camps Cleared
4
687,249
Distance Traveled
488,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,708
1,101
17
2
0
177,972
0
L
Vulcan
6,974
996
39
6
3
120,923
0
L
Baron Samedi
6,471
924
3
0
0
26,065
0
W
Fenrir
9,810
1,401
18
3
3
173,981
0
L
Jormungandr
7,010
1,001
22
3
1
83,504
0
L
Thor
7,234
1,033
4
1
0
79,883
0
W
Morgan Le Fay
8,167
1,167
39
6
2
108,127
0
W
Heimdallr
8,123
1,160
26
4
3
137,175
0
W
Shiva
7,914
1,131
46
7
0
120,778
0
W
Aphrodite
9,218
1,317
33
5
0
147,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role