Player Matchup

Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Shiva
Shiva
Diamond I
Bаcon
Shiva
Diamond I
Level 212
God Stats
1W - 0L
1,938 SR
Queue Stats
79W - 11L
2,430 MMR
Party 2
Fafnir
Fafnir
Diamond I
Jabatar
Fafnir
Diamond I
Level 230
God Stats
4W - 0L
2,076 SR
Queue Stats
83W - 10L
2,476 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 200
1,838 SR
2,135 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,589 SR
1,878 MMR
Da Ji
Da Ji
Platinum V
Agni Mvp
Da Ji
Platinum V
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 135L
1,705 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
DarkLaitiere
Cthulhu
Diamond IV
Level 127
God Stats
4W - 8L
1,544 SR
Queue Stats
186W - 163L
1,586 MMR
Party 1
Danzaburou
Danzaburou
Diamond I
LUK3WVRM916
Danzaburou
Diamond I
Level 147
God Stats
3W - 3L
1,723 SR
Queue Stats
257W - 186L
2,343 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
8 / 2 / 4
9,925
1,103
10,871
8,965
3,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shiva
Bаcon
Shiva
14
1 / 1 / 10
8,488
943
13,902
17,387
18,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fafnir
Jabatar
Fafnir
15
4 / 3 / 9
9,385
1,043
7,103
13,455
15,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GaneshaKuzenboSerqetAchilles

VS

Bans
Xing TianAnhurKumbhakarnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Agni Mvp
Da Ji
12
0 / 5 / 3
6,988
776
4,199
10,334
6,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
DarkLaitiere
Cthulhu
14
4 / 4 / 1
9,286
1,032
8,460
12,446
9,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
LUK3WVRM916
Danzaburou
15
2 / 4 / 2
8,378
931
8,402
12,430
8,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
6
6
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
2
4
5
L
Da Ji
Agni Mvp
Da Ji
0
5
3
0.3
W
Shiva
Bаcon
Shiva
1
1
10
6
L
Cthulhu
DarkLaitiere
Cthulhu
4
4
1
1.13
W
Fafnir
Jabatar
Fafnir
4
3
9
2.83
L
Danzaburou
LUK3WVRM916
Danzaburou
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,876
Damage
21,061
39,807
Taken
35,210
37,385
Mitigated
25,484
16,410
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,871
7,280
0
3,737
8,965
3,405
3,031
3,124
5,603
0
54,716
L
Da Ji
Agni Mvp
Da Ji
4,199
662
0
1,142
10,334
6,737
0
2,054
8,274
25
13,666
W
Shiva
Bаcon
Shiva
13,902
1,439
385
7,713
17,387
18,095
45
3,440
12,969
1,140
32,649
L
Cthulhu
DarkLaitiere
Cthulhu
8,460
336
352
1,891
12,446
9,796
0
2,869
9,504
23,278
0
W
Fafnir
Jabatar
Fafnir
7,103
2,487
0
4,575
13,455
15,885
194
2,258
10,663
14,172
511
L
Danzaburou
LUK3WVRM916
Danzaburou
8,402
2,955
0
2,720
12,430
8,951
0
2,889
9,499
0
26,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,798
Gold Earned
24,652
159
Minions Killed
106
0
Camps Cleared
0
546,755
Distance Traveled
470,152
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,925
1,103
100
11
0
163,575
0
L
Da Ji
6,988
776
22
2
0
157,677
0
W
Shiva
8,488
943
34
4
0
210,119
0
L
Cthulhu
9,286
1,032
33
4
0
160,436
0
W
Fafnir
9,385
1,043
25
3
0
173,061
6
L
Danzaburou
8,378
931
51
6
0
152,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role