Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ALMOO
Camazotz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,376 Elo+
Solo
Hercules
Hercules
Nindżja
Hercules
Level 170
God Stats
5W - 3L
1,666 SR
Queue Stats
99W - 97L
1,512 Elo+
Solo
Ix Chel
Ix Chel
Thirdeyepoison
Ix Chel
Level 86
God Stats
1W - 2L
1,507 SR
Queue Stats
101W - 92L
1,562 Elo+
Solo
Anubis
Anubis
Tiptoor
Anubis
Level 107
God Stats
168W - 147L
1,552 SR
Queue Stats
379W - 354L
1,521 Elo+
Solo
Team Averages
Level 121
1,545 SR
1,494 Elo+

VS

Team Averages
Level 125
1,612 SR
1,504 Elo+
Apollo
Apollo
 
Apollo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DrMohammad1
Chang'e
Level 69
God Stats
4W - 1L
1,735 SR
Queue Stats
99W - 97L
1,485 Elo+
Solo
Nu Wa
Nu Wa
da96nimy
Nu Wa
Level 138
God Stats
157W - 114L
1,621 SR
Queue Stats
300W - 276L
1,509 Elo+
Solo
Amaterasu
Amaterasu
guzfonsas
Amaterasu
Level 135
God Stats
9W - 3L
1,706 SR
Queue Stats
66W - 64L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 2 / 1
5,349
486
2,630
5,685
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Camazotz
ALMOO
Camazotz
8
0 / 2 / 2
4,760
433
1,570
9,423
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Nindżja
Hercules
11
2 / 4 / 0
6,296
572
4,495
9,748
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 3 / 3
5,056
460
4,786
8,588
5,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Tiptoor
Anubis
11
5 / 3 / 0
6,295
572
6,931
7,927
3,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 1 / 2
7,356
669
5,456
5,700
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
 
Susano
11
4 / 1 / 4
6,249
568
4,999
7,759
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
DrMohammad1
Chang'e
10
2 / 4 / 4
6,028
548
4,584
8,773
1,806
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
da96nimy
Nu Wa
11
2 / 1 / 2
6,399
582
5,823
5,636
2,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
guzfonsas
Amaterasu
11
2 / 1 / 3
6,485
590
5,217
8,946
7,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
14
14
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
1
0.75
W
Apollo
 
Apollo
4
1
2
5
W
Susano
 
Susano
4
1
4
6
L
Camazotz
ALMOO
Camazotz
0
2
2
0.5
W
Chang'e
DrMohammad1
Chang'e
2
4
4
1
L
Hercules
Nindżja
Hercules
2
4
0
0.5
L
0
3
3
0.5
L
Anubis
Tiptoor
Anubis
5
3
0
1.67
W
Nu Wa
da96nimy
Nu Wa
2
1
2
3
W
Amaterasu
guzfonsas
Amaterasu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,412
Damage
26,079
41,371
Taken
36,814
17,191
Mitigated
15,185
13,089
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,630
1,120
0
1,108
5,685
1,557
0
0
5,685
0
31,540
W
Apollo
 
Apollo
5,456
4,199
0
2,604
5,700
1,893
1,159
1,363
4,337
0
51,766
W
Susano
 
Susano
4,999
1,505
0
3,516
7,759
2,200
0
2,600
5,159
0
29,281
L
Camazotz
ALMOO
Camazotz
1,570
751
0
2,322
9,423
2,791
0
2,268
7,087
0
24,749
W
Chang'e
DrMohammad1
Chang'e
4,584
294
459
2,635
8,773
1,806
0
4,128
4,611
29,460
0
L
Hercules
Nindżja
Hercules
4,495
1,321
0
3,720
9,748
4,676
0
4,624
5,033
0
46,080
L
4,786
767
465
3,303
8,588
5,131
0
632
7,906
16,223
0
L
Anubis
Tiptoor
Anubis
6,931
77
0
2,171
7,927
3,036
0
2,240
5,367
40,650
754
W
Nu Wa
da96nimy
Nu Wa
5,823
3,004
0
2,350
5,636
2,158
0
0
5,405
37,923
903
W
Amaterasu
guzfonsas
Amaterasu
5,217
1,837
0
3,378
8,946
7,128
0
3,588
5,358
0
28,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,756
Gold Earned
32,517
273
Minions Killed
309
0
Camps Cleared
0
1,028,340
Distance Traveled
1,071,785
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,349
486
48
4
0
196,381
0
W
Apollo
7,356
669
110
10
0
212,257
0
W
Susano
6,249
568
49
4
0
231,742
3
L
Camazotz
4,760
433
45
4
0
207,785
0
W
Chang'e
6,028
548
58
5
0
188,394
0
L
Hercules
6,296
572
91
8
0
221,663
2
L
Ix Chel
5,056
460
21
2
0
203,582
2
L
Anubis
6,295
572
68
6
0
198,929
0
W
Nu Wa
6,399
582
67
6
0
191,172
0
W
Amaterasu
6,485
590
25
2
0
248,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role