Player Matchup

Izanami
Izanami
LaMasBonita
Izanami
Level 29
God Stats
92W - 107L
1,442 SR
Queue Stats
106W - 136L
1,350 Elo+
Party 1
Ullr
Ullr
MrGIXY
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 179L
1,528 Elo+
Party 1
Vamana
Vamana
SleepingWS
Vamana
Level 100
God Stats
3W - 1L
1,736 SR
Queue Stats
41W - 50L
1,350 Elo+
Party 1
Cerberus
Cerberus
basara1999uwu
Cerberus
Level 22
God Stats
1W - 3L
1,404 SR
Queue Stats
6W - 14L
1,454 Elo+
Party 1
Scylla
Scylla
xXElcopetezzXx
Scylla
Level 80
God Stats
19W - 11L
1,614 SR
Queue Stats
56W - 69L
1,395 Elo+
Party 1
Team Averages
Level 52
1,539 SR
1,415 Elo+

VS

Team Averages
Level 118
1,545 SR
1,476 Elo+
Merlin
Merlin
ChillTrouble
Merlin
Level 280
God Stats
12W - 17L
1,368 SR
Queue Stats
771W - 762L
1,553 Elo+
Solo
Kumbhakarna
Kumbhakarna
FireEmperorSabo
Kumbhakarna
Level 29
God Stats
34W - 21L
1,638 SR
Queue Stats
133W - 132L
1,469 Elo+
Party 2
Neith
Neith
MorganLaFaye
Neith
Level 156
God Stats
28W - 27L
1,653 SR
Queue Stats
226W - 218L
1,532 Elo+
Solo
Tyr
Tyr
PigLamp
Tyr
Level 87
God Stats
27W - 17L
1,544 SR
Queue Stats
315W - 308L
1,474 Elo+
Solo
Ishtar
Ishtar
PurpleGi_Gohan
Ishtar
Level 37
God Stats
11W - 9L
1,522 SR
Queue Stats
19W - 30L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LaMasBonita
Izanami
7
0 / 4 / 2
4,466
447
3,858
5,787
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
MrGIXY
Ullr
10
2 / 5 / 0
5,360
536
1,647
8,449
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
SleepingWS
Vamana
9
0 / 1 / 0
5,142
514
2,924
6,291
4,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
basara1999uwu
Cerberus
7
0 / 4 / 2
4,380
438
1,246
8,933
4,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 0
4,739
474
1,066
3,865
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 0 / 4
6,838
684
2,025
3,788
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
FireEmperorSabo
Kumbhakarna
10
7 / 1 / 6
6,271
627
5,497
6,386
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 4
6,217
622
5,998
5,381
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tyr
11
1 / 0 / 1
6,412
641
4,504
5,979
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 6
5,489
549
4,716
4,181
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
18
18
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
4
4
W
Kumbhakarna
FireEmperorSabo
Kumbhakarna
7
1
6
10
L
Izanami
LaMasBonita
Izanami
0
4
2
0.25
W
6
0
4
8
L
Ullr
MrGIXY
Ullr
2
5
0
0.4
W
Tyr
1
0
1
1.5
W
2
1
6
5
L
Vamana
SleepingWS
Vamana
0
1
0
0
L
Cerberus
basara1999uwu
Cerberus
0
4
2
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,741
Damage
22,740
33,325
Taken
25,715
14,278
Mitigated
11,569
7,923
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
2,025
110
0
1,853
3,788
1,082
0
884
2,904
49,706
2,303
W
Kumbhakarna
FireEmperorSabo
Kumbhakarna
5,497
472
0
779
6,386
2,644
48
411
5,903
24,787
0
L
Izanami
LaMasBonita
Izanami
3,858
2,844
0
1,399
5,787
1,543
0
1,385
4,402
0
24,548
W
5,998
2,044
0
2,570
5,381
1,646
397
383
4,998
0
32,036
L
Ullr
MrGIXY
Ullr
1,647
661
0
2,290
8,449
2,659
0
2,126
6,323
0
24,467
W
Tyr
4,504
572
0
1,181
5,979
4,903
0
0
5,476
0
42,563
W
4,716
2,802
0
1,753
4,181
1,294
104
446
3,735
0
30,089
L
Vamana
SleepingWS
Vamana
2,924
941
0
1,750
6,291
4,314
0
861
5,430
0
31,132
L
Cerberus
basara1999uwu
Cerberus
1,246
101
184
2,236
8,933
4,845
0
690
8,243
12,670
1,564
L
1,066
111
0
64
3,865
917
0
2,297
1,568
22,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,087
Gold Earned
31,227
236
Minions Killed
345
0
Camps Cleared
0
944,708
Distance Traveled
992,593
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,838
684
112
11
0
193,731
3
W
Kumbhakarna
6,271
627
34
3
0
215,348
0
L
Izanami
4,466
447
38
4
0
168,660
0
W
Neith
6,217
622
51
5
0
187,565
4
L
Ullr
5,360
536
49
5
0
188,346
0
W
Tyr
6,412
641
93
9
0
219,961
6
W
Ishtar
5,489
549
55
6
0
175,988
0
L
Vamana
5,142
514
53
5
0
202,769
0
L
Cerberus
4,380
438
50
5
0
194,671
2
L
Scylla
4,739
474
46
5
0
190,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role