Player Matchup

Anubis
Anubis
Fabio--Rosa
Anubis
Level 97
God Stats
138W - 123L
1,525 SR
Queue Stats
241W - 275L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Thee_AquariusVII
Danzaburou
Level 106
God Stats
3W - 1L
1,587 SR
Queue Stats
112W - 121L
1,485 Elo+
Solo
Cthulhu
Cthulhu
ToxicReefer97
Cthulhu
Level 57
God Stats
14W - 8L
1,530 SR
Queue Stats
192W - 205L
1,391 Elo+
Solo
Chaac
Chaac
TroubledEconomy
Chaac
Level 103
God Stats
4W - 6L
1,686 SR
Queue Stats
45W - 61L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
TroubledEmotion
Baron Samedi
Level 23
God Stats
9W - 10L
1,469 SR
Queue Stats
21W - 31L
1,378 Elo+
Party 1
Team Averages
Level 77
1,559 SR
1,430 Elo+

VS

Team Averages
Level 104
1,480 SR
1,444 Elo+
Chernobog
Chernobog
 
Chernobog
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Herbal_DOOM
Hercules
Level 92
God Stats
3W - 1L
1,522 SR
Queue Stats
683W - 679L
1,410 Elo+
Solo
Cernunnos
Cernunnos
JodirtBrlyID
Cernunnos
Level 120
God Stats
507W - 566L
1,451 SR
Queue Stats
1,510W - 1,616L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheKiller5679
Tsukuyomi
Level 125
God Stats
10W - 8L
1,452 SR
Queue Stats
83W - 91L
1,434 Elo+
Solo
Kukulkan
Kukulkan
众神主宰
Kukulkan
Level 117
God Stats
255W - 251L
1,476 SR
Queue Stats
330W - 359L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 3 / 5
9,757
1,220
11,651
6,731
2,894
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Thee_AquariusVII
Danzaburou
15
2 / 0 / 8
9,339
1,167
7,818
2,582
1,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
15
5 / 1 / 4
9,755
1,219
11,104
15,884
15,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 11
9,586
1,198
15,399
12,057
16,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
TroubledEmotion
Baron Samedi
15
0 / 2 / 9
8,453
1,057
6,889
4,102
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

313

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 3 / 4
9,266
1,158
6,379
11,145
4,156
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Herbal_DOOM
Hercules
13
0 / 2 / 4
8,125
1,016
6,976
18,807
19,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
JodirtBrlyID
Cernunnos
14
0 / 5 / 5
8,103
1,013
8,724
13,540
3,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
TheKiller5679
Tsukuyomi
14
5 / 4 / 2
9,123
1,140
6,393
8,877
3,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
众神主宰
Kukulkan
13
2 / 1 / 2
8,609
1,076
5,935
4,466
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
15
Kills
9
9
Deaths
15
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
3
4
1.33
W
Anubis
5
3
5
2.5
L
Hercules
Herbal_DOOM
Hercules
0
2
4
1
L
Cernunnos
JodirtBrlyID
Cernunnos
0
5
5
0.5
L
Tsukuyomi
TheKiller5679
Tsukuyomi
5
4
2
1.5
W
Danzaburou
Thee_AquariusVII
Danzaburou
2
0
8
6
W
Cthulhu
5
1
4
7
W
3
3
11
2.83
W
Baron Samedi
TroubledEmotion
Baron Samedi
0
2
9
2.25
L
Kukulkan
众神主宰
Kukulkan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,861
Damage
34,407
41,356
Taken
56,835
37,290
Mitigated
32,490
11,486
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,379
4,218
191
1,623
11,145
4,156
0
4,567
6,316
0
25,669
W
Anubis
11,651
53
200
702
6,731
2,894
0
1,182
5,549
25,268
1,196
L
Hercules
Herbal_DOOM
Hercules
6,976
1,969
317
6,017
18,807
19,521
0
11,393
6,926
0
13,570
L
Cernunnos
JodirtBrlyID
Cernunnos
8,724
5,132
0
1,190
13,540
3,928
0
6,481
6,915
0
17,154
L
Tsukuyomi
TheKiller5679
Tsukuyomi
6,393
1,727
0
160
8,877
3,541
0
3,614
5,159
0
9,422
W
Danzaburou
Thee_AquariusVII
Danzaburou
7,818
2,988
0
1,367
2,582
1,068
0
296
2,286
0
22,814
W
Cthulhu
11,104
535
137
6,272
15,884
15,404
0
2,125
13,759
30,673
1,724
W
15,399
1,349
163
1,630
12,057
16,018
0
1,488
10,569
593
25,461
W
Baron Samedi
TroubledEmotion
Baron Samedi
6,889
270
351
664
4,102
1,906
0
844
3,258
13,344
0
L
Kukulkan
众神主宰
Kukulkan
5,935
200
0
20
4,466
1,344
0
2,640
1,826
27,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,890
Gold Earned
43,226
164
Minions Killed
141
8
Camps Cleared
1
812,785
Distance Traveled
658,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,266
1,158
45
6
1
146,023
0
W
Anubis
9,757
1,220
41
5
3
155,215
0
L
Hercules
8,125
1,016
19
2
0
144,938
0
L
Cernunnos
8,103
1,013
26
3
0
159,542
0
L
Tsukuyomi
9,123
1,140
8
1
0
90,830
0
W
Danzaburou
9,339
1,167
33
4
4
173,221
0
W
Cthulhu
9,755
1,219
40
5
0
178,169
0
W
Chaac
9,586
1,198
34
4
1
172,583
0
W
Baron Samedi
8,453
1,057
16
2
0
133,597
0
L
Kukulkan
8,609
1,076
43
5
0
117,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role