Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
HyperChrome
Eset
Level 192
God Stats
2W - 0L
1,726 SR
Queue Stats
96W - 27L
1,846 Elo+
Party 1
Team Averages
Level 147
1,575 SR
1,615 Elo+

VS

Team Averages
Level 135
1,579 SR
1,439 Elo+
Hercules
Hercules
Au_BlurryFace
Hercules
Level 127
God Stats
2W - 2L
1,622 SR
Queue Stats
70W - 50L
1,509 Elo+
Solo
Da Ji
Da Ji
ManLikeSlowBurn
Da Ji
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 206L
1,359 Elo+
Solo
Ix Chel
Ix Chel
savi420
Ix Chel
Level 157
God Stats
10W - 9L
1,616 SR
Queue Stats
263W - 267L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
6 / 0 / 10
9,270
1,030
6,977
6,628
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
 
Arachne
14
1 / 1 / 12
8,124
903
4,219
9,726
5,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 1 / 6
9,701
1,078
11,208
6,984
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Au_BlurryFace
Hercules
13
2 / 6 / 0
7,463
829
3,104
11,673
10,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
6,205
689
567
5,699
2,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
savi420
Ix Chel
12
0 / 5 / 1
6,696
744
3,595
7,577
1,986
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
2
2
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
0
10
11
W
Arachne
 
Arachne
1
1
12
7
L
Hercules
Au_BlurryFace
Hercules
2
6
0
0.33
W
9
1
6
12
L
0
5
0
0
L
Ix Chel
savi420
Ix Chel
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,404
Damage
7,266
23,338
Taken
24,949
10,065
Mitigated
15,150
8,377
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,977
3,931
0
2,588
6,628
2,290
2,132
1,457
5,133
0
34,565
W
Arachne
 
Arachne
4,219
3,116
0
3,522
9,726
5,223
689
1,409
6,387
0
12,919
L
Hercules
Au_BlurryFace
Hercules
3,104
537
0
1,802
11,673
10,992
0
3,701
7,533
0
13,200
W
11,208
714
142
2,125
6,984
2,552
407
775
6,096
39,081
0
L
567
0
0
449
5,699
2,172
0
3,056
2,502
0
3,571
L
Ix Chel
savi420
Ix Chel
3,595
276
459
798
7,577
1,986
0
4,451
2,971
25,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,095
Gold Earned
20,364
128
Minions Killed
81
0
Camps Cleared
0
554,583
Distance Traveled
366,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,270
1,030
62
7
0
182,455
0
W
Arachne
8,124
903
16
2
0
195,718
0
L
Hercules
7,463
829
28
3
0
154,843
0
W
Eset
9,701
1,078
50
6
0
176,410
0
L
Da Ji
6,205
689
8
1
0
74,364
0
L
Ix Chel
6,696
744
45
5
0
137,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role