Player Matchup

Artemis
Artemis
 
Artemis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Basalisks
Tiamat
Level 35
God Stats
2W - 4L
1,454 SR
Queue Stats
22W - 35L
1,507 Elo+
Solo
Anubis
Anubis
TheRealBradNeely
Anubis
Level 126
God Stats
9W - 13L
1,499 SR
Queue Stats
288W - 279L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
Vegas-WolfPack
Ratatoskr
Level 46
God Stats
3W - 7L
1,274 SR
Queue Stats
45W - 49L
1,433 Elo+
Solo
Merlin
Merlin
kainaluboy808
Merlin
Level 156
God Stats
29W - 27L
1,528 SR
Queue Stats
1,322W - 1,274L
1,500 Elo+
Solo
Team Averages
Level 85
1,451 SR
1,497 Elo+

VS

Team Averages
Level 95
1,428 SR
1,440 Elo+
Fenrir
Fenrir
BlueKnight129
Fenrir
Level 227
God Stats
33W - 27L
1,590 SR
Queue Stats
1,279W - 1,261L
1,429 Elo+
Solo
Arachne
Arachne
FalataMutata
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,624 Elo+
Party 1
Zhong Kui
Zhong Kui
Firefire198
Zhong Kui
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
LightHarvester
Nu Wa
Level 115
God Stats
21W - 19L
1,466 SR
Queue Stats
215W - 199L
1,440 Elo+
Solo
Izanami
Izanami
Swamiplzz
Izanami
Level 32
God Stats
13W - 15L
1,085 SR
Queue Stats
14W - 15L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
9 / 2 / 2
8,169
628
9,236
7,432
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Basalisks
Tiamat
13
0 / 3 / 1
7,068
544
3,576
9,685
5,033
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
4 / 4 / 8
7,441
572
5,741
8,647
3,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
Vegas-WolfPack
Ratatoskr
12
3 / 4 / 1
6,525
502
2,378
8,672
2,932
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
2 / 0 / 1
7,252
558
5,689
5,150
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 1
7,828
602
5,472
12,115
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
FalataMutata
Arachne
12
2 / 6 / 6
7,333
564
3,624
8,943
5,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Firefire198
Zhong Kui
14
3 / 0 / 1
8,456
650
6,859
7,260
4,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
6,021
463
3,959
6,867
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
Swamiplzz
Izanami
7
2 / 4 / 1
5,511
424
3,157
4,855
888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
18
Kills
13
13
Deaths
18
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
2
2
5
W
Tiamat
Basalisks
Tiamat
0
3
1
0.17
L
6
5
1
1.3
L
Arachne
FalataMutata
Arachne
2
6
6
0.83
L
Zhong Kui
Firefire198
Zhong Kui
3
0
1
3.5
L
0
3
0
0
L
Izanami
Swamiplzz
Izanami
2
4
1
0.63
W
4
4
8
2
W
Ratatoskr
Vegas-WolfPack
Ratatoskr
3
4
1
0.88
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,620
Damage
23,071
39,586
Taken
40,040
14,422
Mitigated
17,301
10,236
Healing
13,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,236
5,111
0
2,256
7,432
2,110
374
91
7,333
0
33,957
W
Tiamat
Basalisks
Tiamat
3,576
211
0
3,926
9,685
5,033
0
4,716
4,964
49,045
0
L
5,472
1,033
0
4,265
12,115
4,319
0
2,181
9,888
0
52,412
L
Arachne
FalataMutata
Arachne
3,624
3,021
0
935
8,943
5,681
0
2,479
6,464
0
21,722
L
Zhong Kui
Firefire198
Zhong Kui
6,859
912
0
6,429
7,260
4,539
0
3,489
3,771
57,049
3,023
L
3,959
1,405
0
1,090
6,867
1,874
0
4,508
1,420
26,537
1,025
L
Izanami
Swamiplzz
Izanami
3,157
1,845
0
974
4,855
888
0
1,253
3,602
0
24,583
W
5,741
364
0
3,182
8,647
3,123
0
817
7,822
53,326
1,303
W
Ratatoskr
Vegas-WolfPack
Ratatoskr
2,378
943
0
310
8,672
2,932
0
1,449
7,171
0
39,242
W
5,689
353
0
562
5,150
1,224
0
3,053
1,778
45,693
882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,455
Gold Earned
35,149
431
Minions Killed
338
0
Camps Cleared
0
1,192,082
Distance Traveled
1,117,140
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,169
628
66
5
0
232,935
0
W
Tiamat
7,068
544
105
8
0
230,426
1
L
Fenrir
7,828
602
91
7
0
275,965
0
L
Arachne
7,333
564
39
3
0
251,405
4
L
Zhong Kui
8,456
650
122
9
0
237,893
0
L
Nu Wa
6,021
463
46
4
0
197,237
0
L
Izanami
5,511
424
40
3
0
154,640
1
W
Anubis
7,441
572
95
7
0
216,568
0
W
Ratatoskr
6,525
502
63
5
0
273,561
0
W
Merlin
7,252
558
102
8
0
238,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role