Player Matchup

Bacchus
Bacchus
Jelly Ninja2129
Bacchus
Level 84
God Stats
6W - 1L
1,617 SR
Queue Stats
123W - 79L
1,599 Elo+
Solo
Vamana
Vamana
Lahsakari
Vamana
Level 84
God Stats
5W - 5L
1,400 SR
Queue Stats
625W - 703L
1,394 Elo+
Solo
Vulcan
Vulcan
crisYFgamer
Vulcan
Level 156
God Stats
3W - 2L
1,713 SR
Queue Stats
131W - 109L
1,615 Elo+
Party 1
Camazotz
Camazotz
el_aletsis77
Camazotz
Level 49
God Stats
2W - 1L
1,467 SR
Queue Stats
130W - 108L
1,609 Elo+
Party 1
Chang'e
Chang'e
lakaishia
Chang'e
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,592 Elo+
Solo
Team Averages
Level 104
1,539 SR
1,562 Elo+

VS

Team Averages
Level 139
1,557 SR
1,480 Elo+
Discordia
Discordia
 
Discordia
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GameFullOfClowns
Ra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 189L
1,500 Elo+
Solo
Nut
Nut
MoonlightTiger
Nut
Level 133
God Stats
5W - 3L
1,639 SR
Queue Stats
373W - 385L
1,483 Elo+
Solo
Ganesha
Ganesha
RealLex
Ganesha
Level 188
God Stats
8W - 11L
1,516 SR
Queue Stats
953W - 1,009L
1,441 Elo+
Solo
Surtr
Surtr
bingboom231
Surtr
Level 121
God Stats
2W - 2L
1,629 SR
Queue Stats
231W - 245L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 15
9,951
995
7,623
11,002
14,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vamana
Lahsakari
Vamana
2
0 / 0 / 0
3,112
311
0
0
0
Vulcan
17
11 / 2 / 13
10,493
1,049
19,051
7,776
3,454
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
el_aletsis77
Camazotz
17
9 / 3 / 12
10,380
1,038
16,103
13,728
7,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
lakaishia
Chang'e
15
0 / 2 / 18
8,444
844
4,394
9,048
4,506
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 6 / 3
7,853
785
9,269
8,291
3,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 2
6,486
649
4,575
7,936
2,099
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
0 / 7 / 3
6,722
672
5,033
8,717
2,235
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
RealLex
Ganesha
13
0 / 5 / 0
7,220
722
4,321
12,363
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 5 / 1
9,036
904
9,006
14,743
14,739
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
29
Kills
9
9
Deaths
29
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
3
0.58
L
0
6
2
0.17
W
9
2
15
8.25
W
Vamana
Lahsakari
Vamana
0
0
0
0
L
0
7
3
0.21
L
Ganesha
RealLex
Ganesha
0
5
0
0
L
7
5
1
1.5
W
Vulcan
11
2
13
8.75
W
Camazotz
el_aletsis77
Camazotz
9
3
12
5
W
Chang'e
lakaishia
Chang'e
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,171
Damage
32,204
41,554
Taken
52,050
30,100
Mitigated
33,623
21,672
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,269
335
43
700
8,291
3,471
0
6,269
2,022
20,249
682
L
4,575
41
2,056
590
7,936
2,099
0
5,041
2,895
9,450
0
W
7,623
1,127
1,023
2,097
11,002
14,862
621
2,899
8,103
14,392
672
W
Vamana
Lahsakari
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
5,033
2,478
28
99
8,717
2,235
0
5,630
3,087
0
14,111
L
Ganesha
RealLex
Ganesha
4,321
228
188
1,338
12,363
11,079
0
5,593
6,770
13,960
350
L
9,006
2,008
381
1,300
14,743
14,739
0
7,803
6,940
2,094
18,784
W
Vulcan
19,051
135
840
1,072
7,776
3,454
1,766
4,305
3,392
41,961
1,225
W
Camazotz
el_aletsis77
Camazotz
16,103
4,482
2,549
6,479
13,728
7,278
1,595
4,897
8,705
0
28,136
W
Chang'e
lakaishia
Chang'e
4,394
607
4,647
2,965
9,048
4,506
1,212
6,299
2,575
14,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,380
Gold Earned
37,317
133
Minions Killed
86
0
Camps Cleared
0
788,627
Distance Traveled
821,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,853
785
26
3
0
158,328
0
L
Ra
6,486
649
5
1
0
122,549
0
W
Bacchus
9,951
995
15
2
0
178,976
0
W
Vamana
3,112
311
0
0
0
0
0
L
Nut
6,722
672
26
3
0
170,937
0
L
Ganesha
7,220
722
2
0
0
193,784
0
L
Surtr
9,036
904
27
3
0
175,881
0
W
Vulcan
10,493
1,049
59
6
0
213,199
0
W
Camazotz
10,380
1,038
35
4
0
205,840
0
W
Chang'e
8,444
844
24
2
0
190,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role