Player Matchup

Artio
Artio
Diamond IV
 
Artio
Diamond IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum IV
 
Anubis
Platinum IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond I
C0mpassi0n
Cupid
Diamond I
Level 147
God Stats
15W - 20L
1,599 SR
Queue Stats
197W - 155L
2,403 MMR
Solo
Nemesis
Nemesis
Diamond I
Melynxx
Nemesis
Diamond I
Level 57
God Stats
1W - 1L
1,760 SR
Queue Stats
69W - 39L
2,236 MMR
Party 1
Atlas
Atlas
Diamond II
vJayy
Atlas
Diamond II
Level 120
God Stats
3W - 5L
1,698 SR
Queue Stats
278W - 247L
2,159 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,611 SR
1,960 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,629 SR
1,932 MMR
Terra
Terra
Grandmaster
 
Terra
Grandmaster
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Diamond III
NotanEgirI
Xbalanque
Diamond III
Level 105
God Stats
7W - 5L
1,545 SR
Queue Stats
83W - 45L
1,790 MMR
Solo
Eset
Eset
Platinum III
Peaches_An_Plums
Eset
Platinum III
Level 128
God Stats
24W - 17L
1,759 SR
Queue Stats
259W - 256L
1,811 MMR
Solo
King Arthur
King Arthur
Grandmaster
Sickoload
King Arthur
Grandmaster
Level 119
God Stats
34W - 17L
1,737 SR
Queue Stats
218W - 144L
2,739 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum III
koolman81
Erlang Shen
Platinum III
Level 149
God Stats
54W - 50L
1,603 SR
Queue Stats
116W - 108L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
2 / 1 / 3
5,459
682
4,398
10,706
6,262
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
 
Anubis
9
1 / 3 / 1
4,909
614
3,569
6,128
1,987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
9
1 / 1 / 0
4,737
592
4,116
4,177
1,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Melynxx
Nemesis
9
3 / 0 / 1
5,061
633
3,637
5,361
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Atlas
vJayy
Atlas
5
0 / 0 / 0
4,008
501
727
2,934
1,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
VamanaLokiRavanaMaman Brigitte

VS

Bans
GebCabrakanChaacZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 1 / 1
5,094
637
1,703
6,088
3,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
NotanEgirI
Xbalanque
10
1 / 0 / 0
4,960
620
3,277
3,787
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
2 / 2 / 1
5,535
692
4,790
5,407
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Sickoload
King Arthur
8
0 / 4 / 0
4,813
602
5,679
9,247
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
koolman81
Erlang Shen
9
1 / 1 / 0
4,707
588
2,348
6,750
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
4
5
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
1
3
3.5
L
Anubis
 
Anubis
1
3
1
0.5
W
Terra
 
Terra
0
1
1
0.5
L
Cupid
1
1
0
1
L
Nemesis
Melynxx
Nemesis
3
0
1
3.5
W
Xbalanque
NotanEgirI
Xbalanque
1
0
0
1
W
2
2
1
1.25
W
King Arthur
Sickoload
King Arthur
0
4
0
0
W
Erlang Shen
koolman81
Erlang Shen
1
1
0
1
L
Atlas
vJayy
Atlas
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,447
Damage
17,797
29,306
Taken
31,279
12,064
Mitigated
13,649
13,662
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,398
630
170
5,771
10,706
6,262
0
208
10,498
28,411
0
L
Anubis
 
Anubis
3,569
36
0
1,888
6,128
1,987
0
4,137
1,991
27,835
0
W
Terra
 
Terra
1,703
181
900
3,142
6,088
3,007
0
912
5,176
22,313
804
L
Cupid
4,116
2,067
0
1,585
4,177
1,177
0
909
3,268
0
31,618
L
Nemesis
Melynxx
Nemesis
3,637
1,203
0
2,772
5,361
1,477
0
632
4,729
0
26,929
W
Xbalanque
NotanEgirI
Xbalanque
3,277
1,297
0
1,327
3,787
1,225
531
231
3,556
0
33,518
W
4,790
524
0
1,641
5,407
1,689
0
2,525
2,882
37,807
642
W
King Arthur
Sickoload
King Arthur
5,679
631
0
2,399
9,247
5,131
0
4,247
5,000
1,195
31,651
W
Erlang Shen
koolman81
Erlang Shen
2,348
953
0
3,935
6,750
2,597
0
779
5,971
0
32,567
L
Atlas
vJayy
Atlas
727
321
0
1,476
2,934
1,161
0
728
2,206
8,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,174
Gold Earned
25,109
233
Minions Killed
290
0
Camps Cleared
0
823,042
Distance Traveled
902,010
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,459
682
56
7
0
184,813
0
L
Anubis
4,909
614
47
6
0
167,380
2
W
Terra
5,094
637
35
4
0
185,193
2
L
Cupid
4,737
592
69
9
0
156,694
2
L
Nemesis
5,061
633
53
7
0
211,214
0
W
Xbalanque
4,960
620
78
10
0
163,840
0
W
Eset
5,535
692
68
9
0
161,261
2
W
King Arthur
4,813
602
49
6
0
178,653
0
W
Erlang Shen
4,707
588
60
8
0
213,063
0
L
Atlas
4,008
501
8
1
0
102,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role