Player Matchup

Nut
Nut
AmbroseNoirBlack
Nut
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 86L
1,333 Elo+
Party 1
Xing Tian
Xing Tian
I23-cry
Xing Tian
Level 149
God Stats
67W - 75L
1,542 SR
Queue Stats
908W - 861L
1,504 Elo+
Solo
Zeus
Zeus
Lucho-aguilar10
Zeus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,427 Elo+
Solo
Ne Zha
Ne Zha
SrNothing
Ne Zha
Level 215
God Stats
1W - 1L
1,813 SR
Queue Stats
64W - 78L
1,498 Elo+
Solo
Sylvanus
Sylvanus
blizzardmonster
Sylvanus
Level 79
God Stats
29W - 35L
1,447 SR
Queue Stats
40W - 63L
1,300 Elo+
Party 1
Team Averages
Level 126
1,560 SR
1,413 Elo+

VS

Team Averages
Level 96
1,540 SR
1,448 Elo+
King Arthur
King Arthur
DanyRann
King Arthur
Level 117
God Stats
4W - 2L
1,619 SR
Queue Stats
101W - 103L
1,427 Elo+
Solo
Ullr
Ullr
ILLwill95605
Ullr
Level 56
God Stats
10W - 12L
1,429 SR
Queue Stats
71W - 91L
1,388 Elo+
Solo
Ganesha
Ganesha
MrPingouin1
Ganesha
Level 76
God Stats
8W - 8L
1,540 SR
Queue Stats
45W - 45L
1,475 Elo+
Solo
Sol
Sol
Team Umizomi
Sol
Level 44
God Stats
2W - 0L
1,645 SR
Queue Stats
29W - 37L
1,464 Elo+
Solo
Raijin
Raijin
novchovek
Raijin
Level 188
God Stats
8W - 8L
1,466 SR
Queue Stats
755W - 762L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,022
439
3,826
7,126
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
I23-cry
Xing Tian
11
2 / 1 / 5
7,311
457
9,663
12,190
8,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 3 / 1
8,799
550
9,341
6,361
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
SrNothing
Ne Zha
12
2 / 3 / 3
7,453
466
9,239
14,646
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
13
0 / 1 / 2
8,073
505
7,810
8,793
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanyRann
King Arthur
14
2 / 1 / 3
8,085
505
5,606
15,858
9,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 1
6,991
437
4,438
12,425
4,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ganesha
MrPingouin1
Ganesha
12
0 / 2 / 7
8,106
507
2,890
12,056
12,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 2 / 1
7,946
497
7,782
9,625
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Raijin
novchovek
Raijin
15
4 / 2 / 3
8,994
562
8,570
7,126
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
9
Kills
10
11
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
King Arthur
DanyRann
King Arthur
2
1
3
3.5
L
Xing Tian
I23-cry
Xing Tian
2
1
5
4.5
W
1
2
1
0.75
L
5
3
1
1.83
W
Ganesha
MrPingouin1
Ganesha
0
2
7
1.75
L
Ne Zha
SrNothing
Ne Zha
2
3
3
1.17
W
3
2
1
1.75
L
Sylvanus
0
1
2
1
W
Raijin
novchovek
Raijin
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,879
Damage
29,286
49,116
Taken
57,090
20,895
Mitigated
31,488
15,645
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,826
2,074
0
1,539
7,126
1,595
0
5,094
2,032
0
42,455
W
King Arthur
DanyRann
King Arthur
5,606
311
0
3,352
15,858
9,026
0
8,974
6,696
0
40,230
L
Xing Tian
I23-cry
Xing Tian
9,663
595
0
2,483
12,190
8,487
0
5,640
6,550
33,491
1,335
W
4,438
3,426
0
3,365
12,425
4,064
656
3,138
9,166
0
48,544
L
9,341
430
0
581
6,361
1,892
560
2,423
3,938
64,894
0
W
Ganesha
MrPingouin1
Ganesha
2,890
240
100
2,270
12,056
12,361
296
6,793
4,940
16,708
1,902
L
Ne Zha
SrNothing
Ne Zha
9,239
2,077
0
6,738
14,646
4,623
0
3,279
11,367
0
55,464
W
7,782
3,175
0
4,028
9,625
3,494
119
2,846
6,593
58,934
14,463
L
Sylvanus
7,810
2,302
106
4,198
8,793
4,298
244
1,957
6,836
40,171
12,480
W
Raijin
novchovek
Raijin
8,570
1,582
0
750
7,126
2,543
333
3,062
4,024
67,049
1,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,658
Gold Earned
40,122
418
Minions Killed
415
0
Camps Cleared
0
1,413,998
Distance Traveled
1,449,035
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,022
439
75
5
0
277,811
1
W
King Arthur
8,085
505
60
4
0
313,707
2
L
Xing Tian
7,311
457
41
3
0
295,573
0
W
Ullr
6,991
437
70
4
0
301,652
0
L
Zeus
8,799
550
108
7
0
267,635
0
W
Ganesha
8,106
507
2
0
0
285,825
0
L
Ne Zha
7,453
466
77
5
0
321,985
4
W
Sol
7,946
497
138
9
0
288,790
1
L
Sylvanus
8,073
505
117
7
0
250,994
7
W
Raijin
8,994
562
145
9
0
259,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role