Player Matchup

Pele
Pele
Gold II
 
Pele
Gold II
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Silver I
Atomic_L1nk
Danzaburou
Silver I
Level 145
God Stats
45W - 32L
1,600 SR
Queue Stats
597W - 623L
1,342 MMR
Solo
Ra
Ra
Gold V
Beiberhole69160
Ra
Gold V
Level 158
God Stats
1W - 0L
1,522 SR
Queue Stats
28W - 33L
1,436 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold II
Light_BasiI
Maman Brigitte
Gold II
Level 67
God Stats
13W - 5L
1,771 SR
Queue Stats
33W - 19L
1,660 MMR
Party 2
Sylvanus
Sylvanus
Gold V
M3X1C4N1S1M0
Sylvanus
Gold V
Level 157
God Stats
59W - 69L
1,449 SR
Queue Stats
968W - 1,041L
1,313 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,568 SR
1,450 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 176
1,524 SR
1,475 MMR
Hun Batz
Hun Batz
Gold II
Keelo12
Hun Batz
Gold II
Level 158
God Stats
0W - 1L
1,276 SR
Queue Stats
79W - 82L
1,536 MMR
Party 1
Ymir
Ymir
Gold II
KrAzYI3lacK
Ymir
Gold II
Level 218
God Stats
12W - 17L
1,590 SR
Queue Stats
153W - 166L
1,574 MMR
Party 1
Martichoras
Martichoras
Silver II
UN MANCO 8v
Martichoras
Silver II
Level 144
God Stats
2W - 7L
1,397 SR
Queue Stats
74W - 86L
1,175 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
obix123
Kukulkan
Platinum IV
Level 157
God Stats
2W - 1L
1,793 SR
Queue Stats
206W - 193L
1,547 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
supermandan_
Sun Wukong
Gold II
Level 202
God Stats
27W - 22L
1,564 SR
Queue Stats
476W - 502L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
6 / 5 / 3
7,460
622
8,749
11,143
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Atomic_L1nk
Danzaburou
10
1 / 2 / 0
6,434
536
5,322
8,381
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 1
8,461
705
4,871
4,845
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
Light_BasiI
Maman Brigitte
15
8 / 1 / 0
9,369
781
12,655
11,696
4,295
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sylvanus
M3X1C4N1S1M0
Sylvanus
11
1 / 2 / 2
6,322
527
3,856
14,337
9,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
KaliGebCthulhuThor

VS

Bans
JanusNu WaNutArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Keelo12
Hun Batz
11
3 / 5 / 3
6,265
522
4,668
8,734
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 2
5,865
489
5,730
9,479
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Martichoras
UN MANCO 8v
Martichoras
12
3 / 2 / 3
6,863
572
6,046
9,740
3,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
obix123
Kukulkan
13
0 / 2 / 1
7,207
601
3,810
4,493
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sun Wukong
supermandan_
Sun Wukong
11
2 / 7 / 0
6,681
557
3,738
14,362
8,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
18
Kills
10
10
Deaths
18
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
5
3
1.5
W
Danzaburou
Atomic_L1nk
Danzaburou
1
2
0
0.5
W
2
0
1
2.5
L
Hun Batz
Keelo12
Hun Batz
3
5
3
0.9
L
2
2
2
1.5
W
Maman Brigitte
Light_BasiI
Maman Brigitte
8
1
0
8
W
Sylvanus
M3X1C4N1S1M0
Sylvanus
1
2
2
1
L
Martichoras
UN MANCO 8v
Martichoras
3
2
3
2.25
L
Kukulkan
obix123
Kukulkan
0
2
1
0.25
L
Sun Wukong
supermandan_
Sun Wukong
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,453
Damage
23,992
50,402
Taken
46,808
22,470
Mitigated
22,266
24,346
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,749
2,274
0
2,157
11,143
3,937
55
2,342
8,629
0
50,610
W
Danzaburou
Atomic_L1nk
Danzaburou
5,322
2,112
0
2,440
8,381
2,828
973
1,794
6,338
0
48,803
W
4,871
58
420
3,466
4,845
1,814
0
2,900
1,893
62,554
960
L
Hun Batz
Keelo12
Hun Batz
4,668
1,174
0
2,024
8,734
2,462
0
2,172
6,562
0
37,999
L
5,730
1,563
0
220
9,479
6,133
0
2,905
6,479
27,568
0
W
Maman Brigitte
Light_BasiI
Maman Brigitte
12,655
155
0
8,207
11,696
4,295
425
0
11,696
70,736
1,539
W
Sylvanus
M3X1C4N1S1M0
Sylvanus
3,856
1,088
1,314
6,342
14,337
9,596
130
2,930
11,045
18,658
1,461
L
Martichoras
UN MANCO 8v
Martichoras
6,046
2,056
0
3,120
9,740
3,119
0
2,820
6,920
0
49,079
L
Kukulkan
obix123
Kukulkan
3,810
237
0
500
4,493
1,646
0
1,623
2,795
63,368
200
L
Sun Wukong
supermandan_
Sun Wukong
3,738
664
0
3,083
14,362
8,906
0
11,380
2,982
0
40,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,046
Gold Earned
32,881
424
Minions Killed
403
0
Camps Cleared
0
1,251,367
Distance Traveled
1,179,907
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,460
622
76
6
0
275,831
0
W
Danzaburou
6,434
536
70
6
0
206,486
1
W
Ra
8,461
705
127
11
0
261,286
3
L
Hun Batz
6,265
522
67
6
0
282,255
1
L
Ymir
5,865
489
52
4
0
242,150
4
W
Maman Brigitte
9,369
781
126
11
0
259,707
0
W
Sylvanus
6,322
527
25
2
0
248,057
6
L
Martichoras
6,863
572
82
7
0
208,492
0
L
Kukulkan
7,207
601
119
10
0
230,306
2
L
Sun Wukong
6,681
557
83
7
0
216,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role