Player Matchup

Scylla
Scylla
Bronze II
TTV Scxbyy
Scylla
Bronze II
Level 49
God Stats
2W - 6L
1,251 SR
Queue Stats
38W - 138L
856 MMR
Party 2
Jormungandr
Jormungandr
Bronze I
bamcx
Jormungandr
Bronze I
Level 120
God Stats
30W - 37L
1,486 SR
Queue Stats
317W - 462L
697 MMR
Party 2
Nike
Nike
Bronze I
xDNiCEz74
Nike
Bronze I
Level 47
God Stats
65W - 96L
1,335 SR
Queue Stats
73W - 120L
548 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,357 SR
700 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,545 SR
1,439 MMR
Ix Chel
Ix Chel
Gold III
SauceyFab
Ix Chel
Gold III
Level 126
God Stats
145W - 125L
1,567 SR
Queue Stats
586W - 651L
1,567 MMR
Party 1
Hachiman
Hachiman
Silver I
Yuoomi
Hachiman
Silver I
Level 78
God Stats
27W - 29L
1,503 SR
Queue Stats
304W - 299L
1,223 MMR
Party 1
Cerberus
Cerberus
Gold II
mattd337
Cerberus
Gold II
Level 98
God Stats
289W - 273L
1,565 SR
Queue Stats
588W - 597L
1,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
TTV Scxbyy
Scylla
17
2 / 4 / 2
10,833
722
6,172
11,333
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
bamcx
Jormungandr
18
2 / 3 / 3
11,190
746
10,478
16,641
22,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nike
14
1 / 7 / 2
9,708
647
10,269
15,833
9,360
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bans
AchillesKumbhakarnaBacchusCthulhuDiscordia

VS

Bans
HeraMulanXbalanqueVulcanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
SauceyFab
Ix Chel
20
7 / 0 / 7
13,676
912
15,551
10,252
4,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hachiman
Yuoomi
Hachiman
19
6 / 1 / 7
12,955
864
17,275
11,564
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
mattd337
Cerberus
17
1 / 4 / 10
11,112
741
7,519
19,788
14,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
14
14
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
SauceyFab
Ix Chel
7
0
7
10.5
L
Scylla
TTV Scxbyy
Scylla
2
4
2
0.75
W
Hachiman
Yuoomi
Hachiman
6
1
7
9.5
L
Jormungandr
bamcx
Jormungandr
2
3
3
1.17
W
Cerberus
mattd337
Cerberus
1
4
10
1.5
L
Nike
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,919
Damage
40,345
43,807
Taken
41,604
35,782
Mitigated
22,940
286
Healing
17,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
SauceyFab
Ix Chel
15,551
1,469
1,983
6,390
10,252
4,395
773
3,839
6,413
53,625
0
L
Scylla
TTV Scxbyy
Scylla
6,172
1,220
0
0
11,333
3,572
0
6,836
3,762
33,813
110
W
Hachiman
Yuoomi
Hachiman
17,275
10,394
0
3,953
11,564
4,456
2,114
4,411
7,153
0
58,787
L
Jormungandr
bamcx
Jormungandr
10,478
1,778
0
0
16,641
22,850
0
7,119
8,425
36,023
0
W
Cerberus
mattd337
Cerberus
7,519
1,028
0
5,261
19,788
14,089
591
8,612
11,176
25,476
0
L
Nike
10,269
1,274
0
286
15,833
9,360
0
6,702
8,486
0
24,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
37,743
143
Minions Killed
216
0
Camps Cleared
0
711,226
Distance Traveled
849,842
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
13,676
912
85
6
0
300,962
2
L
Scylla
10,833
722
67
4
0
235,895
1
W
Hachiman
12,955
864
78
5
0
288,682
0
L
Jormungandr
11,190
746
48
3
0
244,933
3
W
Cerberus
11,112
741
53
4
0
260,198
2
L
Nike
9,708
647
28
2
0
230,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role