Player Matchup

Izanami
Izanami
Manixac
Izanami
Level 96
God Stats
0W - 2L
1,313 SR
Queue Stats
90W - 94L
1,499 Elo+
Solo
Cthulhu
Cthulhu
ldeue4
Cthulhu
Level 185
God Stats
87W - 63L
1,610 SR
Queue Stats
2,156W - 2,270L
1,435 Elo+
Solo
Bacchus
Bacchus
vLUNCHB0Xv
Bacchus
Level 158
God Stats
5W - 6L
1,439 SR
Queue Stats
377W - 407L
1,468 Elo+
Solo
Ra
Ra
wazawaza31
Ra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,444 Elo+
Solo
Anubis
Anubis
xFatalDesirex
Anubis
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 83L
1,398 Elo+
Solo
Team Averages
Level 146
1,472 SR
1,449 Elo+

VS

Team Averages
Level 106
1,579 SR
1,514 Elo+
Morgan Le Fay
Morgan Le Fay
FMonto
Morgan Le Fay
Level 103
God Stats
3W - 3L
1,587 SR
Queue Stats
69W - 73L
1,511 Elo+
Party 1
Ao Kuang
Ao Kuang
MrParadisebud
Ao Kuang
Level 117
God Stats
5W - 5L
1,403 SR
Queue Stats
346W - 365L
1,486 Elo+
Solo
Ra
Ra
Venomoususer1920
Ra
Level 63
God Stats
3W - 0L
1,564 SR
Queue Stats
100W - 128L
1,450 Elo+
Solo
Bastet
Bastet
XxHempGod420xX
Bastet
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 59L
1,609 Elo+
Solo
Ah Puch
Ah Puch
painkiller664
Ah Puch
Level 131
God Stats
2W - 0L
1,840 SR
Queue Stats
73W - 71L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Manixac
Izanami
12
1 / 1 / 1
6,113
1,223
3,048
5,368
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
ldeue4
Cthulhu
9
1 / 1 / 1
5,365
1,073
5,527
6,879
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
vLUNCHB0Xv
Bacchus
10
0 / 2 / 3
5,212
1,042
3,329
5,973
8,117
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
2 / 4 / 0
5,454
1,091
2,137
4,590
1,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
1,272
254
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FMonto
Morgan Le Fay
10
3 / 1 / 1
5,784
1,157
3,728
3,122
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MrParadisebud
Ao Kuang
9
0 / 1 / 3
5,102
1,020
2,044
3,163
1,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 1 / 2
5,466
1,093
1,876
3,450
1,199
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 4
5,592
1,118
4,966
4,063
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ah Puch
11
3 / 1 / 5
6,026
1,205
7,358
3,638
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
8
8
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FMonto
Morgan Le Fay
3
1
1
3.5
L
Izanami
Manixac
Izanami
1
1
1
1.5
W
Ao Kuang
MrParadisebud
Ao Kuang
0
1
3
1.5
W
1
1
2
2
W
1
0
4
3
L
Cthulhu
ldeue4
Cthulhu
1
1
1
1.5
W
Ah Puch
3
1
5
5.5
L
Bacchus
vLUNCHB0Xv
Bacchus
0
2
3
0.75
L
2
4
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,041
Damage
19,972
22,810
Taken
17,436
14,790
Mitigated
5,775
8,244
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FMonto
Morgan Le Fay
3,728
432
0
1,028
3,122
973
0
2,394
728
7,854
0
L
Izanami
Manixac
Izanami
3,048
2,035
408
2,395
5,368
1,785
0
3,577
1,726
0
10,675
W
Ao Kuang
MrParadisebud
Ao Kuang
2,044
440
818
1,080
3,163
1,103
0
1,661
1,502
5,510
300
W
1,876
37
1,473
1,513
3,450
1,199
0
2,338
1,112
6,738
0
W
4,966
856
141
743
4,063
1,294
0
2,752
1,258
0
7,934
L
Cthulhu
ldeue4
Cthulhu
5,527
38
485
2,835
6,879
3,275
0
3,763
3,116
10,190
0
W
Ah Puch
7,358
95
112
1,059
3,638
1,206
0
1,621
2,017
14,309
0
L
Bacchus
vLUNCHB0Xv
Bacchus
3,329
47
170
787
5,973
8,117
0
4,031
1,868
6,307
0
L
2,137
108
703
461
4,590
1,613
0
3,386
1,204
7,629
264
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,416
Gold Earned
27,970
54
Minions Killed
55
0
Camps Cleared
0
412,745
Distance Traveled
556,652
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,784
1,157
11
2
0
111,070
0
L
Izanami
6,113
1,223
30
6
0
104,255
0
W
Ao Kuang
5,102
1,020
7
1
0
115,875
0
W
Ra
5,466
1,093
8
2
0
99,320
0
W
Bastet
5,592
1,118
10
2
0
125,283
0
L
Cthulhu
5,365
1,073
9
2
0
98,981
0
W
Ah Puch
6,026
1,205
19
4
0
105,104
0
L
Bacchus
5,212
1,042
5
1
0
108,527
2
L
Ra
5,454
1,091
10
2
0
100,982
0
L
Anubis
1,272
254
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role