Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JadenFnNinja
Chaac
Level 153
God Stats
2W - 3L
1,501 SR
Queue Stats
127W - 131L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
NinjaSlevin22
Nu Wa
Level 149
God Stats
2W - 2L
1,570 SR
Queue Stats
208W - 218L
1,523 Elo+
Solo
Ganesha
Ganesha
Tagged360z
Ganesha
Level 161
God Stats
2W - 3L
1,589 SR
Queue Stats
279W - 250L
1,533 Elo+
Party 1
Freya
Freya
ThrobbyMcBobby
Freya
Level 104
God Stats
0W - 3L
1,612 SR
Queue Stats
90W - 117L
1,494 Elo+
Solo
Team Averages
Level 143
1,554 SR
1,519 Elo+

VS

Team Averages
Level 149
1,502 SR
1,589 Elo+
Martichoras
Martichoras
 
Martichoras
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
BlueBigDaddy635
Poseidon
Level 156
God Stats
1W - 0L
1,596 SR
Queue Stats
8W - 0L
1,928 Elo+
Party 2
Hercules
Hercules
Ångel
Hercules
Level 167
God Stats
3W - 2L
1,416 SR
Queue Stats
168W - 190L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 2 / 2
4,547
909
594
3,154
2,613
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

10
1 / 3 / 5
5,625
1,125
4,193
5,503
5,473
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 4
5,312
1,062
5,624
3,109
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Tagged360z
Ganesha
12
0 / 1 / 7
5,653
1,131
2,888
4,237
3,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
4 / 4 / 1
5,927
1,185
3,322
5,034
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
4 / 0 / 8
6,634
1,327
5,189
3,526
1,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cthulhu
 
Cthulhu
12
1 / 1 / 10
6,213
1,243
3,691
3,311
2,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
 
Athena
10
2 / 3 / 8
5,846
1,169
2,166
6,215
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Poseidon
10
2 / 2 / 7
6,317
1,263
4,766
3,869
1,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Ångel
Hercules
10
3 / 1 / 8
5,981
1,196
4,129
5,605
3,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
6
Kills
12
12
Deaths
7
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
2
0.5
W
Martichoras
 
Martichoras
4
0
8
8
W
Cthulhu
 
Cthulhu
1
1
10
6
W
Athena
 
Athena
2
3
8
2
W
Poseidon
2
2
7
2.75
L
1
3
5
1.17
L
1
2
4
1.5
L
Ganesha
Tagged360z
Ganesha
0
1
7
3.5
L
4
4
1
1.13
W
Hercules
Ångel
Hercules
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,621
Damage
19,941
21,037
Taken
22,526
15,292
Mitigated
12,345
3,708
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
594
0
168
611
3,154
2,613
0
1,336
1,818
1,865
0
W
Martichoras
 
Martichoras
5,189
1,366
482
1,864
3,526
1,320
533
1,357
2,169
0
19,420
W
Cthulhu
 
Cthulhu
3,691
21
577
1,002
3,311
2,897
132
2,069
1,242
14,308
0
W
Athena
 
Athena
2,166
700
221
1,317
6,215
3,634
0
3,523
2,692
4,949
246
W
Poseidon
4,766
900
0
1,554
3,869
1,106
35
1,839
2,030
9,792
0
L
4,193
137
0
778
5,503
5,473
0
2,941
2,562
0
9,764
L
5,624
1,476
449
118
3,109
1,230
0
1,277
1,832
9,137
371
L
Ganesha
Tagged360z
Ganesha
2,888
202
293
717
4,237
3,971
0
2,071
2,166
6,624
0
L
3,322
1,073
0
574
5,034
2,005
0
2,863
2,171
7,415
169
W
Hercules
Ångel
Hercules
4,129
1,241
775
3,112
5,605
3,388
29
3,207
2,398
0
6,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
30,991
39
Minions Killed
79
0
Camps Cleared
0
449,248
Distance Traveled
491,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,547
909
0
0
0
47,826
0
W
Martichoras
6,634
1,327
26
5
0
88,773
0
W
Cthulhu
6,213
1,243
21
4
0
100,511
0
W
Athena
5,846
1,169
8
2
0
101,838
0
W
Poseidon
6,317
1,263
17
3
0
101,717
0
L
Chaac
5,625
1,125
17
3
0
95,535
0
L
Nu Wa
5,312
1,062
14
3
0
110,003
0
L
Ganesha
5,653
1,131
0
0
0
100,585
0
L
Freya
5,927
1,185
8
2
0
95,299
0
W
Hercules
5,981
1,196
7
1
0
99,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role