Player Matchup

Hachiman
Hachiman
Neko__Nero
Hachiman
Level 127
God Stats
6W - 7L
1,680 SR
Queue Stats
139W - 143L
1,456 Elo+
Party 1
King Arthur
King Arthur
Talanganay
King Arthur
Level 98
God Stats
4W - 6L
1,445 SR
Queue Stats
90W - 85L
1,455 Elo+
Party 1
Ra
Ra
hugi2promaster
Ra
Level 57
God Stats
5W - 7L
1,502 SR
Queue Stats
12W - 19L
1,357 Elo+
Solo
Team Averages
Level 94
1,542 SR
1,423 Elo+

VS

Team Averages
Level 106
1,512 SR
1,446 Elo+
Danzaburou
Danzaburou
DarkStar807
Danzaburou
Level 82
God Stats
10W - 10L
1,598 SR
Queue Stats
106W - 112L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
RayGnz
Baron Samedi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
WickedNuggie
Nu Wa
Level 114
God Stats
15W - 16L
1,438 SR
Queue Stats
145W - 145L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Neko__Nero
Hachiman
15
2 / 6 / 3
9,025
820
6,906
10,716
2,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Talanganay
King Arthur
12
0 / 7 / 4
7,748
704
6,145
14,042
10,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 2 / 1
9,342
849
7,378
8,751
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkStar807
Danzaburou
16
6 / 0 / 9
10,796
981
9,459
10,526
4,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
RayGnz
Baron Samedi
17
5 / 4 / 9
10,828
984
9,691
10,942
5,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 9
10,217
929
10,907
9,580
7,296
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
15
15
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarkStar807
Danzaburou
6
0
9
10.5
L
Hachiman
Neko__Nero
Hachiman
2
6
3
0.58
W
Baron Samedi
RayGnz
Baron Samedi
5
4
9
2.38
L
King Arthur
Talanganay
King Arthur
0
7
4
0.29
W
4
2
9
4.25
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,429
Damage
30,057
33,509
Taken
31,048
16,303
Mitigated
16,676
3,450
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarkStar807
Danzaburou
9,459
4,392
0
4,354
10,526
4,052
2,059
3,459
6,993
0
49,437
L
Hachiman
Neko__Nero
Hachiman
6,906
2,394
0
989
10,716
2,603
0
7,736
2,910
0
36,418
W
Baron Samedi
RayGnz
Baron Samedi
9,691
476
1,141
3,837
10,942
5,328
88
2,385
8,472
44,166
0
L
King Arthur
Talanganay
King Arthur
6,145
485
0
88
14,042
10,869
0
5,714
8,264
1,097
15,669
W
10,907
4,802
0
2,909
9,580
7,296
937
1,586
7,907
21,236
1,461
L
7,378
141
507
1,866
8,751
2,831
0
5,809
2,885
44,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,115
Gold Earned
31,841
153
Minions Killed
174
0
Camps Cleared
0
605,522
Distance Traveled
617,103
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,796
981
96
9
0
220,857
0
L
Hachiman
9,025
820
54
5
0
176,985
4
W
Baron Samedi
10,828
984
62
6
0
202,964
1
L
King Arthur
7,748
704
25
2
0
203,038
0
W
Nu Wa
10,217
929
16
1
0
193,282
0
L
Ra
9,342
849
74
7
0
225,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role