Player Matchup

Loki
Loki
GigoLoJeROmE
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,492 Elo+
Party 2
Ix Chel
Ix Chel
ItsMechaJesus
Ix Chel
Level 195
God Stats
2W - 3L
1,552 SR
Queue Stats
295W - 267L
1,627 Elo+
Solo
Serqet
Serqet
Jlrsnake
Serqet
Level 144
God Stats
49W - 51L
1,625 SR
Queue Stats
1,027W - 914L
1,635 Elo+
Solo
Anhur
Anhur
lI Crysis ll
Anhur
Level 29
God Stats
7W - 10L
1,466 SR
Queue Stats
20W - 31L
1,418 Elo+
Party 2
Jormungandr
Jormungandr
vRainv TTV
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,513 Elo+
Party 2
Team Averages
Level 97
1,529 SR
1,537 Elo+

VS

Team Averages
Level 111
1,649 SR
1,599 Elo+
Awilix
Awilix
 
Awilix
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
MaduroUchiha
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 18L
1,714 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NOVAAH
Kumbhakarna
Level 109
God Stats
12W - 16L
1,594 SR
Queue Stats
233W - 230L
1,562 Elo+
Solo
Achilles
Achilles
UwU_Tickler
Achilles
Level 136
God Stats
3W - 1L
1,758 SR
Queue Stats
391W - 360L
1,549 Elo+
Solo
Danzaburou
Danzaburou
WesternBacøn
Danzaburou
Level 129
God Stats
5W - 0L
1,891 SR
Queue Stats
147W - 80L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,402
440
1,119
7,043
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
8
0 / 6 / 0
4,764
476
2,782
7,572
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Jlrsnake
Serqet
10
2 / 2 / 0
5,678
568
4,342
8,123
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
4,552
455
1,861
3,910
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
vRainv TTV
Jormungandr
8
0 / 2 / 0
4,316
432
1,736
6,476
2,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
5 / 0 / 3
6,111
611
3,020
4,405
1,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
9 / 0 / 4
7,628
763
7,940
4,425
1,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
NOVAAH
Kumbhakarna
10
1 / 0 / 4
6,102
610
1,751
4,960
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Achilles
UwU_Tickler
Achilles
11
1 / 2 / 1
6,208
621
3,801
8,309
5,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
WesternBacøn
Danzaburou
11
3 / 0 / 2
6,695
670
5,100
4,368
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
19
19
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
0
3
6.5
L
0
7
0
0
L
Ix Chel
0
6
0
0
L
Serqet
Jlrsnake
Serqet
2
2
0
1
W
9
0
4
11
W
Kumbhakarna
NOVAAH
Kumbhakarna
1
0
4
3
W
Achilles
UwU_Tickler
Achilles
1
2
1
0.75
W
Danzaburou
WesternBacøn
Danzaburou
3
0
2
4
L
0
2
0
0
L
Jormungandr
vRainv TTV
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,840
Damage
21,612
33,124
Taken
26,467
8,996
Mitigated
12,946
6,854
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,020
1,343
0
972
4,405
1,437
0
613
3,606
0
34,959
L
1,119
435
0
1,230
7,043
1,687
0
2,666
4,377
0
21,011
L
Ix Chel
2,782
89
100
1,603
7,572
1,714
0
3,959
3,613
22,945
0
L
Serqet
Jlrsnake
Serqet
4,342
632
0
2,104
8,123
2,357
0
953
7,170
0
30,802
W
7,940
1,467
0
2,012
4,425
1,301
318
1,065
3,120
52,109
0
W
Kumbhakarna
NOVAAH
Kumbhakarna
1,751
169
0
2,117
4,960
2,861
168
1,518
3,404
11,686
2,150
W
Achilles
UwU_Tickler
Achilles
3,801
833
0
2,256
8,309
5,960
0
0
8,135
0
38,177
W
Danzaburou
WesternBacøn
Danzaburou
5,100
2,584
0
2,092
4,368
1,387
1,296
711
3,537
0
53,856
L
1,861
405
0
1,051
3,910
1,012
0
871
3,039
0
22,758
L
Jormungandr
vRainv TTV
Jormungandr
1,736
191
0
766
6,476
2,226
0
1,159
5,317
20,700
841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,712
Gold Earned
32,744
245
Minions Killed
347
0
Camps Cleared
0
987,160
Distance Traveled
1,029,843
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,111
611
62
6
0
245,944
0
L
Loki
4,402
440
41
4
0
217,221
2
L
Ix Chel
4,764
476
55
6
0
198,542
0
L
Serqet
5,678
568
65
7
0
215,384
3
W
Agni
7,628
763
87
9
0
212,071
2
W
Kumbhakarna
6,102
610
23
2
0
194,769
0
W
Achilles
6,208
621
66
7
0
192,913
0
W
Danzaburou
6,695
670
109
11
0
184,146
2
L
Anhur
4,552
455
48
5
0
171,492
0
L
Jormungandr
4,316
432
36
4
0
184,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role