Player Matchup

Odin
Odin
 
Odin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DawgYoAce
Charon
Level 128
God Stats
5W - 7L
1,356 SR
Queue Stats
314W - 295L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
L0VEUL0NGTIME
Morgan Le Fay
Level 156
God Stats
1W - 1L
1,330 SR
Queue Stats
415W - 394L
1,414 Elo+
Solo
Geb
Geb
SaltyGarbage979
Geb
Level 128
God Stats
16W - 17L
1,463 SR
Queue Stats
1,150W - 1,235L
1,471 Elo+
Solo
Shiva
Shiva
Skilled KilIa
Shiva
Level 115
God Stats
1W - 2L
1,419 SR
Queue Stats
124W - 127L
1,465 Elo+
Solo
Team Averages
Level 126
1,414 SR
1,463 Elo+

VS

Team Averages
Level 105
1,569 SR
1,483 Elo+
Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Bernerner3215
Medusa
Level 106
God Stats
1W - 2L
1,713 SR
Queue Stats
90W - 99L
1,492 Elo+
Solo
Vulcan
Vulcan
JoeZebra0412
Vulcan
Level 143
God Stats
0W - 1L
1,488 SR
Queue Stats
35W - 24L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
PawsAtUPawsAtUX3
Gilgamesh
Level 50
God Stats
2W - 1L
1,570 SR
Queue Stats
105W - 124L
1,419 Elo+
Party 1
Cabrakan
Cabrakan
Saullzee
Cabrakan
Level 79
God Stats
5W - 4L
1,572 SR
Queue Stats
265W - 283L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 7 / 7
6,521
815
4,962
9,918
4,277
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Charon
DawgYoAce
Charon
15
4 / 0 / 9
9,020
1,128
5,195
5,923
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
L0VEUL0NGTIME
Morgan Le Fay
13
3 / 2 / 8
7,723
965
4,896
6,229
3,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
6 / 0 / 4
9,468
1,184
4,023
3,665
3,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 3 / 5
6,920
865
3,830
9,391
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 3 / 8
6,545
818
5,398
5,860
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
7 / 4 / 4
7,994
999
11,401
7,074
2,741
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
12
1 / 2 / 4
6,348
794
3,607
4,218
1,693
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
12
3 / 4 / 5
6,612
827
3,136
8,644
6,770
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Saullzee
Cabrakan
5
0 / 0 / 0
5,024
628
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
13
Kills
12
12
Deaths
13
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
7
7
0.5
L
Hachiman
 
Hachiman
1
3
8
1.67
L
7
4
4
2.25
W
Charon
DawgYoAce
Charon
4
0
9
8.5
L
Vulcan
1
2
4
1.5
W
Morgan Le Fay
L0VEUL0NGTIME
Morgan Le Fay
3
2
8
3.5
L
Gilgamesh
3
4
5
1.38
W
6
0
4
8
L
Cabrakan
Saullzee
Cabrakan
0
0
0
0
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
23,542
35,126
Taken
25,796
27,234
Mitigated
13,237
11,711
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,962
1,484
611
1,503
9,918
4,277
87
795
9,123
1,136
7,226
L
Hachiman
 
Hachiman
5,398
1,838
394
1,229
5,860
2,033
0
3,431
2,318
0
17,451
L
11,401
7,680
238
825
7,074
2,741
0
4,033
2,968
0
17,805
W
Charon
DawgYoAce
Charon
5,195
913
374
1,161
5,923
6,228
464
740
5,183
17,524
0
L
Vulcan
3,607
135
126
1,389
4,218
1,693
0
1,552
2,629
10,000
0
W
Morgan Le Fay
L0VEUL0NGTIME
Morgan Le Fay
4,896
824
369
883
6,229
3,409
1,700
1,007
5,222
16,717
0
L
Gilgamesh
3,136
817
320
587
8,644
6,770
0
5,656
2,873
0
7,902
W
4,023
0
2,396
1,289
3,665
3,346
301
592
3,073
11,897
1,259
L
Cabrakan
Saullzee
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
3,830
524
928
2,197
9,391
9,974
0
473
8,918
0
8,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
32,523
99
Minions Killed
62
0
Camps Cleared
0
750,317
Distance Traveled
513,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,521
815
6
1
0
153,289
0
L
Hachiman
6,545
818
19
2
0
139,733
0
L
Medusa
7,994
999
23
3
0
139,815
0
W
Charon
9,020
1,128
27
3
0
152,581
0
L
Vulcan
6,348
794
14
2
0
101,622
0
W
Morgan Le Fay
7,723
965
28
4
0
113,317
0
L
Gilgamesh
6,612
827
6
1
0
132,258
0
W
Geb
9,468
1,184
20
3
0
181,035
0
L
Cabrakan
5,024
628
0
0
0
0
0
W
Shiva
6,920
865
18
2
0
150,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role