Player Matchup

Camazotz
Camazotz
IIXSAMMANXII
Camazotz
Level 142
God Stats
13W - 9L
1,603 SR
Queue Stats
342W - 351L
1,526 Elo+
Party 1
Sol
Sol
ImFrankis
Sol
Level 89
God Stats
1W - 4L
1,195 SR
Queue Stats
31W - 51L
1,398 Elo+
Party 1
Nut
Nut
MrToastyOG
Nut
Level 126
God Stats
5W - 7L
1,579 SR
Queue Stats
157W - 181L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
Rest1ess_Le024
Zhong Kui
Level 144
God Stats
4W - 6L
1,547 SR
Queue Stats
267W - 254L
1,546 Elo+
Solo
Vamana
Vamana
SmoothBrain419
Vamana
Level 85
God Stats
0W - 2L
1,302 SR
Queue Stats
22W - 21L
1,492 Elo+
Party 1
Team Averages
Level 117
1,445 SR
1,494 Elo+

VS

Team Averages
Level 133
1,496 SR
1,491 Elo+
Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CleverCalf70577
Vamana
Level 107
God Stats
3W - 1L
1,633 SR
Queue Stats
62W - 71L
1,513 Elo+
Solo
Amaterasu
Amaterasu
DANIELIRA114
Amaterasu
Level 129
God Stats
1W - 1L
1,510 SR
Queue Stats
116W - 106L
1,511 Elo+
Solo
Hera
Hera
Donnievitooo
Hera
Level 128
God Stats
5W - 8L
1,291 SR
Queue Stats
600W - 593L
1,434 Elo+
Solo
Ullr
Ullr
aju12345
Ullr
Level 155
God Stats
13W - 10L
1,547 SR
Queue Stats
495W - 470L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
IIXSAMMANXII
Camazotz
14
3 / 4 / 6
7,919
792
7,207
11,349
3,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
7 / 7 / 5
8,680
868
12,000
9,727
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 10
6,857
686
10,796
8,770
2,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Rest1ess_Le024
Zhong Kui
14
1 / 4 / 10
7,911
791
15,037
14,597
18,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 10
7,434
743
6,815
12,178
12,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 3 / 12
8,707
871
5,303
14,675
15,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 1 / 6
9,267
927
11,290
12,987
15,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
DANIELIRA114
Amaterasu
14
4 / 4 / 11
9,371
937
8,640
14,903
13,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 1 / 17
9,076
908
14,903
5,753
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
16
10 / 3 / 8
9,953
995
9,093
9,899
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
78
12
Kills
24
25
Deaths
12
41
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
3
12
2.33
W
7
1
6
10
W
Amaterasu
DANIELIRA114
Amaterasu
4
4
11
2.38
W
2
1
17
10.5
L
Camazotz
IIXSAMMANXII
Camazotz
3
4
6
1.5
L
7
7
5
1.36
L
0
6
10
0.83
L
Zhong Kui
Rest1ess_Le024
Zhong Kui
1
4
10
1.5
L
1
4
10
1.5
W
Ullr
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,855
Damage
49,229
56,621
Taken
58,217
40,245
Mitigated
50,310
15,440
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,303
320
3,261
2,166
14,675
15,102
501
6,876
7,686
9,350
294
W
11,290
4,120
3,388
3,389
12,987
15,135
1,464
5,157
7,643
0
18,574
W
Amaterasu
DANIELIRA114
Amaterasu
8,640
1,675
674
2,819
14,903
13,302
1,027
5,651
9,042
0
15,271
W
14,903
1,406
339
526
5,753
2,298
1,109
3,714
1,835
22,927
0
L
Camazotz
IIXSAMMANXII
Camazotz
7,207
1,531
0
3,444
11,349
3,915
0
2,929
7,984
0
10,440
L
12,000
3,729
218
1,441
9,727
2,714
296
3,593
5,749
22,022
0
L
10,796
6,596
460
554
8,770
2,784
0
3,896
4,528
0
20,595
L
Zhong Kui
Rest1ess_Le024
Zhong Kui
15,037
1,552
385
5,359
14,597
18,436
62
4,673
9,182
31,570
471
L
6,815
2,477
1,052
2,527
12,178
12,396
0
3,533
7,993
0
13,623
W
Ullr
9,093
2,537
921
1,058
9,899
4,473
2,167
5,345
4,374
0
27,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,801
Gold Earned
46,374
101
Minions Killed
104
0
Camps Cleared
0
841,576
Distance Traveled
1,006,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,707
871
8
1
0
189,688
0
W
Vamana
9,267
927
16
2
0
226,926
0
W
Amaterasu
9,371
937
14
1
0
192,876
0
W
Hera
9,076
908
26
3
0
209,505
0
L
Camazotz
7,919
792
7
1
0
181,772
0
L
Sol
8,680
868
21
2
0
165,772
0
L
Nut
6,857
686
16
2
0
152,005
0
L
Zhong Kui
7,911
791
42
4
0
150,987
0
L
Vamana
7,434
743
15
2
0
191,040
0
W
Ullr
9,953
995
40
4
0
187,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role