Player Matchup

Ne Zha
Ne Zha
CharLy5644
Ne Zha
Level 196
God Stats
5W - 4L
1,490 SR
Queue Stats
404W - 405L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
MistakingVenus5
Baron Samedi
Level 190
God Stats
17W - 11L
1,653 SR
Queue Stats
284W - 287L
1,496 Elo+
Party 1
Apollo
Apollo
ThatsCrucial
Apollo
Level 73
God Stats
19W - 13L
1,639 SR
Queue Stats
189W - 149L
1,555 Elo+
Party 3
Chaac
Chaac
bertolucci5
Chaac
Level 96
God Stats
2W - 2L
1,654 SR
Queue Stats
219W - 185L
1,597 Elo+
Party 3
Charon
Charon
xLuisff1x
Charon
Level 159
God Stats
3W - 1L
1,803 SR
Queue Stats
101W - 109L
1,522 Elo+
Party 1
Team Averages
Level 143
1,648 SR
1,536 Elo+

VS

Team Averages
Level 61
1,522 SR
1,352 Elo+
Surtr
Surtr
IrishCarBomb8U
Surtr
Level 23
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 8L
1,081 Elo+
Party 2
Mercury
Mercury
candytotheeye27
Mercury
Level 36
God Stats
2W - 1L
1,757 SR
Queue Stats
11W - 17L
1,369 Elo+
Party 2
Susano
Susano
cheesypiggy123
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
isbi06
Nu Wa
Level 124
God Stats
1W - 1L
1,648 SR
Queue Stats
32W - 37L
1,499 Elo+
Solo
Ymir
Ymir
poopySKY
Ymir
Level 58
God Stats
4W - 7L
1,380 SR
Queue Stats
12W - 14L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CharLy5644
Ne Zha
10
3 / 0 / 6
6,667
606
3,346
5,930
2,103
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
MistakingVenus5
Baron Samedi
12
5 / 0 / 3
6,962
633
5,574
3,376
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
12
3 / 1 / 4
7,544
686
5,102
3,058
937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 1
7,725
702
3,769
6,485
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charon
xLuisff1x
Charon
11
2 / 0 / 2
5,985
544
1,162
5,839
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,050
459
872
5,306
2,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 0
5,425
493
313
9,187
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 1
5,083
462
1,480
5,388
2,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
isbi06
Nu Wa
10
1 / 4 / 0
5,509
501
4,622
5,114
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 2 / 0
4,787
435
1,203
7,409
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
13
Kills
2
2
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CharLy5644
Ne Zha
3
0
6
6
L
0
3
0
0
W
Baron Samedi
MistakingVenus5
Baron Samedi
5
0
3
6.5
W
Apollo
3
1
4
5
W
0
1
1
0.5
L
1
3
0
0.33
L
0
1
1
0.5
L
Nu Wa
isbi06
Nu Wa
1
4
0
0.25
L
Ymir
0
2
0
0
W
Charon
xLuisff1x
Charon
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,953
Damage
8,490
24,688
Taken
32,404
10,101
Mitigated
13,020
12,212
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CharLy5644
Ne Zha
3,346
1,020
1,327
2,397
5,930
2,103
133
2,614
3,090
0
18,209
L
872
618
0
407
5,306
2,234
55
0
5,306
498
29,624
W
Baron Samedi
MistakingVenus5
Baron Samedi
5,574
235
218
1,567
3,376
1,245
0
1,332
1,885
45,376
1,502
W
Apollo
5,102
3,628
0
818
3,058
937
1,057
822
2,133
0
54,341
W
3,769
834
0
1,586
6,485
3,554
111
231
6,188
0
59,665
L
313
141
0
1,134
9,187
2,927
0
2,385
6,802
0
33,283
L
1,480
297
0
1,772
5,388
2,551
0
107
5,281
0
20,545
L
Nu Wa
isbi06
Nu Wa
4,622
949
0
715
5,114
1,380
0
3,606
1,508
26,802
0
L
Ymir
1,203
218
0
626
7,409
3,928
0
587
6,822
13,708
0
W
Charon
xLuisff1x
Charon
1,162
0
0
4,299
5,839
2,262
0
358
5,393
41,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,883
Gold Earned
25,854
415
Minions Killed
237
0
Camps Cleared
0
1,091,248
Distance Traveled
1,064,615
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,667
606
28
3
0
226,812
4
L
Surtr
5,050
459
60
5
0
214,026
0
W
Baron Samedi
6,962
633
88
8
0
226,562
4
W
Apollo
7,544
686
103
9
0
190,727
0
W
Chaac
7,725
702
118
11
0
222,315
0
L
Mercury
5,425
493
72
7
0
244,826
0
L
Susano
5,083
462
41
4
0
205,827
0
L
Nu Wa
5,509
501
52
5
0
186,590
0
L
Ymir
4,787
435
12
1
0
213,346
0
W
Charon
5,985
544
78
7
0
224,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role