Player Matchup

Erlang Shen
Erlang Shen
ChristianRG
Erlang Shen
Level 154
God Stats
10W - 12L
1,526 SR
Queue Stats
538W - 512L
1,509 Elo+
Solo
Neith
Neith
Cursed2477
Neith
Level 57
God Stats
14W - 16L
1,504 SR
Queue Stats
159W - 148L
1,562 Elo+
Solo
Ymir
Ymir
SaucedUp218
Ymir
Level 157
God Stats
6W - 6L
1,606 SR
Queue Stats
268W - 382L
1,557 Elo+
Party 3
Nu Wa
Nu Wa
VoidableCecil
Nu Wa
Level 136
God Stats
1W - 2L
1,719 SR
Queue Stats
99W - 115L
1,491 Elo+
Party 3
Thor
Thor
overlord swag
Thor
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 105L
1,519 Elo+
Solo
Team Averages
Level 132
1,571 SR
1,528 Elo+

VS

Team Averages
Level 104
1,655 SR
1,537 Elo+
Kali
Kali
DekuForHokage
Kali
Level 69
God Stats
12W - 3L
1,828 SR
Queue Stats
174W - 163L
1,513 Elo+
Party 1
Ra
Ra
Tlaloc1996
Ra
Level 193
God Stats
6W - 7L
1,511 SR
Queue Stats
283W - 270L
1,463 Elo+
Solo
Rama
Rama
UltraKratoss
Rama
Level 89
God Stats
3W - 1L
1,544 SR
Queue Stats
75W - 50L
1,616 Elo+
Party 2
Cthulhu
Cthulhu
badcalebx
Cthulhu
Level 64
God Stats
3W - 1L
1,751 SR
Queue Stats
53W - 58L
1,466 Elo+
Party 1
Terra
Terra
blackmexicanito
Terra
Level 107
God Stats
6W - 4L
1,641 SR
Queue Stats
63W - 40L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChristianRG
Erlang Shen
11
3 / 1 / 0
5,936
540
4,928
8,146
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Neith
9
0 / 4 / 0
5,215
474
4,830
8,393
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
5,013
456
2,614
9,900
5,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 0
5,614
510
3,645
4,766
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 3
5,760
524
2,952
8,050
5,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 2
6,201
564
5,521
8,185
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 2
6,651
605
3,763
5,044
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 3
6,321
575
5,996
5,291
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
badcalebx
Cthulhu
10
0 / 1 / 1
5,980
544
5,968
8,097
5,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 0 / 2
5,335
485
4,940
5,506
3,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
11
11
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ChristianRG
Erlang Shen
3
1
0
3
L
Neith
0
4
0
0
W
4
2
2
2.5
L
0
3
1
0.17
W
2
1
2
3
W
3
0
3
4.5
L
1
2
0
0.5
W
Cthulhu
badcalebx
Cthulhu
0
1
1
0.5
W
2
0
2
3
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,969
Damage
26,188
39,255
Taken
32,123
17,337
Mitigated
15,409
11,498
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ChristianRG
Erlang Shen
4,928
2,142
0
1,971
8,146
3,408
0
1,049
6,983
0
42,486
L
Neith
4,830
1,409
0
1,446
8,393
2,187
0
2,452
5,744
0
38,841
W
5,521
2,705
0
2,063
8,185
3,105
220
864
7,321
0
31,790
L
2,614
737
1,421
3,566
9,900
5,141
0
3,058
6,588
12,633
0
W
3,763
167
459
1,699
5,044
1,636
0
2,312
2,732
54,792
3,266
W
5,996
5,160
0
2,659
5,291
1,537
191
1,304
3,987
0
40,062
L
3,645
652
0
625
4,766
881
0
1,971
2,795
31,440
0
W
Cthulhu
badcalebx
Cthulhu
5,968
603
49
1,485
8,097
5,509
0
643
7,454
30,595
1,366
W
4,940
399
44
1,498
5,506
3,622
120
1,136
4,370
21,199
0
L
2,952
573
0
2,469
8,050
5,720
0
4,038
3,260
0
28,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,538
Gold Earned
30,488
272
Minions Killed
329
0
Camps Cleared
0
1,084,732
Distance Traveled
1,152,262
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,936
540
76
7
0
262,090
0
L
Neith
5,215
474
73
7
0
187,908
0
W
Kali
6,201
564
52
5
0
256,063
0
L
Ymir
5,013
456
11
1
0
196,213
0
W
Ra
6,651
605
110
10
0
226,960
0
W
Rama
6,321
575
67
6
0
206,351
4
L
Nu Wa
5,614
510
55
5
0
226,603
0
W
Cthulhu
5,980
544
68
6
0
217,721
2
W
Terra
5,335
485
32
3
0
245,167
4
L
Thor
5,760
524
57
5
0
211,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role