Player Matchup

Maui
Maui
 
Maui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
AresUnit
Charon
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 59L
1,500 Elo+
Party 1
Ares
Ares
BmMelija
Ares
Level 87
God Stats
3W - 3L
1,687 SR
Queue Stats
342W - 317L
1,488 Elo+
Party 1
Cabrakan
Cabrakan
SRGPredator
Cabrakan
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,479 Elo+
Party 1
Team Averages
Level 123
1,537 SR
1,493 Elo+

VS

Team Averages
Level 151
1,672 SR
1,517 Elo+
Surtr
Surtr
 
Surtr
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChristheNerd
Fenrir
Level 123
God Stats
4W - 0L
1,884 SR
Queue Stats
69W - 65L
1,505 Elo+
Solo
Anubis
Anubis
HeartDarkness
Anubis
Level 159
God Stats
9W - 4L
1,713 SR
Queue Stats
296W - 269L
1,487 Elo+
Solo
Anhur
Anhur
KramiuZ
Anhur
Level 146
God Stats
12W - 11L
1,508 SR
Queue Stats
127W - 107L
1,582 Elo+
Party 2
Kuzenbo
Kuzenbo
TarmaLinkII
Kuzenbo
Level 145
God Stats
7W - 1L
1,757 SR
Queue Stats
194W - 191L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
2 / 4 / 5
5,668
567
8,673
10,711
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
 
Jormungandr
8
0 / 6 / 2
4,638
464
4,205
11,079
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

Charon
AresUnit
Charon
10
3 / 1 / 4
5,958
596
8,893
4,364
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
9
2 / 6 / 1
5,759
576
3,570
10,370
4,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
SRGPredator
Cabrakan
9
3 / 5 / 0
5,437
544
2,691
9,213
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 1 / 4
6,816
682
6,737
6,846
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fenrir
11
5 / 2 / 6
6,293
629
5,100
9,686
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
11 / 1 / 4
7,717
772
10,861
8,321
3,852
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
KramiuZ
Anhur
9
2 / 4 / 2
5,267
527
4,453
7,749
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
TarmaLinkII
Kuzenbo
9
1 / 2 / 6
5,325
533
4,003
8,363
6,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
22
22
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
4
5
1.13
L
Jormungandr
 
Jormungandr
0
6
2
0.17
W
Surtr
 
Surtr
3
1
4
5
L
Charon
AresUnit
Charon
3
1
4
5
L
Ares
2
6
1
0.42
W
Fenrir
5
2
6
4
W
11
1
4
13
W
Anhur
KramiuZ
Anhur
2
4
2
0.75
L
Cabrakan
SRGPredator
Cabrakan
3
5
0
0.6
W
Kuzenbo
TarmaLinkII
Kuzenbo
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,032
Damage
31,154
45,737
Taken
40,965
22,642
Mitigated
22,412
11,284
Healing
15,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
8,673
2,915
0
2,023
10,711
6,030
0
3,727
6,950
30,941
6,245
L
Jormungandr
 
Jormungandr
4,205
1,193
105
1,709
11,079
4,805
0
5,446
5,557
24,339
1,706
W
Surtr
 
Surtr
6,737
2,816
0
3,846
6,846
4,934
0
2,897
3,611
1,953
42,139
L
Charon
AresUnit
Charon
8,893
3,271
0
2,488
4,364
1,561
22
828
3,536
31,827
3,300
L
Ares
3,570
331
0
2,521
10,370
4,940
0
1,698
8,162
18,566
599
W
Fenrir
5,100
1,975
0
3,451
9,686
4,223
0
4,668
4,898
0
38,469
W
10,861
1,393
0
5,223
8,321
3,852
0
6,013
2,234
53,641
0
W
Anhur
KramiuZ
Anhur
4,453
2,229
0
1,197
7,749
2,478
0
6,565
1,184
0
28,972
L
Cabrakan
SRGPredator
Cabrakan
2,691
714
0
2,438
9,213
5,306
0
3,665
5,484
32,926
0
W
Kuzenbo
TarmaLinkII
Kuzenbo
4,003
1,413
0
2,157
8,363
6,925
0
6,151
2,212
14,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,460
Gold Earned
31,418
263
Minions Killed
315
0
Camps Cleared
0
985,139
Distance Traveled
1,062,524
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,668
567
63
6
0
202,697
6
L
Jormungandr
4,638
464
36
4
0
196,621
1
W
Surtr
6,816
682
87
9
0
195,817
0
L
Charon
5,958
596
59
6
0
204,460
1
L
Ares
5,759
576
39
4
0
191,061
0
W
Fenrir
6,293
629
56
6
0
229,026
0
W
Anubis
7,717
772
95
10
0
190,835
0
W
Anhur
5,267
527
53
5
0
197,630
1
L
Cabrakan
5,437
544
66
7
0
190,300
0
W
Kuzenbo
5,325
533
24
2
0
249,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role