Player Matchup

Horus
Horus
AGamerNerd
Horus
Level 154
God Stats
3W - 0L
1,609 SR
Queue Stats
233W - 162L
1,537 Elo+
Party 2
Kali
Kali
Frog27v
Kali
Level 156
God Stats
6W - 0L
1,719 SR
Queue Stats
142W - 50L
1,674 Elo+
Party 2
Kuzenbo
Kuzenbo
Frog27valt
Kuzenbo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,568 Elo+
Party 2
Ah Puch
Ah Puch
Rezac356
Ah Puch
Level 123
God Stats
9W - 4L
1,797 SR
Queue Stats
291W - 312L
1,465 Elo+
Solo
Anhur
Anhur
SaltyShroonn
Anhur
Level 153
God Stats
11W - 3L
1,684 SR
Queue Stats
110W - 38L
1,745 Elo+
Party 2
Team Averages
Level 122
1,662 SR
1,598 Elo+

VS

Team Averages
Level 81
1,569 SR
1,477 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
SheLuvsDamo
Atlas
Level 25
God Stats
3W - 3L
1,657 SR
Queue Stats
28W - 53L
1,373 Elo+
Party 1
Odin
Odin
silverbolt38
Odin
Level 133
God Stats
1W - 1L
1,688 SR
Queue Stats
164W - 164L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 0 / 7
6,283
1,047
3,966
4,672
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
Frog27v
Kali
11
3 / 1 / 5
6,418
1,070
3,817
7,272
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Frog27valt
Kuzenbo
12
4 / 1 / 6
7,239
1,207
3,511
6,165
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Rezac356
Ah Puch
11
2 / 0 / 2
6,132
1,022
3,558
2,560
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 0 / 7
6,700
1,117
3,270
2,745
755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 0
5,691
949
1,899
2,492
482
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Serqet
 
Serqet
10
1 / 3 / 0
5,504
917
2,665
6,223
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
 
Skadi
10
0 / 4 / 2
5,379
897
2,267
4,964
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
0 / 1 / 2
5,301
884
1,466
3,165
1,026
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,053
842
2,882
4,728
1,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
13
Kills
2
2
Deaths
13
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
Serqet
 
Serqet
1
3
0
0.33
L
Skadi
 
Skadi
0
4
2
0.25
W
Horus
1
0
7
4.5
W
Kali
Frog27v
Kali
3
1
5
5.5
W
Kuzenbo
Frog27valt
Kuzenbo
4
1
6
7
W
Ah Puch
Rezac356
Ah Puch
2
0
2
3
W
3
0
7
6.5
L
0
1
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,122
Damage
11,179
23,414
Taken
21,572
12,209
Mitigated
6,237
9,269
Healing
1,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,899
641
0
0
2,492
482
405
821
1,671
10,046
240
L
Serqet
 
Serqet
2,665
288
0
1,145
6,223
2,425
0
1,371
4,852
0
8,174
L
Skadi
 
Skadi
2,267
562
0
0
4,964
1,232
0
2,031
2,933
0
12,907
W
Horus
3,966
932
560
2,387
4,672
2,858
41
482
3,961
0
6,865
W
Kali
Frog27v
Kali
3,817
1,056
0
2,144
7,272
2,839
755
843
6,400
0
12,401
W
Kuzenbo
Frog27valt
Kuzenbo
3,511
1,286
0
2,228
6,165
5,066
139
800
5,259
14,323
0
W
Ah Puch
Rezac356
Ah Puch
3,558
111
0
747
2,560
691
336
963
1,563
19,013
367
W
3,270
1,660
0
1,203
2,745
755
2,119
162
2,577
0
17,698
L
1,466
435
0
0
3,165
1,026
0
1,313
1,852
5,611
0
L
2,882
136
0
200
4,728
1,072
0
1,438
3,290
0
6,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,772
Gold Earned
26,928
137
Minions Killed
90
0
Camps Cleared
0
699,905
Distance Traveled
515,383
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,691
949
33
6
0
64,845
1
L
Serqet
5,504
917
15
3
0
124,817
4
L
Skadi
5,379
897
27
5
0
126,699
0
W
Horus
6,283
1,047
8
1
0
143,525
0
W
Kali
6,418
1,070
26
4
0
147,254
0
W
Kuzenbo
7,239
1,207
26
4
0
149,210
0
W
Ah Puch
6,132
1,022
34
6
0
140,581
0
W
Anhur
6,700
1,117
43
7
0
119,335
0
L
Atlas
5,301
884
6
1
0
121,124
0
L
Odin
5,053
842
9
2
0
77,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role