Player Matchup

Skadi
Skadi
BIack_Rabbitz
Skadi
Level 155
God Stats
1W - 0L
1,625 SR
Queue Stats
17W - 7L
1,646 Elo+
Party 1
Nu Wa
Nu Wa
Dilectam
Nu Wa
Level 188
God Stats
8W - 8L
1,558 SR
Queue Stats
346W - 323L
1,629 Elo+
Party 1
Bacchus
Bacchus
HawkI0
Bacchus
Level 61
God Stats
128W - 130L
1,552 SR
Queue Stats
131W - 130L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
Solid_Strife5
Kuzenbo
Level 86
God Stats
29W - 18L
1,563 SR
Queue Stats
163W - 171L
1,516 Elo+
Party 1
Thanatos
Thanatos
Tonybravo
Thanatos
Level 159
God Stats
15W - 8L
1,691 SR
Queue Stats
117W - 76L
1,620 Elo+
Party 1
Team Averages
Level 130
1,598 SR
1,582 Elo+

VS

Team Averages
Level 110
1,520 SR
1,509 Elo+
Shiva
Shiva
DivineThrows
Shiva
Level 128
God Stats
2W - 3L
1,425 SR
Queue Stats
147W - 170L
1,501 Elo+
Solo
Anubis
Anubis
HÏÏtler
Anubis
Level 108
God Stats
4W - 6L
1,444 SR
Queue Stats
81W - 86L
1,530 Elo+
Solo
Cthulhu
Cthulhu
Mattwac
Cthulhu
Level 83
God Stats
15W - 9L
1,636 SR
Queue Stats
98W - 81L
1,519 Elo+
Party 2
Medusa
Medusa
ThiccLegendTahm
Medusa
Level 124
God Stats
324W - 249L
1,582 SR
Queue Stats
436W - 409L
1,490 Elo+
Solo
Hercules
Hercules
xDasee
Hercules
Level 105
God Stats
19W - 21L
1,511 SR
Queue Stats
98W - 84L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,540
504
2,852
7,683
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Dilectam
Nu Wa
13
8 / 1 / 5
7,662
697
7,766
5,121
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
HawkI0
Bacchus
13
3 / 1 / 1
6,517
592
4,818
8,931
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
9
0 / 3 / 5
5,599
509
2,198
7,663
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Tonybravo
Thanatos
13
6 / 0 / 5
6,914
629
5,891
8,550
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 3
5,431
494
2,794
8,575
3,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Anubis
HÏÏtler
Anubis
8
0 / 5 / 1
4,808
437
2,297
7,508
2,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mattwac
Cthulhu
12
2 / 4 / 0
6,650
605
5,293
9,160
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
7 / 1 / 1
7,300
664
7,874
6,788
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
xDasee
Hercules
9
0 / 4 / 0
5,133
467
4,408
8,712
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
10
10
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
5
0
0
W
Nu Wa
Dilectam
Nu Wa
8
1
5
10.5
L
1
3
3
0.83
W
Bacchus
HawkI0
Bacchus
3
1
1
3.5
L
Anubis
HÏÏtler
Anubis
0
5
1
0.1
L
Cthulhu
Mattwac
Cthulhu
2
4
0
0.5
W
Kuzenbo
0
3
5
0.83
L
7
1
1
7.5
W
Thanatos
Tonybravo
Thanatos
6
0
5
8.5
L
Hercules
xDasee
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,525
Damage
22,666
37,948
Taken
40,743
15,625
Mitigated
14,851
15,638
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,852
1,107
0
1,074
7,683
1,498
0
0
7,683
0
39,471
W
Nu Wa
Dilectam
Nu Wa
7,766
1,156
0
866
5,121
1,249
0
2,158
2,958
45,043
872
L
2,794
573
0
1,444
8,575
3,893
0
1,802
6,773
0
18,873
W
Bacchus
HawkI0
Bacchus
4,818
389
0
2,926
8,931
4,938
0
4,541
3,871
43,056
0
L
Anubis
HÏÏtler
Anubis
2,297
137
0
1,172
7,508
2,069
0
4,038
3,470
21,236
0
L
Cthulhu
Mattwac
Cthulhu
5,293
184
0
2,791
9,160
4,236
0
4,184
4,976
38,786
0
W
Kuzenbo
2,198
869
0
1,440
7,663
5,229
0
0
7,663
17,036
0
L
7,874
3,678
0
750
6,788
1,876
1,020
1,847
4,941
0
53,549
W
Thanatos
Tonybravo
Thanatos
5,891
1,891
0
9,332
8,550
2,711
0
367
8,183
0
49,553
L
Hercules
xDasee
Hercules
4,408
1,189
0
658
8,712
2,777
0
2,904
5,808
0
35,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
29,322
313
Minions Killed
304
0
Camps Cleared
0
1,178,019
Distance Traveled
1,114,891
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,540
504
58
5
0
207,478
2
W
Nu Wa
7,662
697
76
7
0
240,582
3
L
Shiva
5,431
494
30
3
0
234,330
3
W
Bacchus
6,517
592
62
6
0
240,998
0
L
Anubis
4,808
437
37
3
0
193,942
6
L
Cthulhu
6,650
605
83
8
0
219,997
0
W
Kuzenbo
5,599
509
39
4
0
214,147
4
L
Medusa
7,300
664
94
9
0
219,068
1
W
Thanatos
6,914
629
78
7
0
274,814
0
L
Hercules
5,133
467
60
5
0
247,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role