Player Matchup

Olorun
Olorun
 
Olorun
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AresUnit
Chang'e
Level 150
God Stats
1W - 0L
1,311 SR
Queue Stats
60W - 59L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
BmMelija
Zhong Kui
Level 87
God Stats
7W - 13L
1,398 SR
Queue Stats
348W - 326L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
HeartDarkness
Kuzenbo
Level 159
God Stats
3W - 0L
1,890 SR
Queue Stats
299W - 271L
1,475 Elo+
Solo
Maman Brigitte
Maman Brigitte
SRGPredator
Maman Brigitte
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,465 Elo+
Party 1
Team Averages
Level 125
1,520 SR
1,481 Elo+

VS

Team Averages
Level 149
1,652 SR
1,551 Elo+
Apollo
Apollo
 
Apollo
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Alex_Phantom2
Cerberus
Level 155
God Stats
2W - 2L
1,700 SR
Queue Stats
178W - 177L
1,510 Elo+
Solo
Yemoja
Yemoja
Alexpillo
Yemoja
Level 152
God Stats
6W - 3L
1,797 SR
Queue Stats
209W - 198L
1,590 Elo+
Party 2
Neith
Neith
Grague290
Neith
Level 67
God Stats
3W - 5L
1,520 SR
Queue Stats
147W - 129L
1,558 Elo+
Party 2
Agni
Agni
xAlbertox123
Agni
Level 155
God Stats
1W - 1L
1,742 SR
Queue Stats
321W - 283L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 1 / 1
7,790
599
4,141
5,580
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
AresUnit
Chang'e
14
6 / 0 / 2
8,640
665
7,826
8,405
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
BmMelija
Zhong Kui
12
3 / 4 / 2
7,637
587
7,907
9,115
5,511
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
11
5 / 2 / 2
7,072
544
6,140
9,456
10,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maman Brigitte
SRGPredator
Maman Brigitte
13
1 / 4 / 4
7,162
551
4,729
11,356
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 8 / 3
7,651
589
5,678
12,265
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Alex_Phantom2
Cerberus
11
1 / 4 / 4
6,249
481
2,250
10,842
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Alexpillo
Yemoja
10
1 / 1 / 3
6,195
477
5,821
8,569
5,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Grague290
Neith
10
1 / 0 / 1
6,229
479
3,921
4,707
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 3 / 2
6,647
511
7,914
7,000
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
16
Kills
11
11
Deaths
16
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
1
1.5
L
Apollo
 
Apollo
4
8
3
0.69
L
Cerberus
Alex_Phantom2
Cerberus
1
4
4
0.75
L
Yemoja
Alexpillo
Yemoja
1
1
3
2.5
W
Chang'e
AresUnit
Chang'e
6
0
2
7
W
Zhong Kui
BmMelija
Zhong Kui
3
4
2
1
L
Neith
Grague290
Neith
1
0
1
1.5
W
Kuzenbo
5
2
2
3
W
Maman Brigitte
SRGPredator
Maman Brigitte
1
4
4
0.75
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,743
Damage
25,584
43,912
Taken
43,383
24,582
Mitigated
17,450
17,097
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,141
1,612
282
3,309
5,580
1,970
630
1,490
4,090
61,330
541
L
Apollo
 
Apollo
5,678
3,243
0
3,068
12,265
3,638
0
9,290
2,547
0
48,805
L
Cerberus
Alex_Phantom2
Cerberus
2,250
216
0
1,317
10,842
4,167
0
5,245
5,443
40,386
0
L
Yemoja
Alexpillo
Yemoja
5,821
713
375
1,626
8,569
5,805
0
6,162
2,251
18,439
2,736
W
Chang'e
AresUnit
Chang'e
7,826
893
429
4,657
8,405
3,146
0
2,339
6,066
48,397
1,150
W
Zhong Kui
BmMelija
Zhong Kui
7,907
466
0
2,895
9,115
5,511
350
6,106
3,009
45,214
1,171
L
Neith
Grague290
Neith
3,921
1,212
0
1,759
4,707
1,405
0
3,283
1,424
0
41,700
W
Kuzenbo
6,140
1,594
0
873
9,456
10,465
115
2,459
6,997
32,199
1,828
W
Maman Brigitte
SRGPredator
Maman Brigitte
4,729
728
0
4,652
11,356
3,490
0
3,137
8,219
46,527
454
L
7,914
494
0
427
7,000
2,435
0
4,907
2,039
44,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,301
Gold Earned
32,971
397
Minions Killed
377
0
Camps Cleared
0
1,353,599
Distance Traveled
1,236,806
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,790
599
104
8
0
254,808
1
L
Apollo
7,651
589
85
7
0
233,637
0
L
Cerberus
6,249
481
90
7
0
230,686
0
L
Yemoja
6,195
477
29
2
0
255,136
2
W
Chang'e
8,640
665
90
7
0
296,572
4
W
Zhong Kui
7,637
587
76
6
0
259,717
0
L
Neith
6,229
479
88
7
0
257,046
0
W
Kuzenbo
7,072
544
43
3
0
277,883
0
W
Maman Brigitte
7,162
551
84
6
0
264,619
0
L
Agni
6,647
511
85
7
0
260,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role