Player Matchup

Morgan Le Fay
Morgan Le Fay
MrMadMan7872
Morgan Le Fay
Level 82
God Stats
0W - 1L
1,198 SR
Queue Stats
6W - 8L
1,383 Elo+
Party 1
Hachiman
Hachiman
PorkyBeatle5037
Hachiman
Level 83
God Stats
1W - 5L
1,294 SR
Queue Stats
6W - 8L
1,383 Elo+
Party 1
Ares
Ares
Saintxninja
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
Spectys
Sun Wukong
Level 127
God Stats
1W - 2L
1,530 SR
Queue Stats
6W - 10L
1,344 Elo+
Party 1
Osiris
Osiris
各种空虚冷冷冷
Osiris
Level 81
God Stats
55W - 46L
1,550 SR
Queue Stats
132W - 126L
1,508 Elo+
Solo
Team Averages
Level 78
1,414 SR
1,417 Elo+

VS

Team Averages
Level 101
1,472 SR
1,445 Elo+
Sobek
Sobek
DKDaHitman
Sobek
Level 128
God Stats
2W - 4L
1,516 SR
Queue Stats
179W - 167L
1,447 Elo+
Solo
Tyr
Tyr
DT_BRAYANTM
Tyr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,420 Elo+
Solo
Danzaburou
Danzaburou
MecZ Charly
Danzaburou
Level 69
God Stats
10W - 6L
1,580 SR
Queue Stats
265W - 276L
1,467 Elo+
Solo
Amaterasu
Amaterasu
Sloptoptimus
Amaterasu
Level 128
God Stats
36W - 47L
1,496 SR
Queue Stats
157W - 221L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
iTzMrMistery
Baron Samedi
Level 76
God Stats
2W - 2L
1,269 SR
Queue Stats
51W - 52L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrMadMan7872
Morgan Le Fay
11
0 / 3 / 1
6,643
443
4,352
6,924
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
11
1 / 4 / 0
6,639
443
4,097
10,007
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 1
6,511
434
3,157
12,190
10,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sun Wukong
Spectys
Sun Wukong
13
5 / 2 / 0
7,932
529
9,360
12,098
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
0 / 3 / 0
6,989
466
2,982
10,794
7,818
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
4 / 2 / 8
9,258
617
6,807
13,282
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 1
8,442
563
6,397
12,519
12,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
MecZ Charly
Danzaburou
16
6 / 0 / 4
9,939
663
14,649
7,911
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Amaterasu
Sloptoptimus
Amaterasu
15
6 / 0 / 4
8,495
566
5,045
10,264
5,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
iTzMrMistery
Baron Samedi
14
1 / 1 / 2
8,299
553
4,530
6,338
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
7
Kills
17
17
Deaths
7
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
2
8
4
W
0
4
1
0.13
W
Danzaburou
MecZ Charly
Danzaburou
6
0
4
8
L
Morgan Le Fay
MrMadMan7872
Morgan Le Fay
0
3
1
0.17
L
Hachiman
1
4
0
0.25
L
1
5
1
0.3
W
Amaterasu
Sloptoptimus
Amaterasu
6
0
4
8
L
Sun Wukong
Spectys
Sun Wukong
5
2
0
2.5
W
Baron Samedi
iTzMrMistery
Baron Samedi
1
1
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,948
Damage
37,428
52,013
Taken
50,314
34,930
Mitigated
35,750
13,429
Healing
17,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,807
462
0
4,689
13,282
11,419
104
2,002
11,201
28,860
1,868
W
6,397
565
0
2,350
12,519
12,312
69
0
11,681
0
49,855
W
Danzaburou
MecZ Charly
Danzaburou
14,649
7,389
0
4,443
7,911
3,436
2,225
1,053
6,858
0
82,193
L
Morgan Le Fay
MrMadMan7872
Morgan Le Fay
4,352
167
0
679
6,924
2,202
0
2,907
4,017
35,855
0
L
Hachiman
4,097
2,115
0
3,552
10,007
3,735
0
1,570
8,437
0
41,919
L
3,157
243
0
1,409
12,190
10,245
0
1,968
10,222
14,575
834
W
Amaterasu
Sloptoptimus
Amaterasu
5,045
2,644
0
3,808
10,264
5,556
559
780
9,406
0
58,780
L
Sun Wukong
Spectys
Sun Wukong
9,360
2,584
0
3,928
12,098
10,930
0
1,358
10,740
0
48,030
W
Baron Samedi
iTzMrMistery
Baron Samedi
4,530
283
376
2,144
6,338
3,027
463
3,481
2,818
55,945
268
L
2,982
1,062
0
3,861
10,794
7,818
0
3,413
7,381
0
61,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,714
Gold Earned
44,433
348
Minions Killed
429
0
Camps Cleared
0
1,420,199
Distance Traveled
1,547,692
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,258
617
28
2
0
309,919
3
W
Tyr
8,442
563
92
6
0
270,392
0
W
Danzaburou
9,939
663
133
9
0
292,608
4
L
Morgan Le Fay
6,643
443
55
4
0
293,865
3
L
Hachiman
6,639
443
66
4
0
286,118
0
L
Ares
6,511
434
30
2
0
291,897
0
W
Amaterasu
8,495
566
79
5
0
381,273
0
L
Sun Wukong
7,932
529
82
5
0
285,962
1
W
Baron Samedi
8,299
553
97
6
0
293,500
0
L
Osiris
6,989
466
115
8
0
262,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role