Player Matchup

Hades
Hades
GAMBINO56ACE
Hades
Level 105
God Stats
2W - 3L
1,477 SR
Queue Stats
49W - 51L
1,388 Elo+
Party 1
Izanami
Izanami
Phrozen_Mosaic
Izanami
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
14W - 12L
1,476 Elo+
Solo
Thanatos
Thanatos
Prince Supa
Thanatos
Level 141
God Stats
0W - 1L
1,794 SR
Queue Stats
489W - 494L
1,442 Elo+
Solo
Heimdallr
Heimdallr
WealthyCauser
Heimdallr
Level 104
God Stats
7W - 9L
1,759 SR
Queue Stats
229W - 207L
1,457 Elo+
Party 1
Fafnir
Fafnir
chopplyzz
Fafnir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 36L
1,513 Elo+
Party 1
Team Averages
Level 98
1,606 SR
1,455 Elo+

VS

Team Averages
Level 109
1,634 SR
1,451 Elo+
Olorun
Olorun
Alexcuau
Olorun
Level 147
God Stats
16W - 16L
1,428 SR
Queue Stats
991W - 934L
1,393 Elo+
Solo
Erlang Shen
Erlang Shen
Krisibebe
Erlang Shen
Level 75
God Stats
7W - 2L
1,884 SR
Queue Stats
262W - 248L
1,504 Elo+
Party 2
King Arthur
King Arthur
Leonidas-XVI
King Arthur
Level 170
God Stats
2W - 3L
1,377 SR
Queue Stats
323W - 327L
1,395 Elo+
Solo
Ah Puch
Ah Puch
MEM031
Ah Puch
Level 116
God Stats
8W - 4L
1,620 SR
Queue Stats
159W - 169L
1,498 Elo+
Party 2
Fenrir
Fenrir
names_pegasus
Fenrir
Level 38
God Stats
6W - 2L
1,861 SR
Queue Stats
77W - 84L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,372
531
5,881
10,248
5,536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 5 / 0
6,679
557
3,880
7,122
2,137
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Prince Supa
Thanatos
12
4 / 3 / 2
7,116
593
3,532
9,571
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
WealthyCauser
Heimdallr
13
3 / 5 / 3
6,895
575
6,981
8,838
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
chopplyzz
Fafnir
9
1 / 5 / 1
6,060
505
2,424
11,533
11,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alexcuau
Olorun
12
5 / 3 / 3
7,718
643
7,201
6,571
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Krisibebe
Erlang Shen
13
5 / 1 / 2
7,893
658
6,584
10,100
6,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

King Arthur
Leonidas-XVI
King Arthur
12
3 / 2 / 11
7,208
601
8,151
10,277
7,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
MEM031
Ah Puch
13
3 / 4 / 2
7,819
652
6,693
7,068
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
5 / 2 / 1
6,433
536
2,286
4,336
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
12
Kills
21
21
Deaths
12
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
Alexcuau
Olorun
5
3
3
2.17
L
2
3
2
1
W
Erlang Shen
Krisibebe
Erlang Shen
5
1
2
6
W
King Arthur
Leonidas-XVI
King Arthur
3
2
11
4.25
W
Ah Puch
MEM031
Ah Puch
3
4
2
1
L
2
5
0
0.4
L
Thanatos
Prince Supa
Thanatos
4
3
2
1.67
L
Heimdallr
WealthyCauser
Heimdallr
3
5
3
0.9
L
Fafnir
chopplyzz
Fafnir
1
5
1
0.3
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,698
Damage
30,915
47,312
Taken
38,352
24,990
Mitigated
19,888
16,066
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Alexcuau
Olorun
7,201
2,819
60
1,499
6,571
2,349
640
1,129
5,442
46,369
3,263
L
5,881
150
149
3,602
10,248
5,536
0
5,213
5,035
38,778
1,072
W
Erlang Shen
Krisibebe
Erlang Shen
6,584
3,160
0
5,071
10,100
6,498
0
974
9,126
0
45,263
W
King Arthur
Leonidas-XVI
King Arthur
8,151
656
0
828
10,277
7,474
0
1,467
8,810
0
35,411
W
Ah Puch
MEM031
Ah Puch
6,693
54
0
945
7,068
1,991
0
4,509
2,559
56,128
0
L
3,880
2,821
0
0
7,122
2,137
0
0
7,122
0
33,211
L
Thanatos
Prince Supa
Thanatos
3,532
940
0
7,213
9,571
3,292
0
1,666
7,905
0
47,041
L
Heimdallr
WealthyCauser
Heimdallr
6,981
3,551
0
2,452
8,838
2,926
0
2,352
6,486
0
50,547
L
Fafnir
chopplyzz
Fafnir
2,424
945
0
2,650
11,533
11,099
0
4,622
6,911
15,645
0
W
2,286
142
0
488
4,336
1,576
0
47
4,289
0
21,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,122
Gold Earned
37,071
339
Minions Killed
323
0
Camps Cleared
0
1,150,312
Distance Traveled
1,298,785
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,718
643
75
6
0
259,935
0
L
Hades
6,372
531
76
6
0
203,939
1
W
Erlang Shen
7,893
658
69
6
0
249,634
0
W
King Arthur
7,208
601
44
4
0
308,288
0
W
Ah Puch
7,819
652
93
8
0
235,918
0
L
Izanami
6,679
557
72
6
0
202,435
2
L
Thanatos
7,116
593
82
7
0
258,152
0
L
Heimdallr
6,895
575
85
7
0
234,011
0
L
Fafnir
6,060
505
24
2
0
251,775
0
W
Fenrir
6,433
536
42
4
0
245,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role