Player Matchup

Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GrubiesTech 425
Janus
Level 105
God Stats
2W - 9L
1,279 SR
Queue Stats
64W - 98L
1,425 Elo+
Party 2
Ymir
Ymir
Isracx
Ymir
Level 18
God Stats
18W - 14L
1,538 SR
Queue Stats
24W - 28L
1,464 Elo+
Party 2
Bastet
Bastet
RodrigoTM19
Bastet
Level 194
God Stats
0W - 2L
1,430 SR
Queue Stats
320W - 352L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
VOICINGBARD40
Cernunnos
Level 125
God Stats
1W - 4L
1,337 SR
Queue Stats
25W - 44L
1,429 Elo+
Party 2
Team Averages
Level 119
1,417 SR
1,460 Elo+

VS

Team Averages
Level 150
1,510 SR
1,516 Elo+
Janus
Janus
 
Janus
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ArkChaos34
Xbalanque
Level 148
God Stats
5W - 3L
1,567 SR
Queue Stats
232W - 195L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
irishman1166
Baron Samedi
Level 156
God Stats
2W - 1L
1,389 SR
Queue Stats
132W - 111L
1,533 Elo+
Party 1
Atlas
Atlas
themexicant123
Atlas
Level 127
God Stats
21W - 14L
1,592 SR
Queue Stats
152W - 139L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 1 / 0
5,061
506
3,866
8,235
7,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 0
5,111
511
1,036
3,819
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Isracx
Ymir
7
0 / 4 / 0
4,553
455
2,243
9,784
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
8
0 / 2 / 0
4,555
456
2,871
6,032
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cernunnos
VOICINGBARD40
Cernunnos
9
0 / 1 / 0
4,825
483
2,898
4,662
1,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 0 / 1
6,709
671
2,968
3,735
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
 
Tyr
11
2 / 0 / 0
6,200
620
5,179
7,662
5,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xbalanque
ArkChaos34
Xbalanque
10
2 / 0 / 3
5,356
536
5,716
5,660
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
irishman1166
Baron Samedi
10
0 / 0 / 5
4,789
479
3,971
3,389
2,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
3 / 0 / 3
5,790
579
4,253
6,987
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
10
10
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
0
0
W
Janus
 
Janus
3
0
1
3.5
W
Tyr
 
Tyr
2
0
0
2
W
Xbalanque
ArkChaos34
Xbalanque
2
0
3
3.5
L
0
2
0
0
L
Ymir
Isracx
Ymir
0
4
0
0
L
Bastet
0
2
0
0
L
Cernunnos
VOICINGBARD40
Cernunnos
0
1
0
0
W
Baron Samedi
irishman1166
Baron Samedi
0
0
5
2.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,914
Damage
22,087
32,532
Taken
27,433
16,166
Mitigated
14,023
8,257
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,866
579
0
2,308
8,235
7,043
0
911
7,296
902
31,544
W
Janus
 
Janus
2,968
375
0
1,358
3,735
1,055
0
838
2,803
50,425
768
W
Tyr
 
Tyr
5,179
139
0
2,876
7,662
5,725
0
387
7,275
0
37,014
W
Xbalanque
ArkChaos34
Xbalanque
5,716
2,490
0
2,761
5,660
1,731
0
743
4,917
0
37,310
L
1,036
48
0
604
3,819
1,079
0
2,006
1,661
30,415
1,218
L
Ymir
Isracx
Ymir
2,243
275
0
2,471
9,784
4,699
0
4,477
5,307
6,088
716
L
Bastet
2,871
527
0
1,277
6,032
1,903
0
2,214
3,778
0
28,240
L
Cernunnos
VOICINGBARD40
Cernunnos
2,898
1,165
0
1,597
4,662
1,442
0
1,162
3,500
0
40,506
W
Baron Samedi
irishman1166
Baron Samedi
3,971
501
596
1,347
3,389
2,783
0
972
2,417
21,252
0
W
4,253
1,247
0
3,786
6,987
2,729
0
227
6,720
28,844
18,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
28,844
259
Minions Killed
379
0
Camps Cleared
0
1,030,755
Distance Traveled
1,031,632
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,061
506
52
5
0
215,101
4
W
Janus
6,709
671
125
13
0
230,765
5
W
Tyr
6,200
620
76
8
0
217,709
0
W
Xbalanque
5,356
536
71
7
0
180,113
0
L
Janus
5,111
511
75
8
0
219,959
0
L
Ymir
4,553
455
7
1
0
174,290
2
L
Bastet
4,555
456
49
5
0
228,486
0
L
Cernunnos
4,825
483
76
8
0
192,919
0
W
Baron Samedi
4,789
479
24
2
0
187,611
1
W
Atlas
5,790
579
83
8
0
215,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role