Player Matchup

Sun Wukong
Sun Wukong
Carnage6649
Sun Wukong
Level 96
God Stats
2W - 3L
1,370 SR
Queue Stats
176W - 174L
1,356 Elo+
Party 1
Arachne
Arachne
Quetzalitzil
Arachne
Level 58
God Stats
10W - 13L
1,553 SR
Queue Stats
31W - 37L
1,309 Elo+
Solo
Ymir
Ymir
ScootScoot296
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,247 Elo+
Party 1
Team Averages
Level 54
1,474 SR
1,304 Elo+

VS

Team Averages
Level 54
1,501 SR
1,401 Elo+
Vulcan
Vulcan
 
Vulcan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BirdGang850
Danzaburou
Level 46
God Stats
1W - 0L
1,366 SR
Queue Stats
26W - 26L
1,408 Elo+
Solo
Surtr
Surtr
VAEMAN
Surtr
Level 56
God Stats
8W - 4L
1,636 SR
Queue Stats
137W - 135L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carnage6649
Sun Wukong
14
0 / 2 / 2
7,734
703
4,696
14,189
14,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Quetzalitzil
Arachne
13
3 / 5 / 0
8,774
798
7,658
12,107
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 5 / 3
7,765
706
3,037
12,151
5,280

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 0 / 9
9,082
826
10,052
2,010
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
BirdGang850
Danzaburou
16
6 / 1 / 5
10,115
920
11,906
8,623
3,610
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
VAEMAN
Surtr
15
6 / 2 / 6
9,560
869
8,870
10,136
8,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
12
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
0
9
4.5
W
Danzaburou
BirdGang850
Danzaburou
6
1
5
8.5
L
Sun Wukong
Carnage6649
Sun Wukong
0
2
2
0.5
L
Arachne
Quetzalitzil
Arachne
3
5
0
0.6
L
0
5
3
0.3
W
Surtr
VAEMAN
Surtr
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,391
Damage
30,828
38,447
Taken
20,769
25,461
Mitigated
12,686
2,444
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,052
298
0
287
2,010
828
147
262
1,748
37,009
905
W
Danzaburou
BirdGang850
Danzaburou
11,906
6,025
0
2,775
8,623
3,610
486
1,190
7,433
0
42,163
L
Sun Wukong
Carnage6649
Sun Wukong
4,696
770
0
326
14,189
14,354
0
2,161
11,835
0
21,555
L
Arachne
Quetzalitzil
Arachne
7,658
6,308
0
2,118
12,107
5,827
0
3,050
8,855
0
24,459
L
3,037
0
0
0
12,151
5,280
0
4,687
7,139
19,070
0
W
Surtr
VAEMAN
Surtr
8,870
4,092
0
3,066
10,136
8,248
306
1,589
8,547
900
23,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,273
Gold Earned
28,757
93
Minions Killed
179
0
Camps Cleared
0
597,266
Distance Traveled
576,434
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,082
826
81
7
0
207,066
0
W
Danzaburou
10,115
920
64
6
0
183,994
0
L
Sun Wukong
7,734
703
34
3
0
218,153
0
L
Arachne
8,774
798
32
3
0
194,167
0
L
Ymir
7,765
706
27
2
0
184,946
0
W
Surtr
9,560
869
34
3
0
185,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role