Player Matchup

Discordia
Discordia
CorruptVision
Discordia
Level 92
God Stats
29W - 28L
1,623 SR
Queue Stats
128W - 165L
1,452 Elo+
Party 1
Ganesha
Ganesha
Fealean
Ganesha
Level 107
God Stats
18W - 18L
1,524 SR
Queue Stats
107W - 112L
1,483 Elo+
Party 1
Achilles
Achilles
Lyuda_Shinryu_9
Achilles
Level 145
God Stats
5W - 4L
1,586 SR
Queue Stats
233W - 247L
1,461 Elo+
Party 1
Surtr
Surtr
MischievousMrCat
Surtr
Level 148
God Stats
64W - 39L
1,665 SR
Queue Stats
362W - 380L
1,457 Elo+
Party 1
Olorun
Olorun
gamebeast291
Olorun
Level 126
God Stats
3W - 5L
1,348 SR
Queue Stats
198W - 209L
1,445 Elo+
Party 1
Team Averages
Level 124
1,549 SR
1,460 Elo+

VS

Team Averages
Level 104
1,562 SR
1,510 Elo+
Artemis
Artemis
CoffeeConjurer
Artemis
Level 161
God Stats
10W - 5L
1,655 SR
Queue Stats
177W - 200L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
Crazy85000
Cabrakan
Level 101
God Stats
4W - 3L
1,749 SR
Queue Stats
559W - 559L
1,447 Elo+
Solo
Mulan
Mulan
HeartOfSouls
Mulan
Level 161
God Stats
4W - 7L
1,531 SR
Queue Stats
150W - 175L
1,531 Elo+
Party 2
Scylla
Scylla
M-A-R-I-G-U-A-S
Scylla
Level 69
God Stats
1W - 8L
1,376 SR
Queue Stats
149W - 128L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
MrNexcel
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CorruptVision
Discordia
15
5 / 3 / 6
9,145
572
11,262
7,924
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Fealean
Ganesha
12
0 / 3 / 4
7,864
492
3,964
13,155
12,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
13
1 / 4 / 1
7,894
493
6,510
20,548
20,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
6 / 1 / 6
9,313
582
15,690
14,796
6,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
14
3 / 2 / 0
8,512
532
5,732
7,876
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,441
465
9,154
9,453
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Crazy85000
Cabrakan
13
0 / 3 / 1
7,705
482
4,010
15,293
17,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
3 / 1 / 1
10,126
633
14,229
13,647
12,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 6 / 1
8,452
528
4,632
11,381
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
MrNexcel
Ao Kuang
14
6 / 4 / 2
8,504
532
8,545
15,923
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
15
Kills
13
13
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Discordia
CorruptVision
Discordia
5
3
6
2.67
L
Cabrakan
Crazy85000
Cabrakan
0
3
1
0.17
W
Ganesha
Fealean
Ganesha
0
3
4
0.67
L
3
1
1
3.5
W
Achilles
1
4
1
0.38
L
3
6
1
0.58
W
6
1
6
9
L
Ao Kuang
MrNexcel
Ao Kuang
6
4
2
1.75
W
Olorun
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,158
Damage
40,570
64,299
Taken
65,697
46,323
Mitigated
40,815
24,992
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,154
3,732
0
2,620
9,453
2,600
0
4,454
4,823
0
51,666
W
Discordia
CorruptVision
Discordia
11,262
258
0
483
7,924
2,564
159
3,942
3,822
52,848
0
L
Cabrakan
Crazy85000
Cabrakan
4,010
410
0
3,172
15,293
17,071
0
6,511
8,514
33,100
0
W
Ganesha
Fealean
Ganesha
3,964
269
0
1,668
13,155
12,988
22
3,579
9,465
19,523
3,511
L
14,229
2,654
0
6,346
13,647
12,189
386
218
12,456
0
83,540
W
Achilles
6,510
1,649
0
8,816
20,548
20,890
0
1,418
17,807
0
54,853
L
4,632
118
0
1,075
11,381
3,257
0
5,641
5,178
41,211
1,253
W
15,690
6,173
0
8,042
14,796
6,791
0
5,243
9,308
3,729
82,123
L
Ao Kuang
MrNexcel
Ao Kuang
8,545
2,165
0
4,408
15,923
5,698
0
3,724
12,079
69,971
0
W
Olorun
5,732
3,901
1,712
4,271
7,876
3,090
1,986
2,460
5,416
63,456
5,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,728
Gold Earned
42,228
450
Minions Killed
460
0
Camps Cleared
0
1,578,814
Distance Traveled
1,520,153
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,441
465
76
5
0
256,732
0
W
Discordia
9,145
572
88
6
0
334,190
0
L
Cabrakan
7,705
482
53
3
0
308,292
2
W
Ganesha
7,864
492
4
0
0
305,738
2
L
Mulan
10,126
633
152
10
0
315,335
7
W
Achilles
7,894
493
96
6
0
296,653
0
L
Scylla
8,452
528
90
6
0
314,977
0
W
Surtr
9,313
582
114
7
0
354,580
0
L
Ao Kuang
8,504
532
89
6
0
324,817
0
W
Olorun
8,512
532
148
9
0
287,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role