Player Matchup

Nike
Nike
Silver I
MeoFreo
Nike
Silver I
Level 157
God Stats
1W - 4L
1,349 SR
Queue Stats
42W - 48L
1,148 MMR
Solo
Camazotz
Camazotz
Silver II
Nv Snoozy
Camazotz
Silver II
Level 119
God Stats
1W - 5L
1,427 SR
Queue Stats
44W - 51L
1,232 MMR
Solo
Fafnir
Fafnir
Bronze III
W0nd3rb4ked
Fafnir
Bronze III
Level 80
God Stats
2W - 3L
1,580 SR
Queue Stats
19W - 43L
799 MMR
Solo
Cabrakan
Cabrakan
Silver I
masterrexx
Cabrakan
Silver I
Level 141
God Stats
0W - 2L
1,574 SR
Queue Stats
63W - 86L
1,270 MMR
Solo
Zeus
Zeus
Silver V
twiddly-pupil0
Zeus
Silver V
Level 89
God Stats
19W - 20L
1,472 SR
Queue Stats
157W - 187L
964 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,480 SR
1,083 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,495 SR
1,173 MMR
Janus
Janus
Silver V
 
Janus
Silver V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
HunterXGleesa
Neith
Silver V
Level 139
God Stats
2W - 2L
1,304 SR
Queue Stats
18W - 24L
1,100 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Kmbqz
Danzaburou
Silver IV
Level 156
God Stats
7W - 14L
1,493 SR
Queue Stats
108W - 138L
962 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
NasalSix3653325
Ao Kuang
Silver II
Level 136
God Stats
2W - 1L
1,490 SR
Queue Stats
53W - 67L
1,121 MMR
Solo
Bakasura
Bakasura
Silver I
So Puch Love
Bakasura
Silver I
Level 145
God Stats
64W - 29L
1,687 SR
Queue Stats
555W - 570L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
MeoFreo
Nike
10
1 / 2 / 0
5,803
580
2,792
9,824
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Camazotz
Nv Snoozy
Camazotz
9
2 / 3 / 2
5,295
530
3,111
8,671
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fafnir
9
1 / 2 / 0
5,071
507
573
8,234
4,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
masterrexx
Cabrakan
10
3 / 4 / 1
5,710
571
3,959
7,103
8,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

1
0 / 0 / 0
1,977
198
0
0
0
Bans
CthulhuArachneThanatosHera

VS

Bans
Nu WaMedusaYmirAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 6
5,923
592
5,224
3,527
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 1 / 2
5,792
579
3,192
4,145
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Kmbqz
Danzaburou
9
1 / 0 / 2
4,903
490
1,362
2,382
1,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
10
4 / 3 / 2
5,681
568
3,731
7,243
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bakasura
So Puch Love
Bakasura
12
3 / 1 / 0
7,146
715
7,860
8,442
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
11
11
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
6
2
W
2
1
2
3
W
Danzaburou
Kmbqz
Danzaburou
1
0
2
2
L
Nike
MeoFreo
Nike
1
2
0
0.5
W
Ao Kuang
4
3
2
1.67
L
Camazotz
Nv Snoozy
Camazotz
2
3
2
1
W
Bakasura
So Puch Love
Bakasura
3
1
0
3
L
Fafnir
1
2
0
0.5
L
Cabrakan
masterrexx
Cabrakan
3
4
1
0.88
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,435
Damage
21,369
33,832
Taken
25,739
19,276
Mitigated
10,323
9,513
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,224
458
0
660
3,527
927
0
1,791
1,736
29,566
648
W
3,192
1,204
0
1,061
4,145
1,212
476
712
3,433
0
34,903
W
Danzaburou
Kmbqz
Danzaburou
1,362
334
0
523
2,382
1,980
0
349
2,033
0
25,678
L
Nike
MeoFreo
Nike
2,792
526
0
2,494
9,824
4,547
0
0
7,892
0
44,896
W
Ao Kuang
3,731
866
0
1,370
7,243
2,345
0
1,570
5,673
35,329
0
L
Camazotz
Nv Snoozy
Camazotz
3,111
1,101
0
3,803
8,671
2,159
0
2,297
5,825
0
25,615
W
Bakasura
So Puch Love
Bakasura
7,860
4,230
0
3,728
8,442
3,859
0
0
8,442
0
38,441
L
Fafnir
573
132
515
1,887
8,234
4,450
0
3,468
4,562
12,729
0
L
Cabrakan
masterrexx
Cabrakan
3,959
457
0
814
7,103
8,120
0
2,419
4,571
27,548
1,132
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,856
Gold Earned
29,445
219
Minions Killed
319
0
Camps Cleared
0
755,115
Distance Traveled
1,033,023
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,923
592
54
5
0
226,119
0
W
Neith
5,792
579
73
7
0
186,882
0
W
Danzaburou
4,903
490
37
4
0
200,553
5
L
Nike
5,803
580
95
10
0
167,706
0
W
Ao Kuang
5,681
568
48
5
0
204,461
0
L
Camazotz
5,295
530
38
4
0
236,965
0
W
Bakasura
7,146
715
107
11
0
215,008
0
L
Fafnir
5,071
507
25
3
0
192,052
2
L
Cabrakan
5,710
571
61
6
0
158,392
0
L
Zeus
1,977
198
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role