Player Matchup

Zhong Kui
Zhong Kui
Chief 2 Dawgs
Zhong Kui
Level 158
God Stats
2W - 0L
1,689 SR
Queue Stats
108W - 131L
1,487 Elo+
Solo
Tiamat
Tiamat
DareBear_04
Tiamat
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,545 Elo+
Solo
Freya
Freya
DownwardThrone
Freya
Level 143
God Stats
5W - 8L
1,501 SR
Queue Stats
622W - 692L
1,472 Elo+
Solo
Skadi
Skadi
Paolo133
Skadi
Level 149
God Stats
2W - 2L
1,560 SR
Queue Stats
436W - 431L
1,520 Elo+
Solo
Martichoras
Martichoras
Pendejoloko
Martichoras
Level 108
God Stats
3W - 0L
1,838 SR
Queue Stats
60W - 86L
1,466 Elo+
Solo
Team Averages
Level 137
1,618 SR
1,498 Elo+

VS

Team Averages
Level 139
1,500 SR
1,456 Elo+
Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Daemionne77
Nut
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 82L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
F Type Jay
Cu Chulainn
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 93L
1,508 Elo+
Solo
Bake Kujira
Bake Kujira
FidelisLegend
Bake Kujira
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,389 Elo+
Solo
Ne Zha
Ne Zha
Marselina1950
Ne Zha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chief 2 Dawgs
Zhong Kui
17
4 / 1 / 12
10,512
809
9,949
11,726
10,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
17
4 / 2 / 13
11,060
851
10,348
9,607
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 5 / 11
10,582
814
7,715
10,805
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
Paolo133
Skadi
18
2 / 1 / 14
10,592
815
12,622
8,327
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
Pendejoloko
Martichoras
17
5 / 5 / 5
10,640
818
7,983
10,131
4,655
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
4 / 4 / 7
9,990
768
11,751
15,824
17,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 4 / 6
9,149
704
8,111
10,373
3,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
F Type Jay
Cu Chulainn
1
0 / 0 / 0
3,252
250
0
0
0
Bake Kujira
FidelisLegend
Bake Kujira
15
4 / 7 / 4
9,608
739
7,449
15,969
18,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 4 / 4
9,618
740
14,356
11,949
5,803
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
19
Kills
14
14
Deaths
19
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
4
7
1.88
W
Zhong Kui
Chief 2 Dawgs
Zhong Kui
4
1
12
10
L
1
4
6
1
W
Tiamat
4
2
13
5.25
W
4
5
11
1.9
L
Cu Chulainn
F Type Jay
Cu Chulainn
0
0
0
0
L
Bake Kujira
FidelisLegend
Bake Kujira
4
7
4
0.86
L
5
4
4
1.75
W
Skadi
Paolo133
Skadi
2
1
14
9
W
Martichoras
Pendejoloko
Martichoras
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,617
Damage
41,667
50,596
Taken
54,115
29,283
Mitigated
45,571
15,495
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
11,751
2,030
1,395
4,089
15,824
17,612
29
7,410
8,414
0
23,354
W
Zhong Kui
Chief 2 Dawgs
Zhong Kui
9,949
622
600
3,911
11,726
10,267
1,492
2,231
9,097
16,878
462
L
8,111
3,015
1,103
1,846
10,373
3,788
0
5,689
4,684
0
21,500
W
Tiamat
10,348
470
958
4,047
9,607
6,497
838
1,263
8,157
19,101
0
W
7,715
2,552
599
2,040
10,805
4,658
974
1,231
9,119
19,191
0
L
Cu Chulainn
F Type Jay
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Bake Kujira
FidelisLegend
Bake Kujira
7,449
4,350
262
885
15,969
18,368
0
8,535
7,434
14,759
351
L
14,356
2,541
1,209
3,096
11,949
5,803
0
6,096
5,853
0
30,583
W
Skadi
Paolo133
Skadi
12,622
2,672
594
619
8,327
3,206
2,397
1,255
6,928
0
36,917
W
Martichoras
Pendejoloko
Martichoras
7,983
3,265
445
1,682
10,131
4,655
826
706
9,218
0
27,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,386
Gold Earned
41,617
147
Minions Killed
118
0
Camps Cleared
0
1,161,210
Distance Traveled
897,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,990
768
35
3
0
255,399
0
W
Zhong Kui
10,512
809
13
1
0
251,271
0
L
Nut
9,149
704
39
3
0
202,200
0
W
Tiamat
11,060
851
16
1
0
245,340
0
W
Freya
10,582
814
25
2
0
220,058
0
L
Cu Chulainn
3,252
250
0
0
0
0
0
L
Bake Kujira
9,608
739
16
1
0
219,818
0
L
Ne Zha
9,618
740
28
2
0
220,279
0
W
Skadi
10,592
815
49
4
0
251,299
0
W
Martichoras
10,640
818
44
3
0
193,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role