Player Matchup

Anhur
Anhur
 
Anhur
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
KOALA-PANDA0615
Ganesha
Level 111
God Stats
38W - 24L
1,624 SR
Queue Stats
615W - 603L
1,476 Elo+
Solo
Ra
Ra
PubBLACKDOG
Ra
Level 167
God Stats
21W - 17L
1,549 SR
Queue Stats
307W - 292L
1,459 Elo+
Solo
Bakasura
Bakasura
maxisegundo55
Bakasura
Level 98
God Stats
43W - 41L
1,511 SR
Queue Stats
533W - 534L
1,534 Elo+
Solo
Team Averages
Level 107
1,537 SR
1,494 Elo+

VS

Team Averages
Level 144
1,513 SR
1,496 Elo+
Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DarknessInZero
Artio
Level 153
God Stats
4W - 6L
1,444 SR
Queue Stats
157W - 144L
1,476 Elo+
Party 1
Serqet
Serqet
FairNid
Serqet
Level 146
God Stats
6W - 5L
1,752 SR
Queue Stats
52W - 45L
1,527 Elo+
Solo
Ishtar
Ishtar
HexaTec9
Ishtar
Level 158
God Stats
11W - 15L
1,573 SR
Queue Stats
205W - 199L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
Slay33r
Baron Samedi
Level 133
God Stats
2W - 2L
1,299 SR
Queue Stats
192W - 179L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
7 / 0 / 0
6,424
803
6,897
5,395
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
 
Sun Wukong
9
1 / 1 / 0
5,330
666
3,347
5,785
3,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 6
5,703
713
1,722
4,785
2,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
1 / 1 / 2
5,160
645
1,360
2,873
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
maxisegundo55
Bakasura
9
2 / 1 / 0
5,022
628
1,700
4,691
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
1 / 3 / 1
4,164
521
2,588
5,269
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 1 / 1
4,347
543
2,539
5,372
2,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
FairNid
Serqet
9
2 / 2 / 1
4,606
576
1,842
5,401
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
HexaTec9
Ishtar
6
0 / 4 / 0
3,532
442
2,348
4,114
478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Slay33r
Baron Samedi
9
0 / 1 / 1
4,926
616
2,973
4,023
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
3
3
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
0
0
7
W
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Hades
 
Hades
1
3
1
0.5
L
0
1
1
0.5
L
Serqet
FairNid
Serqet
2
2
1
1.25
L
Ishtar
HexaTec9
Ishtar
0
4
0
0
W
0
0
6
3
W
1
1
2
2
L
Baron Samedi
Slay33r
Baron Samedi
0
1
1
0.5
W
Bakasura
maxisegundo55
Bakasura
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,026
Damage
12,290
23,529
Taken
24,179
10,009
Mitigated
7,823
8,999
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,897
3,557
0
2,983
5,395
1,500
2,837
1,031
4,214
0
42,724
W
Sun Wukong
 
Sun Wukong
3,347
399
0
1,497
5,785
3,476
0
2,521
2,619
0
30,065
L
Hades
 
Hades
2,588
432
222
1,559
5,269
1,291
0
1,075
4,162
19,735
0
L
2,539
161
380
2,105
5,372
2,159
0
996
4,319
14,676
0
L
Serqet
FairNid
Serqet
1,842
511
0
590
5,401
1,652
0
485
4,851
0
20,782
L
Ishtar
HexaTec9
Ishtar
2,348
1,374
0
530
4,114
478
0
280
3,834
0
14,885
W
1,722
464
0
1,833
4,785
2,340
28
1,606
3,179
12,054
3,335
W
1,360
44
169
652
2,873
903
0
1,832
1,041
29,532
0
L
Baron Samedi
Slay33r
Baron Samedi
2,973
613
0
1,762
4,023
2,243
0
0
3,608
26,327
565
W
Bakasura
maxisegundo55
Bakasura
1,700
1,112
0
1,865
4,691
1,790
0
562
4,129
0
29,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
21,575
278
Minions Killed
186
0
Camps Cleared
0
845,508
Distance Traveled
741,318
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,424
803
87
11
0
155,653
0
W
Sun Wukong
5,330
666
65
8
0
157,827
0
L
Hades
4,164
521
37
5
0
143,284
0
L
Artio
4,347
543
23
3
0
170,251
2
L
Serqet
4,606
576
37
5
0
185,393
0
L
Ishtar
3,532
442
28
4
0
102,986
0
W
Ganesha
5,703
713
5
1
0
150,866
3
W
Ra
5,160
645
51
6
0
183,278
1
L
Baron Samedi
4,926
616
61
8
0
139,404
0
W
Bakasura
5,022
628
70
9
0
197,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role