Player Matchup

Atlas
Atlas
AGamerNerd
Atlas
Level 154
God Stats
4W - 3L
1,611 SR
Queue Stats
320W - 243L
1,632 Elo+
Party 2
Xing Tian
Xing Tian
Frog27v
Xing Tian
Level 156
God Stats
5W - 0L
2,006 SR
Queue Stats
332W - 159L
1,693 Elo+
Party 2
Anhur
Anhur
Frog27valt
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,824 Elo+
Party 2
The Morrigan
The Morrigan
SaltyShroonn
The Morrigan
Level 153
God Stats
3W - 3L
1,510 SR
Queue Stats
298W - 182L
1,678 Elo+
Party 2
Nike
Nike
Smurf_4_2_0
Nike
Level 127
God Stats
4W - 4L
1,479 SR
Queue Stats
353W - 315L
1,575 Elo+
Solo
Team Averages
Level 123
1,621 SR
1,680 Elo+

VS

Team Averages
Level 104
1,550 SR
1,563 Elo+
Cerberus
Cerberus
Amosthegreatest
Cerberus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Jlrsnake
Thanatos
Level 144
God Stats
26W - 37L
1,510 SR
Queue Stats
709W - 628L
1,637 Elo+
Solo
Merlin
Merlin
QuoteCollector
Merlin
Level 106
God Stats
20W - 26L
1,488 SR
Queue Stats
343W - 296L
1,549 Elo+
Solo
Danzaburou
Danzaburou
SupaDupaGremlin
Danzaburou
Level 37
God Stats
1W - 2L
1,648 SR
Queue Stats
13W - 11L
1,598 Elo+
Party 1
Osiris
Osiris
x 8th x Hero
Osiris
Level 158
God Stats
6W - 4L
1,605 SR
Queue Stats
162W - 154L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 2 / 5
7,904
565
4,957
11,292
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xing Tian
Frog27v
Xing Tian
14
5 / 1 / 6
8,484
606
7,009
12,468
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
14
4 / 5 / 3
8,239
589
9,075
11,418
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
SaltyShroonn
The Morrigan
15
3 / 1 / 4
8,818
630
6,025
5,621
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 1 / 2
9,390
671
9,899
12,285
6,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 4 / 4
6,691
478
2,746
12,758
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Jlrsnake
Thanatos
1
0 / 0 / 0
4,287
306
0
0
0
15
3 / 2 / 0
7,972
569
5,979
7,354
2,252
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SupaDupaGremlin
Danzaburou
12
5 / 6 / 1
7,804
557
11,371
14,045
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
13
1 / 8 / 0
7,042
503
6,543
16,338
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
10
10
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
2
5
2.25
L
Cerberus
1
4
4
0.75
W
Xing Tian
Frog27v
Xing Tian
5
1
6
8
W
Anhur
4
5
3
1.1
L
Thanatos
Jlrsnake
Thanatos
0
0
0
0
L
3
2
0
1.5
W
The Morrigan
SaltyShroonn
The Morrigan
3
1
4
5
W
6
1
2
7
L
Danzaburou
SupaDupaGremlin
Danzaburou
5
6
1
0.92
L
Osiris
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,965
Damage
26,639
53,084
Taken
50,495
26,162
Mitigated
20,217
14,524
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
4,957
1,971
0
1,838
11,292
7,875
217
348
10,916
29,927
0
L
Cerberus
2,746
618
0
3,132
12,758
7,474
0
5,744
7,014
19,424
0
W
Xing Tian
Frog27v
Xing Tian
7,009
619
0
3,222
12,468
5,364
104
3,052
9,218
50,930
0
W
Anhur
9,075
6,201
0
4,661
11,418
4,371
1,155
1,686
9,644
0
50,147
L
Thanatos
Jlrsnake
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
5,979
230
0
972
7,354
2,252
0
2,323
5,031
60,688
0
W
The Morrigan
SaltyShroonn
The Morrigan
6,025
1,124
0
762
5,621
1,870
216
2,255
3,178
62,868
2,698
W
9,899
1,626
0
4,041
12,285
6,682
1,900
862
11,403
0
68,644
L
Danzaburou
SupaDupaGremlin
Danzaburou
11,371
3,997
0
2,792
14,045
4,218
0
4,883
9,162
0
49,866
L
Osiris
6,543
2,773
0
3,511
16,338
6,273
0
3,329
13,009
0
49,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,835
Gold Earned
33,796
467
Minions Killed
326
0
Camps Cleared
0
1,383,736
Distance Traveled
1,011,824
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,904
565
35
3
0
286,399
6
L
Cerberus
6,691
478
45
3
0
265,096
0
W
Xing Tian
8,484
606
83
6
0
312,969
0
W
Anhur
8,239
589
106
8
0
253,831
0
L
Thanatos
4,287
306
0
0
0
0
0
L
Merlin
7,972
569
123
9
0
240,312
4
W
The Morrigan
8,818
630
123
9
0
259,088
0
W
Nike
9,390
671
120
9
0
271,449
0
L
Danzaburou
7,804
557
77
6
0
251,651
0
L
Osiris
7,042
503
81
6
0
254,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role