Player Matchup

Skadi
Skadi
GMC_OnlyCake
Skadi
Level 126
God Stats
19W - 20L
1,493 SR
Queue Stats
224W - 218L
1,447 Elo+
Party 1
Freya
Freya
Ki7yoso
Freya
Level 66
God Stats
3W - 1L
1,528 SR
Queue Stats
56W - 63L
1,478 Elo+
Party 1
King Arthur
King Arthur
NBA-NI-KAGE
King Arthur
Level 132
God Stats
37W - 33L
1,566 SR
Queue Stats
338W - 344L
1,419 Elo+
Party 1
Lancelot
Lancelot
YoloBeefKing
Lancelot
Level 120
God Stats
5W - 1L
1,731 SR
Queue Stats
303W - 279L
1,445 Elo+
Party 1
Chaac
Chaac
xMrMoe
Chaac
Level 144
God Stats
18W - 8L
1,673 SR
Queue Stats
364W - 374L
1,533 Elo+
Solo
Team Averages
Level 118
1,598 SR
1,464 Elo+

VS

Team Averages
Level 98
1,457 SR
1,513 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
S NARTO2757
Hades
Level 64
God Stats
3W - 5L
1,316 SR
Queue Stats
262W - 270L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TrizzyThaSavage
Ah Muzen Cab
Level 127
God Stats
15W - 13L
1,490 SR
Queue Stats
941W - 891L
1,579 Elo+
Solo
Cupid
Cupid
fredi800
Cupid
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
grey_jumper7
Tsukuyomi
Level 42
God Stats
6W - 9L
1,480 SR
Queue Stats
137W - 162L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
8,128
542
7,765
6,726
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Ki7yoso
Freya
14
1 / 0 / 2
8,202
547
2,713
4,697
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
NBA-NI-KAGE
King Arthur
13
7 / 2 / 6
8,152
543
8,812
12,701
12,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
YoloBeefKing
Lancelot
12
6 / 4 / 2
7,490
499
7,814
9,864
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
xMrMoe
Chaac
15
5 / 2 / 4
9,772
651
9,510
10,746
8,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 7 / 0
6,645
443
2,030
11,987
6,286
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 8 / 0
7,484
499
4,459
14,019
8,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Muzen Cab
TrizzyThaSavage
Ah Muzen Cab
14
1 / 1 / 4
7,580
505
3,198
5,858
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cupid
fredi800
Cupid
13
4 / 5 / 1
8,110
541
8,615
9,685
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
grey_jumper7
Tsukuyomi
9
0 / 2 / 2
5,909
394
2,485
6,279
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
23
Kills
9
9
Deaths
23
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
7
0
0.29
W
4
1
7
7.5
W
Freya
Ki7yoso
Freya
1
0
2
2
W
King Arthur
NBA-NI-KAGE
King Arthur
7
2
6
5
L
2
8
0
0.25
L
Ah Muzen Cab
TrizzyThaSavage
Ah Muzen Cab
1
1
4
3
W
Lancelot
YoloBeefKing
Lancelot
6
4
2
1.75
L
Cupid
fredi800
Cupid
4
5
1
0.9
L
Tsukuyomi
grey_jumper7
Tsukuyomi
0
2
2
0.5
W
Chaac
xMrMoe
Chaac
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,614
Damage
20,787
44,734
Taken
47,828
29,413
Mitigated
22,090
7,688
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,030
308
0
375
11,987
6,286
0
986
10,870
11,778
0
W
7,765
2,701
0
535
6,726
2,187
835
241
6,485
0
55,637
W
Freya
Ki7yoso
Freya
2,713
470
0
2,018
4,697
1,544
264
47
4,650
46,013
1,968
W
King Arthur
NBA-NI-KAGE
King Arthur
8,812
989
79
1,149
12,701
12,296
252
1,491
11,210
0
39,562
L
4,459
400
0
4,541
14,019
8,689
0
145
13,202
47,054
0
L
Ah Muzen Cab
TrizzyThaSavage
Ah Muzen Cab
3,198
749
0
209
5,858
2,000
0
1,087
4,587
0
49,186
W
Lancelot
YoloBeefKing
Lancelot
7,814
502
0
0
9,864
4,442
0
1,379
8,485
0
41,743
L
Cupid
fredi800
Cupid
8,615
5,009
0
2,576
9,685
3,360
0
0
9,642
0
42,795
L
Tsukuyomi
grey_jumper7
Tsukuyomi
2,485
474
93
3,336
6,279
1,755
0
0
6,279
0
25,013
W
Chaac
xMrMoe
Chaac
9,510
1,518
0
3,907
10,746
8,944
213
3,331
7,415
0
73,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,744
Gold Earned
35,728
446
Minions Killed
313
0
Camps Cleared
0
1,484,039
Distance Traveled
1,182,952
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,645
443
16
1
0
218,599
0
W
Skadi
8,128
542
84
6
0
287,476
0
W
Freya
8,202
547
115
8
0
284,245
3
W
King Arthur
8,152
543
66
4
0
270,971
1
L
Hades
7,484
499
86
6
0
250,127
0
L
Ah Muzen Cab
7,580
505
93
6
0
291,409
3
W
Lancelot
7,490
499
57
4
0
367,118
0
L
Cupid
8,110
541
67
4
0
238,177
0
L
Tsukuyomi
5,909
394
51
3
0
184,640
0
W
Chaac
9,772
651
124
8
0
274,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role