Player Matchup

Cerberus
Cerberus
Wizärd
Cerberus
Level 322
God Stats
5W - 9L
1,404 SR
Queue Stats
1,217W - 1,214L
1,520 Elo+
Solo
Chaac
Chaac
Zombiebilly33
Chaac
Level 124
God Stats
2W - 2L
1,803 SR
Queue Stats
195W - 186L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
alexmngo
Ne Zha
Level 139
God Stats
4W - 6L
1,472 SR
Queue Stats
505W - 511L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
newmany13
Sun Wukong
Level 169
God Stats
1W - 3L
1,437 SR
Queue Stats
404W - 399L
1,513 Elo+
Solo
Odin
Odin
slyfox4581
Odin
Level 123
God Stats
0W - 1L
1,674 SR
Queue Stats
197W - 211L
1,492 Elo+
Party 2
Team Averages
Level 175
1,558 SR
1,518 Elo+

VS

Team Averages
Level 161
1,570 SR
1,559 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MassMutt
Sol
Level 145
God Stats
7W - 7L
1,475 SR
Queue Stats
536W - 541L
1,560 Elo+
Solo
He Bo
He Bo
Menttboy
He Bo
Level 170
God Stats
1W - 0L
1,946 SR
Queue Stats
7W - 2L
1,725 Elo+
Party 1
Chaac
Chaac
ShadrunBR
Chaac
Level 103
God Stats
4W - 2L
1,431 SR
Queue Stats
555W - 548L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Wizärd
Cerberus
1
0 / 0 / 0
1,204
241
0
0
0
9
2 / 3 / 2
5,319
1,064
5,682
5,138
2,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
alexmngo
Ne Zha
9
0 / 3 / 3
5,070
1,014
2,760
4,089
1,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
newmany13
Sun Wukong
10
3 / 2 / 1
5,517
1,103
2,596
3,987
4,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 3
4,824
965
3,281
4,502
4,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 1 / 6
6,166
1,233
2,819
3,602
1,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
 
Discordia
9
1 / 2 / 8
5,564
1,113
2,826
2,800
2,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
1 / 0 / 10
6,027
1,205
2,414
2,766
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

He Bo
Menttboy
He Bo
11
6 / 2 / 3
6,936
1,387
5,231
3,345
872
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
ShadrunBR
Chaac
10
1 / 0 / 10
5,826
1,165
3,028
3,965
3,428
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
11
11
Deaths
5
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
6
5
W
Discordia
 
Discordia
1
2
8
2.5
W
1
0
10
6
W
He Bo
Menttboy
He Bo
6
2
3
3.75
W
Chaac
ShadrunBR
Chaac
1
0
10
6
L
Cerberus
Wizärd
Cerberus
0
0
0
0
L
2
3
2
1
L
Ne Zha
alexmngo
Ne Zha
0
3
3
0.5
L
Sun Wukong
newmany13
Sun Wukong
3
2
1
1.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,319
Damage
16,318
17,716
Taken
16,478
12,770
Mitigated
8,433
2,947
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,819
1,334
975
1,372
3,602
1,103
1,316
0
3,527
0
10,745
W
Discordia
 
Discordia
2,826
69
0
141
2,800
2,317
245
0
2,766
7,123
212
W
2,414
495
388
1,249
2,766
713
1,052
0
2,699
8,061
122
W
He Bo
Menttboy
He Bo
5,231
229
0
222
3,345
872
400
0
3,273
10,192
0
W
Chaac
ShadrunBR
Chaac
3,028
277
334
1,806
3,965
3,428
137
0
3,965
0
4,990
L
Cerberus
Wizärd
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
5,682
73
268
1,028
5,138
2,860
0
3,406
1,732
0
8,095
L
Ne Zha
alexmngo
Ne Zha
2,760
292
0
658
4,089
1,635
0
2,260
1,829
0
7,341
L
Sun Wukong
newmany13
Sun Wukong
2,596
144
26
595
3,987
4,029
0
2,124
1,863
0
6,238
L
3,281
116
0
372
4,502
4,246
0
2,474
2,028
0
4,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,934
Gold Earned
30,519
32
Minions Killed
59
0
Camps Cleared
0
348,367
Distance Traveled
490,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,166
1,233
15
3
0
97,059
0
W
Discordia
5,564
1,113
3
1
0
93,963
0
W
Sol
6,027
1,205
18
4
0
101,071
0
W
He Bo
6,936
1,387
16
3
0
92,696
0
W
Chaac
5,826
1,165
7
1
0
106,078
0
L
Cerberus
1,204
241
0
0
0
0
0
L
Chaac
5,319
1,064
7
1
0
94,591
0
L
Ne Zha
5,070
1,014
14
3
0
83,299
0
L
Sun Wukong
5,517
1,103
5
1
0
71,553
0
L
Odin
4,824
965
6
1
0
98,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role