Player Matchup

Nemesis
Nemesis
Grandmaster
Faυna
Nemesis
Grandmaster
Level 159
God Stats
8W - 0L
1,965 SR
Queue Stats
408W - 81L
3,251 MMR
Party 1
Chiron
Chiron
Grandmaster
Kreshoa
Chiron
Grandmaster
Level 212
God Stats
16W - 4L
1,967 SR
Queue Stats
770W - 141L
3,256 MMR
Party 1
Terra
Terra
Grandmaster
TrueTrepid
Terra
Grandmaster
Level 232
God Stats
27W - 5L
1,936 SR
Queue Stats
430W - 90L
3,251 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 201
1,956 SR
3,253 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,678 SR
2,690 MMR
Charybdis
Charybdis
Grandmaster
Attire
Charybdis
Grandmaster
Level 186
God Stats
155W - 20L
2,101 SR
Queue Stats
1,864W - 290L
2,932 MMR
Solo
Kukulkan
Kukulkan
Masters
StinkyBallBag
Kukulkan
Masters
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 18L
2,681 MMR
Party 2
Sobek
Sobek
Diamond III
Vinoko
Sobek
Diamond III
Level 141
God Stats
2W - 5L
1,433 SR
Queue Stats
99W - 71L
2,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Faυna
Nemesis
18
4 / 2 / 4
11,224
802
11,577
12,071
8,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Kreshoa
Chiron
19
3 / 0 / 4
11,958
854
14,422
5,935
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Terra
18
2 / 0 / 7
11,156
797
8,232
14,218
17,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AresCerberusKuzenboSerqetXing Tian

VS

Bans
FafnirYmirShivaCabrakanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Attire
Charybdis
16
1 / 4 / 1
9,558
683
7,072
12,589
4,349
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kukulkan
StinkyBallBag
Kukulkan
17
0 / 2 / 1
9,865
705
7,721
6,339
2,312
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Vinoko
Sobek
16
1 / 3 / 1
9,243
660
6,260
17,509
18,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Attire
Charybdis
1
4
1
0.38
W
Nemesis
Faυna
Nemesis
4
2
4
3
W
Chiron
Kreshoa
Chiron
3
0
4
5
L
Kukulkan
StinkyBallBag
Kukulkan
0
2
1
0.25
W
Terra
2
0
7
5.5
L
Sobek
Vinoko
Sobek
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,231
Damage
21,053
32,224
Taken
36,437
28,691
Mitigated
24,865
15,559
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Attire
Charybdis
7,072
3,351
0
2,028
12,589
4,349
0
2,460
9,436
0
36,022
W
Nemesis
Faυna
Nemesis
11,577
4,554
0
4,094
12,071
8,809
724
3,747
8,028
0
32,567
W
Chiron
Kreshoa
Chiron
14,422
6,272
938
3,283
5,935
2,662
2,413
2,354
3,536
0
83,087
L
Kukulkan
StinkyBallBag
Kukulkan
7,721
208
0
760
6,339
2,312
0
1,992
4,042
42,162
0
W
Terra
8,232
672
1,048
6,196
14,218
17,220
111
6,027
7,703
28,212
2,109
L
Sobek
Vinoko
Sobek
6,260
192
0
5,842
17,509
18,204
0
2,398
14,300
15,606
1,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
28,666
219
Minions Killed
181
0
Camps Cleared
0
862,335
Distance Traveled
777,733
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,558
683
53
4
0
237,859
1
W
Nemesis
11,224
802
38
3
0
312,058
0
W
Chiron
11,958
854
144
10
0
263,131
0
L
Kukulkan
9,865
705
99
7
0
255,925
0
W
Terra
11,156
797
37
3
0
287,146
1
L
Sobek
9,243
660
29
2
0
283,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role