Player Matchup

Nox
Nox
Gold III
Uh Yeer
Nox
Gold III
Level 145
God Stats
2W - 0L
1,867 SR
Queue Stats
16W - 10L
1,593 MMR
Party 1
Shiva
Shiva
Gold III
WillxBlixky
Shiva
Gold III
Level 103
God Stats
1W - 0L
1,703 SR
Queue Stats
15W - 7L
1,649 MMR
Party 1
Loki
Loki
Gold III
Zenlis
Loki
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,593 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,690 SR
1,612 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,579 SR
1,495 MMR
Medusa
Medusa
Gold II
Kaetou
Medusa
Gold II
Level 147
God Stats
22W - 16L
1,624 SR
Queue Stats
96W - 93L
1,549 MMR
Party 2
Hades
Hades
Gold V
SilentNight49
Hades
Gold V
Level 127
God Stats
10W - 9L
1,601 SR
Queue Stats
27W - 27L
1,468 MMR
Solo
Maui
Maui
Gold III
kayminnie
Maui
Gold III
Level 156
God Stats
2W - 5L
1,512 SR
Queue Stats
98W - 100L
1,466 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
3 / 3 / 10
10,135
921
9,419
7,955
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 4 / 13
9,766
888
10,954
15,418
14,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Zenlis
Loki
18
10 / 3 / 5
11,322
1,029
11,606
10,132
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AthenaCerberusBacchusCthulhuOdin

VS

Bans
KumbhakarnaChaacVulcanGebBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kaetou
Medusa
15
4 / 5 / 4
9,854
896
10,558
13,180
5,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 6 / 2
8,987
817
4,213
11,744
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maui
15
2 / 4 / 5
9,192
836
4,240
11,086
12,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
15
Kills
9
10
Deaths
15
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Kaetou
Medusa
4
5
4
1.2
L
3
6
2
0.67
W
Nox
3
3
10
2.67
W
2
4
13
2.13
W
Loki
Zenlis
Loki
10
3
5
4.17
L
Maui
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,979
Damage
19,011
33,505
Taken
36,010
21,518
Mitigated
24,009
7,023
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Kaetou
Medusa
10,558
3,957
0
1,927
13,180
5,493
820
2,644
10,274
0
39,027
L
4,213
331
365
1,855
11,744
5,537
258
3,726
7,455
15,939
0
W
Nox
9,419
435
0
1,493
7,955
2,906
1,882
1,236
6,589
33,970
0
W
10,954
1,960
888
3,250
15,418
14,694
279
3,888
11,180
0
24,291
W
Loki
Zenlis
Loki
11,606
2,155
0
1,392
10,132
3,918
1,500
2,648
7,281
0
47,751
L
Maui
4,240
963
0
348
11,086
12,979
238
2,993
7,696
10,104
180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
28,033
143
Minions Killed
91
0
Camps Cleared
0
655,113
Distance Traveled
576,000
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,854
896
52
5
0
192,583
0
L
Hades
8,987
817
26
2
0
185,014
5
W
Nox
10,135
921
64
6
0
211,428
0
W
Shiva
9,766
888
28
3
0
218,187
2
W
Loki
11,322
1,029
51
5
0
225,498
0
L
Maui
9,192
836
13
1
0
198,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role