Player Matchup

Achilles
Achilles
Discomanx5O6O9
Achilles
Level 163
God Stats
3W - 3L
1,391 SR
Queue Stats
379W - 390L
1,470 Elo+
Solo
Chronos
Chronos
Drunkenjonny1
Chronos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,431 Elo+
Party 1
Mulan
Mulan
NativeKryptek
Mulan
Level 140
God Stats
10W - 10L
1,576 SR
Queue Stats
292W - 259L
1,578 Elo+
Solo
Merlin
Merlin
Rejoena
Merlin
Level 109
God Stats
9W - 7L
1,637 SR
Queue Stats
135W - 136L
1,494 Elo+
Solo
Loki
Loki
SrCerveza
Loki
Level 25
God Stats
1W - 4L
1,594 SR
Queue Stats
2W - 6L
1,455 Elo+
Party 1
Team Averages
Level 109
1,540 SR
1,485 Elo+

VS

Team Averages
Level 141
1,538 SR
1,426 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
ChipGoCrazy
Nike
Level 126
God Stats
2W - 2L
1,452 SR
Queue Stats
8W - 7L
1,391 Elo+
Party 2
Neith
Neith
CoachkeithYTlive
Neith
Level 143
God Stats
19W - 11L
1,579 SR
Queue Stats
138W - 142L
1,527 Elo+
Solo
Bacchus
Bacchus
lil Slattboi
Bacchus
Level 134
God Stats
7W - 3L
1,546 SR
Queue Stats
27W - 34L
1,404 Elo+
Party 2
Pele
Pele
vShakinXXL
Pele
Level 154
God Stats
5W - 4L
1,611 SR
Queue Stats
9W - 14L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
1 / 3 / 0
4,698
587
3,737
8,944
6,982
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chronos
8
2 / 1 / 1
5,020
628
3,595
4,710
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
1 / 1 / 2
4,792
599
2,698
4,215
2,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Rejoena
Merlin
2
0 / 1 / 0
3,245
406
78
656
96
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
9
1 / 3 / 1
4,782
598
2,110
5,197
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 2
5,210
651
1,799
4,584
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 2
5,632
704
4,587
6,901
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 1 / 1
5,944
743
2,582
5,462
1,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
lil Slattboi
Bacchus
8
2 / 2 / 0
4,877
610
2,447
4,658
3,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 0 / 4
5,691
711
3,045
4,993
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
9
9
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
2
1
W
1
1
2
2
W
3
1
1
3.5
L
Achilles
1
3
0
0.33
L
Chronos
2
1
1
2.5
L
1
1
2
2
L
Merlin
Rejoena
Merlin
0
1
0
0
L
Loki
1
3
1
0.5
W
Bacchus
lil Slattboi
Bacchus
2
2
0
1
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,218
Damage
14,460
23,722
Taken
26,598
12,819
Mitigated
11,252
6,423
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,799
1,116
100
1,271
4,584
1,230
712
1,027
3,443
0
38,608
W
4,587
927
0
1,815
6,901
3,465
103
1,155
5,746
0
33,086
W
2,582
1,047
0
1,917
5,462
1,501
282
638
4,776
0
43,282
L
Achilles
3,737
667
0
3,028
8,944
6,982
0
0
8,944
7,745
16,992
L
Chronos
3,595
1,215
0
435
4,710
1,575
328
1,512
3,198
25,446
0
L
2,698
922
0
1,631
4,215
2,702
0
602
3,613
0
18,026
L
Merlin
Rejoena
Merlin
78
78
0
67
656
96
0
0
656
2,001
0
L
Loki
2,110
632
0
1,262
5,197
1,464
0
263
4,934
0
22,228
W
Bacchus
lil Slattboi
Bacchus
2,447
411
0
820
4,658
3,645
0
1,197
3,326
13,010
352
W
3,045
896
0
2,361
4,993
1,411
0
583
4,352
0
31,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,537
Gold Earned
27,354
187
Minions Killed
293
0
Camps Cleared
0
680,107
Distance Traveled
893,662
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,210
651
79
10
0
174,483
7
W
Nike
5,632
704
64
8
0
174,652
0
W
Neith
5,944
743
69
9
0
156,296
0
L
Achilles
4,698
587
52
7
0
147,130
0
L
Chronos
5,020
628
53
7
0
185,339
0
L
Mulan
4,792
599
31
4
0
131,027
0
L
Merlin
3,245
406
6
1
0
28,579
0
L
Loki
4,782
598
45
6
0
188,032
0
W
Bacchus
4,877
610
17
2
0
179,355
0
W
Pele
5,691
711
64
8
0
208,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role