Player Matchup

Terra
Terra
Grandmaster
Faυna
Terra
Grandmaster
Level 159
God Stats
8W - 1L
1,935 SR
Queue Stats
428W - 84L
3,236 MMR
Party 1
Chernobog
Chernobog
Grandmaster
Kreshoa
Chernobog
Grandmaster
Level 212
God Stats
23W - 2L
2,009 SR
Queue Stats
783W - 141L
3,241 MMR
Party 1
Cerberus
Cerberus
Grandmaster
TrueTrepid
Cerberus
Grandmaster
Level 232
God Stats
9W - 0L
2,020 SR
Queue Stats
443W - 90L
3,236 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 201
1,988 SR
3,238 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,682 SR
2,235 MMR
Maui
Maui
Diamond V
NymusX
Maui
Diamond V
Level 145
God Stats
2W - 6L
1,553 SR
Queue Stats
56W - 56L
2,087 MMR
Solo
Eset
Eset
Masters
OnIyNai
Eset
Masters
Level 85
God Stats
48W - 54L
1,650 SR
Queue Stats
192W - 198L
2,320 MMR
Solo
Lancelot
Lancelot
Diamond II
exiliador
Lancelot
Diamond II
Level 183
God Stats
2W - 2L
1,843 SR
Queue Stats
41W - 45L
2,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Faυna
Terra
16
2 / 3 / 12
10,548
879
8,638
16,536
12,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
Kreshoa
Chernobog
18
10 / 2 / 7
12,441
1,037
18,419
11,839
4,894
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cerberus
TrueTrepid
Cerberus
16
7 / 4 / 10
11,131
928
8,445
15,240
13,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AresSerqetKuzenboCthulhuXing Tian

VS

Bans
FafnirCabrakanCupidChironHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
NymusX
Maui
14
0 / 5 / 7
9,095
758
3,646
12,493
11,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
OnIyNai
Eset
17
7 / 6 / 0
11,282
940
12,313
11,415
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
exiliador
Lancelot
15
2 / 8 / 3
9,754
813
11,853
15,203
10,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
9
9
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
Faυna
Terra
2
3
12
2.67
W
Chernobog
Kreshoa
Chernobog
10
2
7
6.75
L
Maui
NymusX
Maui
0
5
7
0.7
L
Eset
OnIyNai
Eset
7
6
0
1.17
W
Cerberus
TrueTrepid
Cerberus
7
4
10
3
L
Lancelot
exiliador
Lancelot
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,502
Damage
27,812
43,615
Taken
39,111
31,106
Mitigated
25,984
17,223
Healing
2,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Faυna
Terra
8,638
886
1,319
6,034
16,536
12,710
356
3,598
12,296
24,448
3,027
W
Chernobog
Kreshoa
Chernobog
18,419
13,461
0
5,055
11,839
4,894
3,115
5,803
5,384
0
68,326
L
Maui
NymusX
Maui
3,646
1,000
0
279
12,493
11,883
0
3,120
8,672
20,310
783
L
Eset
OnIyNai
Eset
12,313
653
81
236
11,415
4,062
0
6,092
4,725
28,650
0
W
Cerberus
TrueTrepid
Cerberus
8,445
524
0
4,815
15,240
13,502
22
5,303
9,354
20,013
691
L
Lancelot
exiliador
Lancelot
11,853
1,566
0
2,398
15,203
10,039
0
5,105
9,469
0
26,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,120
Gold Earned
30,131
164
Minions Killed
113
0
Camps Cleared
0
710,433
Distance Traveled
626,366
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,548
879
42
4
0
246,410
0
W
Chernobog
12,441
1,037
91
8
0
246,324
0
L
Maui
9,095
758
26
2
0
215,016
0
L
Eset
11,282
940
51
4
0
191,459
1
W
Cerberus
11,131
928
31
3
0
217,699
0
L
Lancelot
9,754
813
36
3
0
219,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role