Player Matchup

Shiva
Shiva
FlamingFatality
Shiva
Level 94
God Stats
11W - 7L
1,589 SR
Queue Stats
594W - 653L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
devyn_michael100
Kukulkan
Level 66
God Stats
13W - 6L
1,561 SR
Queue Stats
252W - 288L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
lemon-head2005
Danzaburou
Level 59
God Stats
173W - 193L
1,520 SR
Queue Stats
176W - 213L
1,426 Elo+
Party 1
Team Averages
Level 73
1,557 SR
1,423 Elo+

VS

Team Averages
Level 95
1,513 SR
1,330 Elo+
Bellona
Bellona
HuuVo89
Bellona
Level 119
God Stats
3W - 2L
1,382 SR
Queue Stats
214W - 207L
1,390 Elo+
Solo
Jing Wei
Jing Wei
IcyPeps
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Nu Wa
Nu Wa
sowutever
Nu Wa
Level 100
God Stats
7W - 4L
1,657 SR
Queue Stats
51W - 63L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 12
10,310
937
12,293
16,668
10,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 11
9,777
889
9,284
6,526
2,122
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
lemon-head2005
Danzaburou
16
9 / 4 / 6
10,554
959
10,536
9,244
3,077
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HuuVo89
Bellona
14
1 / 4 / 4
8,499
773
4,847
13,870
14,897
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
IcyPeps
Jing Wei
14
3 / 7 / 4
8,865
806
10,157
10,986
3,425
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
sowutever
Nu Wa
14
2 / 8 / 4
9,088
826
10,798
11,515
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
19
Kills
6
7
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
L
Bellona
HuuVo89
Bellona
1
4
4
0.75
L
Jing Wei
IcyPeps
Jing Wei
3
7
4
0.71
W
4
3
11
3.17
W
Danzaburou
lemon-head2005
Danzaburou
9
4
6
3
L
Nu Wa
sowutever
Nu Wa
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,113
Damage
25,802
32,438
Taken
36,371
15,727
Mitigated
21,348
7,500
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,293
1,015
657
4,630
16,668
10,528
671
4,435
11,803
360
30,676
L
Bellona
HuuVo89
Bellona
4,847
1,590
0
2,124
13,870
14,897
0
3,060
10,789
148
22,072
L
Jing Wei
IcyPeps
Jing Wei
10,157
8,918
0
869
10,986
3,425
0
3,186
7,779
0
23,627
W
9,284
834
0
0
6,526
2,122
1,512
2,453
3,817
28,647
0
W
Danzaburou
lemon-head2005
Danzaburou
10,536
4,335
222
1,991
9,244
3,077
1,992
3,035
5,853
22
26,693
L
Nu Wa
sowutever
Nu Wa
10,798
2,700
0
462
11,515
3,026
109
3,386
8,087
23,021
449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,641
Gold Earned
26,452
124
Minions Killed
99
0
Camps Cleared
0
609,874
Distance Traveled
511,924
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,310
937
26
2
0
237,567
0
L
Bellona
8,499
773
35
3
0
187,887
0
L
Jing Wei
8,865
806
39
4
0
164,109
0
W
Kukulkan
9,777
889
55
5
0
193,038
0
W
Danzaburou
10,554
959
43
4
0
179,269
0
L
Nu Wa
9,088
826
25
2
0
159,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role